What's it doing then? ~It uses the original voices and names (and presumably locations)... What's it doing then? (and why call it "return to Shady Sands" ?)
Well. there's Killian in there, and the buildings and looks of the town don't match Fallout 1's at all.
It's simply another settlement with Fallout 1's voice acting and village name.
You couldn't recreate the plot and story very well though seeing as how Fallout 3 has a very low character limit for dialogue.
Yep indeed. Plus you're also forced to see the [Skill/Karma/Stat] thingy for the unique dialogue choices.
You can't convince the Master his plans will fail if you're limited in the number of character in dialogue.
Master: So there you are at last. Will you join the Unity or will you die? JOIN! DIE! JOIN! DIE!
VD: [Charisma] Prove me that the Unity is the best.
Master: I don't have anything to prove to you! Prove!
VD:[Charisma] Your plans will fail.
Master: And what is that?
VD:[Charisma] Mutants can't breed.
Master: Preposterous! The FEV-2 virus doesn't destroy the reproductive organs.
VD:[Charisma] Now it does.
Master: Do you have any proof?
VD:[Charisma] Here.
Master: Ah! You made this up, only to fool me.
VD: [Charisma] You can't accept the facts.
Master: But it cannot be! Anything I've tried work and now this! THIS!
VD: [Charisma] Sorry. Your race will die.
Indeed, the dialogue can svck a lot because the player would have shorten dialogue responses.