How would you lead the NCR?

Post » Fri Apr 17, 2009 2:35 pm

This is a scenario in which the magical shootum up Courier doesn't exist or come into play. How would you change the NCR stragety to win. If we were talking about the courier being involved it won't matter becasue I killed everyone who was against the NCR. Besides that if the Rangers couldn't kill fiends I wouldn't take the risk of them going against the army of robots in Helios Basemant. Besides the Rangers have more important things to do like help the assulat on Cottonwood, defend the border especially near Bittersprings, deal with the Great Khans etc.

One Ranger couldnt kill every fiend, he just killed a lot before and after having his leg shredded. yeah the rangers svck
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FoReVeR_Me_N
 
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Post » Fri Apr 17, 2009 1:27 pm

This is a scenario in which the magical shootum up Courier doesn't exist or come into play. How would you change the NCR stragety to win. If we were talking about the courier being involved it won't matter becasue I killed everyone who was against the NCR. Besides that if the Rangers couldn't kill fiends I wouldn't take the risk of them going against the army of robots in Helios Basemant. Besides the Rangers have more important things to do like help the assulat on Cottonwood, defend the border especially near Bittersprings, deal with the Great Khans etc.


A sole Ranger couldn't take out 30+ friends because that's realistic but 10 rangers armed with pulse equipment could take out a basemant of robots. That's what I'd do and therefore get Archimedes II up in running by moving an OSI detachment into Helios to get it operational and to the requirements I set on my original post.

And an "Army of robots" is a vast overstatement. it was a few Mr Gutsys, protectrons and a sentry bot or two which one pulse grenade can 1 hit any of these.
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James Potter
 
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Post » Fri Apr 17, 2009 12:32 pm

Also the vertibed tech doesn't seem to be wide spread and a simple C-4 like we saw towards the end of the game can put one down. I suppose they could use it but if they lose one I have a feeling it would be an HUGE loss.


Since NCR has control of what is left of Navarro Vertibird tech isn't impossible to recreate and the C4 was planted while it was static; I'm talking about the sort of bombing runs you'd encounter in F3 where there wouldn't be a chance for a Legion operative to attach a chunk on C4 onto the side of it.

Plus with with a newly acquired alliance with BoS and Enclave Remnants would ensure Vertibird tech is not beyond NCR capabilities.
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Ashley Hill
 
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Post » Fri Apr 17, 2009 7:10 am

One Ranger couldnt kill every fiend, he just killed a lot before and after having his leg shredded. yeah the rangers svck

What are you talking about? Cook Cook [censored] 1st Recon Betsy, and in general the NCR has a hard time dealing with them. I'm saying that Helios One isn't even worth the time, or the risk from a BOS attack and the resources could be better used else where and the Recon could too. And how in the world do you suppose the NCR will gain BOS and Enclave tech. without the courier intervening? I doubt they'd even be aware of the Enclave.
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Mr.Broom30
 
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Post » Fri Apr 17, 2009 12:59 am

What are you talking about? Cook Cook [censored] 1st Recon Betsy, and in general the NCR has a hard time dealing with them. I'm saying that Helios One isn't even worth the time, or the risk from a BOS attack and the resources could be better used else where and the Recon could too.


1st Recon is not a Ranger deployment and the NCR has not dealt with the Fiends due to General Olivers "Wait and See" approach tactics which is what the majority of people who have posted here would throw away due to its blatant ineffectiveness.

Also despite 1st Recon not being a Ranger squad they have shown they are more than capable of taking on a fair amount of Fiends when given the chance when they launch an attack on Driver Nephi and succeed in killing him with no casualties, including a fair half dozen fiends.

Helios One is worth the time due to the fact that NCR power requirements are growing and the Dam will eventually not be enough to sustain the territory so a secondary power source helpful in that case plus an alliance with the BoS would take away such threat.

Also Archimedes II is a super weapon capable of destroying any Legion encampment so yes; it is most definitely worth sending in a Veteran squad to secure the Control tower.
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Nathan Hunter
 
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Post » Fri Apr 17, 2009 5:57 am

What are you talking about? Cook Cook [censored] 1st Recon Betsy, and in general the NCR has a hard time dealing with them. I'm saying that Helios One isn't even worth the time, or the risk from a BOS attack and the resources could be better used else where and the Recon could too. And how in the world do you suppose the NCR will gain BOS and Enclave tech. without the courier intervening? I doubt they'd even be aware of the Enclave.

Oh, so a superhuman fiend leader beat two snipers, but couldnt kill them and they got away, one Ranger killed a lot of fiends, Bryce Anders, sent alone to kill Motor Runner, and if you help him, and he can get his hand on a gun, he goes and kills Motor Runner, mowing down fiends.
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butterfly
 
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Post » Fri Apr 17, 2009 9:05 am

If I ran NCR in the Mojave.

I would petition for howitzers to be brought up to the Dam. Get some ammo for that super cannon as well.

Give the troops better fire power.

Take out the powder Gangers at the prison with a squad or two of Rangers.

Then take out the Fiends or at least mine the hell out of the area.

Mine the hell out of the area around cottonwood.

Send Rangers across the Colorado into Legion lands to mess things up good. Have them mine the hell out of every caravan path they come across.

Start a propaganda campaign in the Mojave to get the people on my side. Vertibird fly bys over the Fort to get slaves to rebel

Have better security at Mccaran. If I heared the smallest hint of a spy I would crack down hard.

Deal with Mr.House. Get some troops in civilian clothing. Give them a an insain amount of C4 and have them blow open the doors to Lucky 38 and storm the place. Time that with blowing the main gates to the Strip taking out most of the Guards. Then remove house from power.

Then fix the main gate.

Then resign if things go south when the leaders back home findout what I did to house.
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NO suckers In Here
 
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Post » Fri Apr 17, 2009 5:40 am

1st Recon is not a Ranger deployment and the NCR has not dealt with the Fiends due to General Olivers "Wait and See" approach tactics which is what the majority of people who have posted here would throw away due to its blatant ineffectiveness.

Also despite 1st Recon not being a Ranger squad they have shown they are more than capable of taking on a fair amount of Fiends when given the chance when they launch an attack on Driver Nephi and succeed in killing him with no casualties, including a fair half dozen fiends.

Helios One is worth the time due to the fact that NCR power requirements are growing and the Dam will eventually not be enough to sustain the territory so a secondary power source helpful in that case plus an alliance with the BoS would take away such threat.

Also Archimedes II is a super weapon capable of destroying any Legion encampment so yes; it is most definitely worth sending in a Veteran squad to secure the Control tower.

Stop Stop Stop man, there are bigger problems than the Fiends, and the Rangers aren't working under a wait and see they just havn't gotten the fiends unless you add in the courier. The NCR doesn't know about Archimedes 2...you know what just read my first post. If that's not good enough I'm not sure how else to put it.
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sarah taylor
 
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Post » Fri Apr 17, 2009 4:01 pm

Stop Stop Stop man, there are bigger problems than the Fiends, and the Rangers aren't working under a wait and see they just havn't gotten the fiends unless you add in the courier. The NCR doesn't know about Archimedes 2...you know what just read my first post. If that's not good enough I'm not sure how else to put it.

So far, the only Ranger to be sent to Vault 3 kicked a lot of ass and got hurt, but still kicked ass before resting in a room he has guarded by a hell of a lot of traps, Rangers [censored] rock, dude.
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D IV
 
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Post » Fri Apr 17, 2009 2:07 am

So far, the only Ranger to be sent to Vault 3 kicked a lot of ass and got hurt, but still kicked ass before resting in a room he has guarded by a hell of a lot of traps, Rangers [censored] rock, dude.

Here my first post
E. Annex Novac
-For simple cannon reasons lets suppose that the Legion would still take Nelson. The large NCR community in Novac would already boost relations with the citizens. I'd remove almost all troops from Hellios One and reposition them at the I-95/Novac overpass. This would be for many reasons, the first would be to secure I-95 for travel. The raiders along the highway wouldn't be able to survive, and to deal with the random creatures along it that would disturb trade routes. Honestly highway 95 is more important than I-15 simply because it's the main way you reinforce the dam, golf, ranger stations, searchlight, Cottonwood etc.

With Novac under control the ghouls wouldn't be much of problem, just have someone spot and make sure they don't venture into the town. As far as Nelson is concerned just send the Novac NCR forces into the town and kill the Legion. But realistically looking at Nelson even with just one Ranger you could take the town. Thinking about it logically the Legion was doomed in Nelson. Forlorn stopped them from advance, the ranger from Novac, and the rest of the Ranger stations from retreat. That in mind just strave them out. Post a ranger and snipe the Legion until they strave. The troops on the cross would probably have to die from mercy killing but that's the safest way to take back the town short of a magical courier storming in guns a blazing.

More importantly and something that I'll touch on later is this, with I-95 secure, Novac generating trade and the Legion back on defense Forlorn Hope could much easily deploy during the second battle at the Hoover Dam.

F. Scavenge Hellios one
Without the Courier Hellios one was basically a giant waste of time, they could only find one skilled worker for the place (no not Fantastic the followers guy) and even if they had more they would still have to destroy all the robots in the place. I don't see why you'd waste the manpower for such an operation. They already have all the power they need from the Hoover Dam and all it is is a target for the BOS, and to a less extent Legion. Would the BOS try to retake it? Not if you take every working part you can from the place and make it unusable. Besides with the whole Bat. Stationed on I-15 the BOS wouldn't be able to.

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glot
 
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Post » Fri Apr 17, 2009 12:56 am

Stop Stop Stop man, there are bigger problems than the Fiends, and the Rangers aren't working under a wait and see they just havn't gotten the fiends unless you add in the courier. The NCR doesn't know about Archimedes 2...you know what just read my first post. If that's not good enough I'm not sure how else to put it.


Actually they are under orders to not pursue any major engagement with the Fiends due to "lack of importance" by Oliver and this thread is what we'd do if in control of the NCR and since I know about Archimedes II then I'd utilise it.

If you can't accept that then deal with it.
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anna ley
 
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Post » Fri Apr 17, 2009 7:48 am

Very poorly, on purpose, till the whole bastard organisation collapsed! :evil:
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Esther Fernandez
 
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Post » Fri Apr 17, 2009 9:42 am

I'm surprised you wouldn't put in place Enclave remnants into key NCR positions until technically the Enclave is running the show.
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Josephine Gowing
 
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Post » Fri Apr 17, 2009 1:55 am

I'm surprised you wouldn't put in place Enclave remnants into key NCR positions until technically the Enclave is running the show.


Why would I want the NCR? I don't want power for the Enclave, I'm not one of those who think "Autumn is right" and the Enclave should help people :evil:. I'm a traditionalist Enclave, we either posion the world and rebuild America or seeing as how the Enclave is pretty much dead, all that's left is revenge against the NCR for Navarro and for the imprisoning of Enclave Citizens and then the BoS for similar.
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Chelsea Head
 
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Post » Fri Apr 17, 2009 4:47 am

And by controlling a large portion of the West Coast by utilising an organisation fashioned after the US government with an army spanning into the hundreds of thousands won't help you move forward in rebuilding America?
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Bonnie Clyde
 
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Post » Fri Apr 17, 2009 1:36 pm

And by controlling a large portion of the West Coast by utilising an organisation fashioned after the US government with an army spanning into the hundreds of thousands won't help you move forward in rebuilding America?


So that scummy wastelanders can reap all the benefit of excellent Enclave leadership? I want to rebuild America for the Enclave, that is no longer possible, those who are responsible for it not being possible will suffer as a result. [censored] the NCR and everyone in it... regardless of whether they had the choice to be in it or not, I don't draw any distinctions, the Enclave's plan was to just kill everyone anyway.
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Bloomer
 
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Post » Fri Apr 17, 2009 3:22 pm

And thus, the Enclave got beaten by hick wastelanders with Service Rifles and leather armour.
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Angus Poole
 
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Post » Fri Apr 17, 2009 5:23 am

And thus, the Enclave got beaten by hick wastelanders with Service Rifles and leather armour.


Yeah, after the Oil Rig and the majority of their leadership was destroyed, the NCR with a poulation of something like +700'000 people versus the Enclave's probable 100, not all of whom were soldiers anyway, yeah, even Vertibirds and Power Armour won't help, hell, the NCR is beating the Brotherhood who seem to have significantly more people than the Enclave too.
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renee Duhamel
 
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Post » Fri Apr 17, 2009 3:57 am

Tis' why the saying "If you can't beat them, join them" is becoming more and more relevant, especially in the BoSs case.
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Lizbeth Ruiz
 
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Post » Fri Apr 17, 2009 6:23 am

And then came Caesar's Legion.

Problem, NCR? *trollface.jpg*
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Nicole Coucopoulos
 
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Post » Fri Apr 17, 2009 4:21 pm

Stop Stop Stop man, there are bigger problems than the Fiends, and the Rangers aren't working under a wait and see they just havn't gotten the fiends unless you add in the courier. The NCR doesn't know about Archimedes 2...you know what just read my first post. If that's not good enough I'm not sure how else to put it.


The Fiends are a serious problem that gets worse every day the NCR lets them fester. Eradicating them is a good first step to winning over Wastside, Freeside, and North Vegas as well as enabling the NCR to commit more troops against the Legion and/or other problems they have such as the Powder Gangers. If the NCR wants the locals to support annexation they have to demonstrate they can restore and maintain order, as well as protect them. Nipton was Inculta's way of telling the people of the Mojave that the NCR couldn't protect them so they had better surrender while they were willing to give terms....classic guerrilla tactics.
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BRIANNA
 
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Post » Fri Apr 17, 2009 12:28 pm

-Take out all armchair generals like Oliver.
-Create special ops forces with people like Craig Boone at the helm.
-Convert all piston engine aircraft to corn or agricultural waste ethanol burners with the help of the Boomers.
-Wage total warfare on Raiders and tribals such as the Legion.
-Acquire and acculturate all neutral or friendly tribals with offers of education and technology.
-Work with the remaining BOS chapters by allowing them their own combat units and exchanging high tech weapons for practical engineering.
-Attempt gambling addiction treatment for afflicted troopers in exchange for low-interest debt repayments to New Vegas bookies.
-Not fight for Brahmin Barons and other special interests.
-Conscript outstanding Wastelanders such as The Courier for certain tasks.
-Offer enlistment to non-feral ghouls and first-gen Super Mutants.
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Rob
 
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Post » Fri Apr 17, 2009 3:04 pm

I'd declare myself emperor and order them all to kill themselves via Geass power (kudos to people who know what that is)

ahh I can see it now...

Me: I order you, all of you, die!

NCR soldiers: http://www.youtube.com/watch?v=Uyr6SGWw1XQ
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Jack
 
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Post » Fri Apr 17, 2009 7:28 pm

Artillery strike the hell out of the legion base. I mean...its just right there in perfect view..not even that far away. The strike should force the legion to retreat or to attack. Then you just mow them down with .50 cals and light machine guns.
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Roy Harris
 
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Post » Fri Apr 17, 2009 12:38 pm

Hmm, if I was in control of the NCR I would...

-Have 1-15 secured for caravans.
-Clear out the Vegas ruins and move refugees and victims to the area.
-Improve training for for all troops.
-Establish good relations with the BoS, give them are salvaged power armor and advanced technology, mostly guns, to the BoS.
-Forward troops and camps at all fronts east.
-Bomb the remaining Legion forces in the Mojave area, with help from the Boomers that is.
-Easily wipe out Khans with Veteran rangers.
-Start up drafting of NCR citizens for the war to the east.
-Set up a major colony in every state, there by letting them spread on their own. Draft citizens from these colonies once ready.
-Set up major check points at the borders of each state.
-Send scouts across the wastelands to scout for legion opposition.
-Have BoS contact the Outcasts in DC and have them rejoin Lyons' BoS. Once successful, have a great number of them move up towards the Pitt and annex it. Great industry up there to help fortify NCR troops. Ammo presses and such.
-Start a recruitment station outside The Pitt and have any raiders drafted for the NCR military. Probably have to kill Ashur.
-Have aid and supplies delivered to the slaves of the Pitt, requesting their support to keep the Pitt up and running, also make them NCR citizens.
-Back at the west, I'd make sure the Mojave is secured to the fullest. Enslave the powder gangers to build the railroads to the east. Also make them fix up the Vegas ruins and expand New Vegas.
-"Assassinate" Mr. House if he does not cooperate with NCR Law. That or level the city completely.
-Have retired Veteran Rangers train regular NCR recruits.
-I would increase farming and turn Goodsprings into a major trade station for caravans.
-Back on the East Coast, I would establish patrols in all the major metros and execute raider opposition.
-Have Vault 87 destroyed from the inside to prevent any more Super Mutant opposition.
-Have Lyons clear out the DC ruins and turn into a full-functioning city once again.
-Secure underground route to the Pitt for supply transportation to and from the Pitt/DC.
-Draft tribals from PL into the NCR military and have them secure PL Boardwalk for the Ferry to transport troops to and from PL.
-Send a thousand troops back over to the West to help defend it every six months.
-Establish a major prison on Alcatraz. Have prisoners build boats and buildings to fortify NCR economy.
-Establish a constitution for the Gov't.
-Make the constitution like Pre War US but slightly different so it allows me to have more power than the other two branches.
-Judicial branch will be worked on last until NCR has full control over the US territories. (Or never)
-Increase Ranger training.
-Devote time to purification of various food and drinks.
-Increase defenses at the Jefferson Memorial to protect the purifier.
-Have troops protect the major settlements in the Capital Wasteland and teach them agriculture.
-If agriculture is a success, which I will make it be, NCR would stop the draft in the DC area.
-Have BoS clear out the trog infestation in the Pitt.
-Back on the West, have NCR transport a good sum of prisoners, by our new boats, to the capital wasteland, by means of the Panama Canol. Have the prisoners take the jobs of NCR citizens at the Pitt. Enlist the Citizens there to protect the Pitt and make sure no riots occur in the area.
-Clear out the Mall of super mutant and Talon Company opposition.
-Have the Capital building hold the congress and major leaders of the NCR military.
-Have NCR veteran sniper nests on every major building in DC.
-Optimus Prime would be used for heavy labor in the DC area, probably salvage it in future, mainly because we can.
-Have a large-scale NCR battalion clear out the Adams Air Force Base and take over remaining Vertibirds.
-Draft Enclave troops to NCR military or enslave them, their choice.
-Have Enclave scientists converted to NCR Law. Have them work on improving weapons and armor.
-Use Vertibirds as complete sky control and major transportation of troops and supplies to major settlements in other states.
-Once majority of US is secured, kill drafting on all fronts (For now).
-Increase agriculture in all states.
-Establish a major prison in every settlement, along with trading outposts on every major road.
-Conduct a census every ten years to determine draft policies and total population across the NCR.
-Send a good number Vertibirds to annex Canada, or leave it, depending on the resources it may have.
-Do the same thing above for Mexico.
-Establish a good relation with Midwest BoS, give them supplies for their Hummers and such.
-Use Hummers for transportation and work horses.
-Establish universities in major settlements/cities.
-Kick back and watch the NCR flag as it it raised over the wasteland.
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