How would you like the borders to be handled? (decided it wa

Post » Sat Aug 07, 2010 1:45 am

I assure you this is not a "repeat thread" or whatever. I just wanted to actually see what would take majority.
User avatar
Marine x
 
Posts: 3327
Joined: Thu Mar 29, 2007 4:54 am

Post » Fri Aug 06, 2010 9:26 pm

You can edit your first thread and make it into a poll. Either way, hit the report button on one, and get the mods to lock it.
User avatar
dean Cutler
 
Posts: 3411
Joined: Wed Jul 18, 2007 7:29 am

Post » Sat Aug 07, 2010 2:11 am

Natural borders (mountains) and an endless sea.

It could work, seeing how Skyrim is pretty much completely surrounded by mountains.
One might say then: "Oh... well if there is and endless sea, I can keep swim to west or east and then go ashore around the mountains!". I say: the cold should kill you if you swim way too far in the cold cold ocean up north.
User avatar
phil walsh
 
Posts: 3317
Joined: Wed May 16, 2007 8:46 pm

Post » Sat Aug 07, 2010 3:00 am

Well, the devs most likely have the invisible wall implemented already, so the testplayers don't get carried away.
No one loves a coward in the Elder Scrolls games anywho (me assuming that you want to explore past the story's borders).
User avatar
Bereket Fekadu
 
Posts: 3421
Joined: Thu Jul 12, 2007 10:41 pm

Post » Sat Aug 07, 2010 11:51 am

As said in the previous thread, invisible walls are fine. They can easily be disabled, and I want to be able to add new regions (like Cyrodiil for instance) to Skyrim without natural borders getting in the way.
User avatar
Sammygirl
 
Posts: 3378
Joined: Fri Jun 16, 2006 6:15 pm

Post » Fri Aug 06, 2010 11:04 pm

You can edit your first thread and make it into a poll. Either way, hit the report button on one, and get the mods to lock it.


Didn't know that. Sorry.
User avatar
Heather beauchamp
 
Posts: 3456
Joined: Mon Aug 13, 2007 6:05 pm

Post » Sat Aug 07, 2010 9:57 am

I really dislike all this 'the weather sends you back', and ' you went too far outside the zone, the laser turrets kill you' stuff. Go the easy route, stick up some invisible barriers and have done, rather than some pretense that the world continues, you just can't happen to go that way, or that way, just at the moment, hope your immersion wasn't destroyed.
We all know it's a game, we all know the map has limits, please don't bother with some artificial attempt to fool us into thinking otherwise.
User avatar
Leonie Connor
 
Posts: 3434
Joined: Mon Mar 12, 2007 4:18 pm

Post » Fri Aug 06, 2010 10:08 pm

I like the dragon idea. But really the barriers thing works just fine
User avatar
Laura Simmonds
 
Posts: 3435
Joined: Wed Aug 16, 2006 10:27 pm

Post » Sat Aug 07, 2010 8:57 am

From the Other Thread-

Other:

Think "Great Wall of China." The Nords are so dead-set on booting the Empire out that they've walled their entire country off.

(What else would they have been doing for the last 200 years? :P )

User avatar
Taylor Thompson
 
Posts: 3350
Joined: Fri Nov 16, 2007 5:19 am

Post » Fri Aug 06, 2010 8:09 pm

From awhile ago someone mentioned

Todd Howard with an anti-material rifle try to get out of skyrim now.

thats still my favorite
User avatar
Rachael Williams
 
Posts: 3373
Joined: Tue Aug 01, 2006 6:43 pm

Post » Sat Aug 07, 2010 4:57 am

i hated the way invisible walls were done in fallout NV... they just weren't at the edge of the map but all over the place... i like natural barriers, but in places where they can't fit them in without making them look unnatural, invisible walls would be okay.... just please keep these invisible walls at the edge of the map only... i don't want an invisible wall blocking me from squirming up a mountain a in an unconventional way....
User avatar
Dan Scott
 
Posts: 3373
Joined: Sun Nov 11, 2007 3:45 am

Post » Sat Aug 07, 2010 5:39 am

The Gandalf thing, thats epic.
User avatar
Andrew
 
Posts: 3521
Joined: Tue May 08, 2007 1:44 am

Post » Sat Aug 07, 2010 10:13 am

I went for border controls with tough guards

It would feel more natural than impassable mountains or invisible walls, and modders could just mod then out, or make them much easier to kill when adding new territories
User avatar
cutiecute
 
Posts: 3432
Joined: Wed Sep 27, 2006 9:51 am

Post » Sat Aug 07, 2010 5:37 am

Didn't know that. Sorry.


No need to apologise :D.
User avatar
Samantha Pattison
 
Posts: 3407
Joined: Sat Oct 28, 2006 8:19 pm

Post » Sat Aug 07, 2010 3:53 am

~ Naturally impassable landscape (mountains)

~ Closed borders (in a politcal sense, with unkillable border control guards)

That I think would be good for both immersion people and new region modders.
User avatar
Joe Bonney
 
Posts: 3466
Joined: Tue Jul 17, 2007 12:00 pm

Post » Sat Aug 07, 2010 8:37 am

As said in the previous thread, invisible walls are fine. They can easily be disabled, and I want to be able to add new regions (like Cyrodiil for instance) to Skyrim without natural borders getting in the way.


There are hundreds of mods which add new regions to Oblivion (some better than others obviously). Some of the most popular ones have been downloaded hundreds of thousands of times... so yes, it's going to affect more than just a few keen modders / mod users.

Ah, ok. I did have a (very) brief look on TESNexus, and most of the ones I saw were new worldspaces. I obviously didn't look properly :shrug:. Just shows, the quickest way to make an ass of oneself is to join a discussion without doing proper research :).

Man, the braying on these forums is deafening :D!

Anyway, I still personally prefer the idea of having a clear visual cue of impassibility along with the invisible walls, but I concede that mountainous barriers would be a problem for modding.

Perhaps have a scattering of collapsed bridges in the otherwise impassible mountains, that modders can 'repair' if they so wish?
User avatar
Sammygirl500
 
Posts: 3511
Joined: Wed Jun 14, 2006 4:46 pm

Post » Fri Aug 06, 2010 10:20 pm

I am sorry. but I don't understand how unkillable border guards is not immersion breaking. A ring of soldiers, surrounding the whole country, including the sea for the idea to work, who are unkillable, immune to paralysis, calm or frenzy, who always detect invisible characters, and for trade to exist at all are only there for the benefit of the player character? No thanks.
User avatar
Ana
 
Posts: 3445
Joined: Sat Jul 01, 2006 4:29 am

Post » Sat Aug 07, 2010 10:08 am

invisible barriers that can be canceled (for further mods, that add landmasses)
User avatar
Rebecca Dosch
 
Posts: 3453
Joined: Thu Jan 18, 2007 6:39 pm

Post » Sat Aug 07, 2010 6:02 am

i think guards would be the best. it would make DLC transitions to new areas more realistic, and probably more simple for developers. Like just having one guard saying "i have permission to let you through to morrowind" then bam, walk over the border. and i dont think that the guards should be invincible, just if you attack them, you're immediately sent to jail.
User avatar
Chloe Mayo
 
Posts: 3404
Joined: Wed Jun 21, 2006 11:59 pm

Post » Sat Aug 07, 2010 6:20 am

People like invisible walls? This confuses me...

Need it to be mod friendly? Just mod a road through the natural barrier?
User avatar
Lillian Cawfield
 
Posts: 3387
Joined: Thu Nov 30, 2006 6:22 pm

Post » Sat Aug 07, 2010 6:21 am

i hated the way invisible walls were done in fallout NV... they just weren't at the edge of the map but all over the place... i like natural barriers, but in places where they can't fit them in without making them look unnatural, invisible walls would be okay.... just please keep these invisible walls at the edge of the map only... i don't want an invisible wall blocking me from squirming up a mountain a in an unconventional way....


I agree, ever attack Primm from behind? Let me guess, you didn't, because there's an invisible wall there :brokencomputer:
User avatar
Alisia Lisha
 
Posts: 3480
Joined: Tue Dec 05, 2006 8:52 pm

Post » Sat Aug 07, 2010 9:42 am

I would love it if you could actually get across the borders a LITTLE bit, but then, in each case, the terrain just becomes too unfriendly. Steep Chasms, harsh currents in the deep Sea Waters. and sheer unscallable cliffs seem best to me.
User avatar
loste juliana
 
Posts: 3417
Joined: Sun Mar 18, 2007 7:37 pm

Post » Sat Aug 07, 2010 11:43 am

I agree, ever attack Primm from behind? Let me guess, you didn't, because there's an invisible wall there :brokencomputer:

No i didnt, and i hated the way invisable wall were placed in vegas. They were in random spots ticed my off. :swear:
User avatar
Music Show
 
Posts: 3512
Joined: Sun Sep 09, 2007 10:53 am

Post » Fri Aug 06, 2010 11:22 pm

Due to lore, I know it isn't possible, but I've always wanted to see a miny globe/planet with no borders.
User avatar
Isaac Saetern
 
Posts: 3432
Joined: Mon Jun 25, 2007 6:46 pm

Post » Sat Aug 07, 2010 1:19 am

People like invisible walls? This confuses me...

Need it to be mod friendly? Just mod a road through the natural barrier?

This. Still my idea is to have mountains that are hard to go through. If you made ith through there will be border patroll guards that will warn you to get back in Skyrim or they will arrest you. If you made it passed them. Then A few dragons would come and kill you.
User avatar
lolly13
 
Posts: 3349
Joined: Tue Jul 25, 2006 11:36 am

Next

Return to V - Skyrim