» Fri May 04, 2012 2:27 pm
Well, my mage character (a Breton, but I have never played another race yet, and I have yet to finish any guild story lines, or the main story line)... 3/3 Alteration, Impact from Destruction and 2/2 in Augmented Shock, Enchanter 5/5, Insightful, Corpus, Extra Effect, 5/5 Alchemist, Physician and Benefactor, Quiet Casting perk from Illusion, with a little Restoration (Regeneration and 2/2 Recovery)... I enchanted 2 pieces of jewelry with +20% Magic Resistance, so I had a total of 95% (over the cap, I know), and +100% Fortify Destruction. Just walk around nuking everything, mages couldn't touch me with their magic. I wore leather armor that I made, and took Arcane Blacksmith, enchanted 4 pieces of glass armor I found, and improved them. I was walking around just blasting everything to death. But having one spell to attack with got boring. Thunderbolt, thunderbolt, dead. Thunderbolt, thunderbolt, dead. Ancient Dragons took about 5 or 6 Thunderbolts to kill. Blah, blah, blah. No excitement, no strategy, nothing. Now imagine, though, if I utilized all forms of magic. I maxed out all of my magic skills to 100, except for Conjuration (that got to around 75). There's not even enough hot-keys on the PC for that! I did appreciate Paralyze from Alteration, but the armor spells are crap... the reason why this is: 1) The duration, 2) 300 is the best you can get for a reasonable amount of time... and lastly 3) if you wear actual armor, you get a hidden +100 armor rating that you don't see. Wearing light armor with 40 AR is actually 140 AR. No wonder my mage from long ago in cloth was dying so badly! It's pointless not to wear armor in this game, and 3/3 Mage Armor is crap! Just a head's up...
I think I was always wanting to play stealth/archery/one handed, assassin-type character. But not walking around with that extra 30% magic resistance from Alteration is painful, and it takes a while to get Enchanting up to 100. For all of you saying that enemy mages haven't killed you, you obviously haven't ran into the same enemy mages that I have, at higher levels. At level 20ish +, I have ran into Master Conjurers, who use lightning. One casting of this on my Breton, who already had 25% Magic Resistance, killed him. And he had 350 health at the time. So... yeah. I guess I got some really bad luck, or something. And to get good potions, I must level up Alchemy, which will in turn level ME up, and sooner or later I will run into a Master Conjurer, and I will die in one hit. Trust me, it svcks.
This time, I have my perks planned out. Archery will be almost maxed (I'm not going to bother putting more than 1/3 into Critical Shot). One handed will have enough to max dual-wielding, with -25% stamina cost, and the standing power attack that decapitates. I don't think I have the leet skillz to use a power attack while sprinting (wtf? anyone use this? how do you do this on the PC?).