How do you imagine the start? (Tutorial)

Post » Sat Jul 02, 2011 11:05 pm

The discussion about beeing the Dovahkiin in the Thread http://www.gamesas.com/index.php?/topic/1206570-will-your-first-character-be-the-dovahkiin/page__st__20 and an idea which was in my mind for weeks now made me starting this Thread.

How do you imagine the startup of the game?

This is my imagination of how it will be:

As already stated, you start as a prisoner (like in the past games). Because I really loved the way it was in Morrowind, I think it would be cool if your character is accompanied by guards out of his/her cell.

"Time to go, I hope you prayed to the nine that this will be quick."

They lead him/her to the administrator/ the guards captain/ the executioner of the village you're held prisoned in.

"Ah, there you are. We need to compare the datas for the records...no worries, you'll die soon enough. So...your name is....[Insert Name Window]...right, and you're an [Race Menu opens]... my records say you're very handy with [skill/class/birthsign/whatever windows open]. Ok, I think that's it...guards? Lead the way."

They bring him/her to the execution place (scaffod, gallows, chop block) where the executioner and a crowd of villagers are waiting.

"My dear brothers and sisters, this [RACE] was arrested for crimes against the kingdom of skyrim. The court says, he/she will therefore be executed on this day. May the nine forgive you your crimes. Executioner? On my signal..."

The silence is suddenly disturbed by a deep, mighty roar and fire raining from the skies.

"A dragon! By the nine, the rumors were true! RUN!"

All people run away, leaving you behind. By chance, you're beeing freed by the destruction the dragon causes (Fire will burn the gallows rope...or your rope shackles will loose). But because you hadn't enough bad luck yet, the dragon lands directly in front of you and starts shouting the dragon words for "Fire". Yes, you may recognize this and the following as the plot fo the first gameplay trailer. It's pure purpose, because I really like the idea on how this can work with the beginning.

As the dragon ends it's shout, you're wondering that you weren't consumed by it's flames completely and you realize, that you could actually understand what the dragon was saying (harry potter reference ftw). Something deep inside tells you that you need to repeat those words in order to stay alive. So you shout your very first dragonshout. The dragon is surprised by this action and gets hurt pretty badly. This is your chance to grab a weapon (maybe the axe of the chop block your should have been executed on) and finish the dragon with one of the new finishers.
The dead dragon hits the ground and suddenly starts to be consumed by flames. Strange lights flow around you as you consume your first dragon soul.

The villagers and guards are shocked. You were acutally able to kill that beast!

"Did you see that? He's a dragonborn!"

The crowd start to sing: "DOVAHKIIN DOVAHKIIN! NAAL OK ZIN LOS VAHRIIN...!"

The guards captain/administrator comes to you and say: "This will change everything...the appearance of the dragons is a bad sign. And your arrival...the nine must have sent you! You must go and search for an old man called Esbern immediately! He was rumoring that the dragons came back...he may have answers for this. I'll sent messangers to the other cities and villages. May the nine guide you!"

EDIT: "The Terror of Death"'s post below mentioned Esbern beeing around at the beginning...so I'm adding an alternative plot, where after the dragon's death, Esbern will show up and explain that your character is a Dragonborn and only you can stop the invasion. This credit goes to "The Terror of Death".

And that would be the part where you can decide wheter on following the main quest or not.


The plot, as mentioned before, is pretty similar as the one of the trailer. This came in my mind when I saw the nordic, standard dovahkiin running away from the dragon. I thought here "he doesn't accept or know that he's a dovahkiin yet...so he's running away."
When cornered at the cliff, he could only desperately draw his sword...and after beeing hit by flames without bigger damage, he realizes what he actually is.

Another thought was, that the plot of the trailer actually IS the tutorial after beeing freed at your execution place. You run away and the dragon feels that you're a dragonborn, so he's chasing after you. You finish it, and then the villagers come by...

What do you think? And most important...what's YOUR idea for the start?

EDIT: I'll quote myself here because I want to prevent this thread beeing turned into a discussion on "how my idea forces somebody to do the mainquest":

I don't think you'll, lorewise, prevent the incoming dragon attack by just not accepting a quest...
Yeah I know, Todd mentioned that the fightable dragons will start appearing at a specific level/part of the mainquest. But therefore...all of that game screams about the dovahkiin gameplay.
I expect the beginning to have something to do with the mainquest.

In Oblivion, the start of the Oblivion crises couldn't be avoided too because Uriel Septim was killed in the tutorial.

I know some of you guys don't want to do the mainquest first...but seriously...do you really think you can avoid ALL of that and play a skyrim without any hint of it's main storyline?
I know it was possible in Morrowind, but there was old Dagoth Ur planing his plot hidden inside the red mountain. This time, like in Oblivion, they're beeing attacked.

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Trish
 
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Post » Sun Jul 03, 2011 1:04 am

Press X for Jason.
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sara OMAR
 
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Post » Sun Jul 03, 2011 11:25 am

the is no screen where you pick what skills you specilise in.

my idea.


here is a wooden dagger
pick up wooden dagger
kill frost dragon with wooden dragon
die
restart game
here is a wooden dagger
pick up wooden dagger
kill frost dragon with wooden dragon
die
restart game

and so on
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Donatus Uwasomba
 
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Post » Sat Jul 02, 2011 8:09 pm

I doubt the average citizen would know about the Dragonborn prophecy.
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suzan
 
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Post » Sat Jul 02, 2011 11:12 pm

Press X for Jason.


Uhh...what?

I doubt the average citizen would know about the Dragonborn prophecy.


Maybe Esbern made a good promotion for "there's one they fear" in the old-crazy prophet man style before :P.
Don't know...I could imagine that the nords tell stories about people who fought dragons before and refer them as "dragonborn" (since I've read that you're not the first "dovahkiin")
Nordic Wiking stuff is all about telling stories of their heroes and ancestors.
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Sara Lee
 
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Post » Sat Jul 02, 2011 11:05 pm

Uhh...what?



IT'S CALLED RANDOM!

RANDOM NONSENSE!
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Sunnii Bebiieh
 
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Post » Sat Jul 02, 2011 11:40 pm

I like your idea up to the point where the dragon comes, not many people plan on the doing the main plot but this intro forces you into it.
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Nicholas C
 
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Post » Sun Jul 03, 2011 8:14 am

playing as esbern to save yourself from execution :P
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Beast Attire
 
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Post » Sun Jul 03, 2011 12:12 pm

Really nice reading!

But I'm worried that this will kind of force the main quest upon my character
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Sebrina Johnstone
 
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Post » Sun Jul 03, 2011 7:26 am

I like your idea up to the point where the dragon comes, not many people plan on the doing the main plot but this intro forces you into it.


That's some point we could argue on. I don't think you'll, lorewise, prevent the incoming dragon attack by just not accepting a quest...
Yeah I know, Todd mentioned that the fightable dragons will start appearing at a specific level/part of the mainquest. But therefore...all of that game screams about the dovahkiin gameplay.
I expect the beginning to have something to do with the mainquest.

In Oblivion, the start of the Oblivion crises couldn't be avoided too because Uriel Septim was killed in the tutorial.

I know some of you guys don't want to do the mainquest first...but seriously...do you really think you can avoid ALL of that and play a skyrim without any hint of it's main storyline?
I know it was possible in Morrowind, but there was old Dagoth Ur planing his plot hidden inside the red mountain. This time, like in Oblivion, they're beeing attacked.
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Nathan Hunter
 
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Post » Sun Jul 03, 2011 2:17 am

playing as esbern to save yourself from execution :P


But then killing your own player instead... I feel a paradox coming on :P
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Aman Bhattal
 
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Post » Sun Jul 03, 2011 8:08 am

Uhh...what?


http://tinyurl.com/6dp9s5r
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Lakyn Ellery
 
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Post » Sat Jul 02, 2011 11:21 pm

That's some point we could argue on. I don't think you'll, lorewise, prevent the incoming dragon attack by just not accepting a quest...
Yeah I know, Todd mentioned that the fightable dragons will start appearing at a specific level/part of the mainquest. But therefore...all of that game screams about the dovahkiin gameplay.
I expect the beginning to have something to do with the mainquest.

In Oblivion, the start of the Oblivion crises couldn't be avoided too because Uriel Septim was killed in the tutorial.

I know some of you guys don't want to do the mainquest first...but seriously...do you really think you can avoid ALL of that and play a skyrim without any hint of it's main storyline?
I know it was possible in Morrowind, but there was old Dagoth Ur planing his plot hidden inside the red mountain. This time, like in Oblivion, they're beeing attacked.


This is true, the opening is bound to have the beginning of the main quest involved as it is: the MAIN quest, the main story of the game. Doesn't mean your character can't turn round when everyone is chanting 'DOVAKIIN, DOVAKIIN!' and says 'screw this I just wanna be a chef' and walks off to bake some sweetrolls...
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Naazhe Perezz
 
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Post » Sat Jul 02, 2011 10:20 pm

This is true, the opening is bound to have the beginning of the main quest involved as it is: the MAIN quest, the main story of the game. Doesn't mean your character can't turn round when everyone is chanting 'DOVAKIIN, DOVAKIIN!' and says 'screw this I just wanna be a chef' and walks off to bake some sweetrolls...


Never said you couldn't. If the guards captain say you need to visit old esbern after the gloryful song, you still can turn around and say "Bite me" :)

http://tinyurl.com/6dp9s5r


I'm sooo sorry (..not) to not know all of those stupid internet memes. To me, your post was just random spam. Now please back to topic.
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Campbell
 
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Post » Sun Jul 03, 2011 3:14 am

Never say you couldn't. If the guards captain say you need to visit old esbern, you still can turn around and say "Bite me" :)


Exactly, and then Esbern commits seppuku as we all know Blades are really samurai... =]
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luis ortiz
 
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Post » Sat Jul 02, 2011 9:55 pm

I'm sooo sorry (..not) to not know all of those stupid internet memes. To me, your post was just random spam. Now please back to topic.

It was on topic.
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IsAiah AkA figgy
 
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Post » Sat Jul 02, 2011 9:49 pm

This is what I think is going to happen.

Character Creation occurs after an intro narrated by Esbern.

Your in a cell and you will have to move to the door, there may be another person in the other cell across from you like Valen Dreth from Oblivion but a bit nicer, who will talk a little bit about your race that you've picked. After that a couple of guards come down and grab both you and the other prisoner and lead you to a room that serves as an execution room. You will be clamped down beneath a Guillotine, the other guy will be killed to demostrate the nature of the game. Before you are executed two men in armor come in and attack the guards. One of those guys is Esbern the last of the blades and the other guy is his protege. Esbern will tell you that he needs you to do something important for him and tells you that you are Dragonborn and that the Gods have given me a vision that says that creatures from the past will return and destroy the world.

After that sequence you will have to fight your way out of the tutorial dungeon, the protege will give you advice on stuff like "Pick that armor up, or use certain skill here". When your nearing the end of the tutorial dungeon a Dragon will come down from an opening in the ceiling and the Protege will sacrifice himself so that you and Esbern can get away. When you reached the exit Esbern will tell you to go to Throat In the World and meet with the Greybeards. Esbern will meet up with you at his cottage after you have talked with the greybeards, He will stay behind to make sure that the Dragon that fought his apprentice is killed and to kill any chasing guards. After that you'll reach the exit and will have a chance to make any changes to your character such as appearance looks or a different race.

After you have exited the tutorial dungeon you will get an incredible view of the valley below and then the Greybeards will shout their message. After that it's up to you.
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Marie
 
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Post » Sun Jul 03, 2011 12:01 pm

My start hmmm...

You are sitting in the prison and a guard's coming in. He says 'Your end is near... ugly SCUM' and you have to follow him out of the prison.
You're walking through a gate, for a moment you're blinded by the sunlight but after a while you can see High Hrothgar in the background and a platform with an executioner. In front of it there is a crowd of screaming people begging for your blood.
You are entering your 'last stage' and in a short moment of hope you try the become free but you're getting nailed down by the guards.
You're now near a blackout and your eyelids are falling down slowely and everything seems to be in slowmotion.
Then you hear a scream and someones shouting 'A DRAGON!!!!!'
You now see a dragon killing the guards and picking some people out of the crowed -which is trying to escape now.
After the scenery is empty you're alone with the dragon, it's attacking you but something's wrong, it's stopping, it roars and then it catches the whimpering executioner with it's mouth and flies away.
You're now alone in a destroyed, bloody scenery with lots of bodies. Slowely you're coming to power again and then the first journal-update appears:
'A dragon attacked my execution, I am the only one who survived, how ironic... But it was strange, the dragon wanted to attack me and stopped... I should find someone who knows more about them...'

Now you can collect some armor and weapons of the dead guards and some money from the crowed and go where ever you want.
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Hayley O'Gara
 
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Post » Sun Jul 03, 2011 12:53 am

I know it's not going to happen but I'd love no tutorial, or at least make it optional like new vegas. There was something about coming off the boat in Morrowind, filling in the census and the guy just be all like ok your free to go. I remember standing in the middle of the town and going ok what do I do? (Was playing at my mates) and he was like anything, just go and do whatever you feel like doing, talk to people and find stuff out. That feeling was overwhelming and awesome.
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Gill Mackin
 
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Post » Sun Jul 03, 2011 5:59 am

Ok so yo ass is in prison and you about to have your crazy ass killed and esbern rolls in and he's all like "and I pull out my gun!!" and then the room explodes an your all free and Shiz. Or somethin like that.
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Chris BEvan
 
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Post » Sun Jul 03, 2011 7:49 am

I know it's not going to happen but I'd love no tutorial, or at least make it optional like new vegas. There was something about coming off the boat in Morrowind, filling in the census and the guy just be all like ok your free to go. I remember standing in the middle of the town and going ok what do I do? (Was playing at my mates) and he was like anything, just go and do whatever you feel like doing, talk to people and find stuff out. That feeling was overwhelming and awesome.


I'm pretty sure the feeling will be the same because that's how Elder Scrolls games are working :)

@ The Terror Of Death & RoAdRuNnNeR: Very nice ideas!

I really didn't think of the fact that Esbern could be around the execution side, watching the whole process and after killing the dragon, he could explain that your character is a dragonborn and only you are able to stop them.
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Jerry Cox
 
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Post » Sat Jul 02, 2011 9:02 pm

The discussion about beeing the Dovahkiin in the Thread http://www.gamesas.com/index.php?/topic/1206570-will-your-first-character-be-the-dovahkiin/page__st__20 and an idea which was in my mind for weeks now made me starting this Thread.

How do you imagine the startup of the game?

This is my imagination of how it will be:



The plot, as mentioned before, is pretty similar as the one of the trailer. This came in my mind when I saw the nordic, standard dovahkiin running away from the dragon. I thought here "he doesn't accept or know that he's a dovahkiin yet...so he's running away."
When cornered at the cliff, he could only desperately draw his sword...and after beeing hit by flames without bigger damage, he realizes what he actually is.

Another thought was, that the plot of the trailer actually IS the tutorial after beeing freed at your execution place. You run away and the dragon feels that you're a dragonborn, so he's chasing after you. You finish it, and then the villagers come by...

What do you think? And most important...what's YOUR idea for the start?

EDIT: I'll quote myself here because I want to prevent this thread beeing turned into a discussion on "how my idea forces somebody to do the mainquest":


Highly unlikely, I would wager that the one staging your execution knows that your character is the Dragonborn which is why he wants you dead, we already know that the last of the Blades are being hunted down for reasons unknown, it would be my guess that they are being hunted down because of their ties to those with the title of Dragonborn as they were charged with the protection of such people so it is obvious that somebody fears the return of the Dragonborn, perhaps somebody in a position of power who fears that you may foil his plan to take the throne of Skyrim and thus frames you with the murder of the King? Anyhow with people actively trying to hunt you and the last of the Blades down it wouldnt be wise to acknowledge your status as Dragonborn in public so I doubt the rest of Skyrim will know who you are until at least the main quest is over or at least until after you are ready to take the fight to the Dragons.

Most likely the game will start off with you being led to your execution, however before you have the chance to meet your maker a Dragon attacks (or something like that) and Esbern helps you escape during the carnage, something happens and your character almost instinctively lets off a Dragonshout, after the dust settles Esbern tells you that you are the Dragonborn and takes you under his wing to train you in secret.
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Penny Flame
 
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Post » Sun Jul 03, 2011 8:57 am

do you think that the end of the tutorial type thing we will already acces to a dragonshout? i hope not. but some of ur intro description kinda scare me if true. i dont want my inventory to be plagued with a dragonshout when im trying to rp a non dovakiin


also: http://www.youtube.com/watch?v=_56257iS77A
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Vicky Keeler
 
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Post » Sat Jul 02, 2011 8:08 pm

You are entrapped in a corroded cell, next to you lies a lethargic old man. He is Esbern, a Blade that has been hunted for many years, he is the last of his order. The guards grab you both, intending to kill you for your crimes, and Esbern, so that the Blades will be no more. The guards blindfold both you and Esbern, blinding you to what the guards are going to do. A dragon approaches out of the misty mountains. The beat of its gargantuan wings blow off the blindfolds of both you and Esbern. You discover that him and you are standing at the edge of a hanging cliff. The dragon kills a horde of guards frightened by the sight. The character and Esbern grab the weapons of the fallen soldiers, and start to flee. The dragon gives chase. With the help of Esbern, you strike down the dragon, and while standing near its corpse, the soul is absorbed by you. Esbern stares in awe, and orders you to come with him.

That is my prediction of the story aspect of the tutorial, obviously during the tutorial the game will tell you the controls, and what exactly to do.
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^_^
 
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Post » Sun Jul 03, 2011 3:19 am

Highly unlikely, I would wager that the one staging your execution knows that your character is the Dragonborn which is why he wants you dead, we already know that the last of the Blades are being hunted down for reasons unknown, it would be my guess that they are being hunted down because of their ties to those with the title of Dragonborn as they were charged with the protection of such people so it is obvious that somebody fears the return of the Dragonborn, perhaps somebody in a position of power who fears that you may foil his plan to take the throne of Skyrim and thus frames you with the murder of the King? Anyhow with people actively trying to hunt you and the last of the Blades down it wouldnt be wise to acknowledge your status as Dragonborn in public so I doubt the rest of Skyrim will know who you are until at least the main quest is over or at least until after you are ready to take the fight to the Dragons.

Most likely the game will start off with you being led to your execution, however before you have the chance to meet your maker a Dragon attacks (or something like that) and Esbern helps you escape during the carnage, something happens and your character almost instinctively lets off a Dragonshout, after the dust settles Esbern tells you that you are the Dragonborn and takes you under his wing to train you in secret.


You bring up a good point here, bethesda haven't said much and people haven't discussed much the huminoid cult who will likely be assisting Alduin. Just like in Oblivion we had daedra as the true enemies but with the Mythic Dawn helping.
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Hope Greenhaw
 
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