How do you like Fallout 4?

Post » Mon Jan 18, 2016 3:55 am

Just a thread for you to speak your mind, do you like this game or not?




And please, no flaming or name-calling. Everyone′s opinion on Fallout 4 is valid so keep it civil, guys :)

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asako
 
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Post » Mon Jan 18, 2016 12:46 am

I like it on the PC, over easy, with a side of sausage links. Just a few drops of hot sauce to kick it up a notch.

According to STEAM I've only played 256 hours ... so it's too early to tell yet.
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daniel royle
 
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Post » Mon Jan 18, 2016 8:27 am

But if you feel it′s "only" 256 hours, then that is saying something ;)

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Lisa
 
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Post » Mon Jan 18, 2016 5:42 am

love it ^^ best game I've ever played

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stacy hamilton
 
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Post » Mon Jan 18, 2016 5:42 am

I'm rather on the fence. It's undoubtedly a great game, well worth the money and I've had 200+ hours out of it which speaks for itself. However, when I look at it in comparison to Fallout 3 and New Vegas, I'm less impressed. Fallout 3, my favourite, had a lot of weaknesses, but I was able to look over those because I loved the world and atmosphere it created. Fallout 4, it seems to me, has all the weaknesses of Fallout 3 writ large, but without the atmosphere to balance against them.


As a game it's great. As an extension to the Fallout franchise it's a bit weak and something of a step in the wrong direction, IMO.
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Brian LeHury
 
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Post » Mon Jan 18, 2016 10:48 am

Love it, most stable Bethesda game yet. Already at 250 hours, just taking a break for a week to focus on my writings.



Is it perfect? is it heck. Is it flawed? Certainly. But I've already put more hours into it than the entire Witcher series, so that's something.

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*Chloe*
 
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Post » Sun Jan 17, 2016 9:09 pm

In a weird sixual way.


I forget how many hours. Somewhere between 200 and 1000.
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Ice Fire
 
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Post » Mon Jan 18, 2016 4:37 am

I've watched about 30 episodes of Gopher playing it. Pretty sure ill love it
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Nymph
 
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Post » Mon Jan 18, 2016 8:01 am

I'm loving it. Each BGS seems to make me a little more obsessive. This and retirement and made me play a lot of hours. Then when the modding tools come out , my cycle will start all over again.

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Amy Gibson
 
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Post » Sun Jan 17, 2016 10:04 pm

Mediocre at best. Remove the lame voice actor and it would instantly be 10x better and more replayable.

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Jeff Tingler
 
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Post » Mon Jan 18, 2016 1:12 am

It is a good game, if played on its own premise. I have nearly 300 hours on 3(?) playthrough, and have enjoyed most of it. The things I don't like or enjoy are / have been already discussed here, so won't go into further details, other than saying, if not played on its own premise, but hold up against the other Fallout games, it lacks in crucial areas.

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marina
 
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Post » Mon Jan 18, 2016 11:46 am

All my criticism are directed to make the game better, because it has a great foundation, and has lots of potential to be the greatest game for some time, and I want to do what little I can to help get it there.



Currently, good, hopefully great things await the future

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Robert Bindley
 
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Post » Sun Jan 17, 2016 9:04 pm

Great, I just wish there are more side quests than there are now.



Mods and DLCs will fix it. ;)

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Sami Blackburn
 
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Post » Mon Jan 18, 2016 12:35 am

I've finished it once and I have no desire to do a second playthrough. It lacks soul, it's not a good Fallout game.

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Jerry Jr. Ortiz
 
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Post » Mon Jan 18, 2016 11:21 am

Love it

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Alyesha Neufeld
 
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Post » Sun Jan 17, 2016 8:26 pm

Love it as an adventure and exploration game, but leaves a lot to be desired as a roleplaying game. I'm on my 5th playthrough (current character is lvl 55 or 65, can't remember), but no characters have seen the institute yet (two have done Kellog, one have done the Courser). The 5th is the first one I've found all the bobbleheads, but still lacking a few books. I'll try to see this one to the end though. Game will get put aside once XCOM 2 arrives :)

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Ray
 
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Post » Mon Jan 18, 2016 11:38 am

This is my first Fallout game. I wasn't to sure about it at first. It seemed very overwhelming with all the items you can pick up, the crafting involved, and the unfamiliarity of the battle system. It's a lot of fun. One change I would make and recommend is that the "timed" or time sensitive missions be flagged some how when you acquire them. So far there had only been one that I almost failed but was able to go back to a save and complete. If the mission says "defend", it only makes that it is time sensitive. Besides that there is not much else to let you know you need to complete the mission soon. Hopefully the next update will include a timer or at least flag the mission as time sensitive. Thanks Bethesda! Great game!-PS4
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Mason Nevitt
 
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Post » Sun Jan 17, 2016 11:14 pm

Pros- voice acting is a nice touch

Huge map full of memorable places and unique overheard convos

Vats is better with its slow down, rather than pause time

Crafting weapons and armor mods is cool

Crafting food and Chems is cool

Settlement building can be fun

New mirelurk variants

Recruit able merchants and settlers met while wandering is cool

Cons-

Speech has been all but eliminated

Legendary weapons can easily be way OP (explosive)

Slavery is gone, prostitution is gone (this is anarchy right?)

Settlements are broken, and really don't mean much in the end.

Chems are absurdly abundant

So many broken scripts it make me just sigh

Not a much reason for replays for me. Really just a railroad run with one weapon type and a BOS run with another.

I have very little motivation to push the MQ at all after leaving the vault, it seems like MM are much more a priority oddly.
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Sarah Kim
 
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Post » Mon Jan 18, 2016 3:49 am

i like i very much, play it a lot of time, intalling mods, exploring i'm, taking my time i think im in the middle of the main quest,

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Chris Jones
 
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Post » Mon Jan 18, 2016 2:51 am

Dislike it. It's just a bad game that tries to do achieve too much, but ends up as a cluttered mess. It's bad as an RPG (can it even be called one anymore), it's terrible as a Fallout game, it's mediocre as a shooter, horrible as a storyteller.... It tries to do too much and everything is left feeling halfhearted, and recycling Beth's one and only way making games leaves even the supposed new stuff feeling as flavorless "been there done that" mush of dried out yesterdays meal. One thing it might excel at is being a sort of light-hearted activity simulatior to pop in for a few minutes when there's absolutely nothing better to do, other than that... just no. Scraping the bottom of the barrel.

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Rodney C
 
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Post » Mon Jan 18, 2016 11:48 am

I like it as a game, i mean I have nearly 500 hours clocked in, so that is good value considering I only paid like 42-44 dollars for it. However I am not blind to it's rampant problems. Various glitches that can render certain quests unplayable, dated graphics,weak central story, factions with no depth. Then you get into things like it being a very watered down rpg, choices you make have little effect on the narrative, and responses you give are essentially you either saying yes nicely, or saying yes I will do it, rudely. What the game gets right though is feeding into that little bit of ocd that many people secretly have, that just makes you want to look through that building in the distance there, or see what's around that corner. It's just good enough to be addictive, and I think Bethesda knows this, which is a shame because they might not be in too big of a rush to change things up in the future.

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Breanna Van Dijk
 
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Post » Mon Jan 18, 2016 8:04 am

Relative to other Bethesda games, I hate it. As a game, in general, it's fine.

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Jonny
 
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Post » Mon Jan 18, 2016 8:44 am

I really enjoy the game and LOVE certain elements. Poured plenty of hours in but certain things feel like they are missing.



-Lack of a true character build (due to the way SPECIAL is treated).


-Perks are uninspired by what they do and their design. Arguably a lack of ambition from Bethesda to introduce unique and interesting mechanics really show themselves here.


-Lack of purpose to the majority of quests (I think this made Witcher 3 great in my eyes, every quest felt purposeful, and some had massive impact on your surroundings in interesting ways).


-Lack of unique paths to completing quests.


-Lack of purpose to Settlements.


-Tiny settlements (Bunker Hill and Good Neighbour) when we have seen Bethesda make bigger, great settlements (though these ooze character and have great atmosphere, which is arguably more important).


-No carry-over of all the good stuff from NV (no hardcoe mode, no ammo-crafting, no inspirational RPG elements).


-Radiant quests have potential to be something fantastic, but currently svck so much balls.


-All four major factions arent that interesting. Railroad is the best but still kinda svcky.



The greats:


-Its Fallout.


-It oozes character in some places (others not so much).


-Settlement system is a great time-waster (though it lacks purpose, arguably it doesnt need one).


-New shooting mechanics are fantastic, and so is VATS.


-Voice acting is great (though the game suffers from the lack of RPG choices from it).


-Glowing sea is AMAZING.


-New radiation system is fantastic, would like to see a hardcoe-type mode really push the radiation system so it becomes a genuine difficult-to-deal with danger.


-New colour scheme is much better than past fallouts.


-Perks-replace-skills was a smart decision.


-Companions (aside from Preston) are all really well done this time round. Favourite being Cait.


-Power Armour is awesome, a good alternative to vehicles.

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Kirsty Collins
 
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Post » Mon Jan 18, 2016 7:25 am

Not very much at all. It's actually easier to list the good points I found in the game: Art design, better voice acting, new factions that weren't recycled.



Beyond that I only found mediocrity. The game has abandoned the idea of being an RPG and now stands closer to a Far Cry game than a Fallout game.



The dialogue, main story, writing, dialogue system, voiced protagonist and perk system were all absolutely atrocious in my opinion. Don't even get me started on their lies about "more frequent" patches and the fact that they have done very little to fix their game at all.



I would consider the combat an improvement if that's how the character played after maxing out the associated perks, but the fact that the character plays like a generic FPS without any prior experience makes the combat a step backwards for me.



Honestly I could write pages upon pages about everything bad I found in the game and why I think it's a worse game than Fallout 3 and Skyrim, but I have already made a lot of those points clear in my posts in other threads.

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Melissa De Thomasis
 
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Post » Sun Jan 17, 2016 10:16 pm

Its a lot like fallout 3, but better. Bethesda stepped up their writing and created 4 factions that are all sympathetic. They have also improved perks/skills with their overhaul, as well as making all stats important and hard to choose between. The only complaint i have about the stats is they don't appear in dialogue or checks that often (charisma appearing often, intelligence one iirc).



Gunplay is also great, although weapon variety isn't that great imo. Outside of pipe weapons most weapons have essentially an upgrade tree, and some ammo types are only used by one gun. (Seriously bethesda maybe a less ww1 assault weapon, or an actual .50 rifle (would have been awesome to have to use power armor to stablize it!))



Voiced protagonists will be polarizing. Personally i love them and think it helped the writing and storytelling, although i can see how it could ruin the game if you don't enjoy the actor though

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cheryl wright
 
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