How do you regain pips for class actions?

Post » Fri Dec 24, 2010 2:56 am

Could you refill your pips by the same you you get ammo health and change weapons? At a command post? I think it would be good to do that. You get refilled at the command post.
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ImmaTakeYour
 
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Post » Fri Dec 24, 2010 4:48 am

Could you refill your pips by the same you you get ammo health and change weapons? At a command post? I think it would be good to do that. You get refilled at the command post.

This would definately lead to abuse of the system.
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Ells
 
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Post » Fri Dec 24, 2010 12:53 am

Well not every command point. Just the one at the start. Or you can only do refill it once per life. But I do see your point.
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Suzie Dalziel
 
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Post » Fri Dec 24, 2010 7:22 am

Iirc, different classes have different recharge ratios. (Or am I mixing it up with W:ET?)
Also, certain command posts give recharge boosts, but I think someone mentioned this already.
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Elea Rossi
 
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Post » Fri Dec 24, 2010 3:24 pm

Iirc, different classes have different recharge ratios. (Or am I mixing it up with W:ET?)
Also, certain command posts give recharge boosts, but I think someone mentioned this already.

We learned that it's not bodytype-based lately.
And the Soldier has a resupply-ability (Scavenger).
And the Medic has an ability to recharge supplies faster.

So I guess everyone has initially the same recharge time, but can improve it through abilities.
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Undisclosed Desires
 
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Post » Fri Dec 24, 2010 7:45 am

is this is definite thing or is this a guess? cause if medics could do that then two medics next to each other passing pips to each other would be like infinite pip production.

It's confirmed, but I think it will probably cost 1 pip to restore 1 to another player. No infinite regen there.

Also, nobody's mentioned the Soldier's "Scavenge" ability - regen Supplies by looting dead enemies? I'm surprised. (Wraithed!)
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Lisa
 
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Post » Fri Dec 24, 2010 8:56 am

Could you refill your pips by the same you you get ammo health and change weapons? At a command post? I think it would be good to do that. You get refilled at the command post.


Maybe one at the supplies but then can't get another like for a minute or something.


This would definately lead to abuse of the system.


Maybe.


It's confirmed, but I think it will probably cost 1 pip to restore 1 to another player. No infinite regen there.

Also, nobody's mentioned the Soldier's "Scavenge" ability - regen Supplies by looting dead enemies? I'm surprised.


Just in the post above you.
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Pumpkin
 
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Post » Fri Dec 24, 2010 1:49 am

Anyone know if there are abilties you can gain to decrease the regen time of supplies?
Also do diff abilities take longer to regen than others or do your supplies regen at the same rate but some abilities have a seperate cooldown( like medic self regen / op sticky bomb)?
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Nienna garcia
 
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Post » Fri Dec 24, 2010 10:39 am

Anyone know if there are abilties you can gain to decrease the regen time of supplies?
Also do diff abilities take longer to regen than others or do your supplies regen at the same rate but some abilities have a seperate cooldown( like medic self regen / op sticky bomb)?


All abilities regen the same. The medic may have a buff that improves your supplies regen.
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Joey Bel
 
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Post » Fri Dec 24, 2010 1:47 am

Anyone know if there are abilties you can gain to decrease the regen time of supplies?
Also do diff abilities take longer to regen than others or do your supplies regen at the same rate but some abilities have a seperate cooldown( like medic self regen / op sticky bomb)?

Abilities to regen supplies have already been mentioned in the thread, read posts above yours.

And abilities will have cooldowns in addition to using Supplies.
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benjamin corsini
 
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Post » Fri Dec 24, 2010 4:19 pm

Abilities to regen supplies have already been mentioned in the thread, read posts above yours.

And abilities will have cooldowns in addition to using Supplies.


been viewin forums from my mobile, must of missed some of the earlier posts.
Ty for the info
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Samantha Mitchell
 
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