How do you sabotage the economy like Mr.Howard said?

Post » Tue Dec 13, 2011 7:07 pm

http://www.metacritic.com/game/xbox-360/dragon-age-ii

Lol.

Also, can you please enlighten me as to the details of this "fiasco" with EA and Gamespot? Or, do you not have any details, and all you know is that some "generic EA game" got a bad review on Gamespot and the evil corporate Nazis known as EA had them remove it.



What are peoples fascination with proof, one could easily use logic and get to the conclusion 10 times faster.

Maybe if people did that a decade ago, the economy wouldn't be falling in.
User avatar
Mandi Norton
 
Posts: 3451
Joined: Tue Jan 30, 2007 2:43 pm

Post » Tue Dec 13, 2011 10:15 am

Yeah and maybe, just maybe, you then go: "were sorry guys. We tried, but we just overreached ourselves"
I would have been fine with that, I would have been on their side, because why? Because that is human.

But when you insist something is in the game right until last minute, when you let buyers find out it is actually not and when you then keep mum about the entire thing..
Liar. No respect for you.

To poster above: There is a huge, a huge difference between letting a fallacy run loose for sales sake and admitting you couldnt cut it to a loyal customer. The first treats me like a fool. People hate being made a fool.
The second? Hey youre a bloke just like me, maybe I dont mind it much.

same here I would have been defending them like that [censored] above you . but they lied to us and continue to lie. I want an admission. Thats it . That is all I want. Admission of guilt that they could not own up to the wonderful title of elder scrolls.
User avatar
Rude Gurl
 
Posts: 3425
Joined: Wed Aug 08, 2007 9:17 am

Post » Tue Dec 13, 2011 11:30 am

It is simple.
Before they were all about storyline and graphics were minor. The Elder scrolls has become strong but has lost its soul
Its soul was story and AI.
I preferred the reading dialogue but once you go talk you can never go back.
we can still get our Elder scrolls back it is simple for the next one. Keeps graphics the same way and concentrate on higher and denser populations and AI


And tell em we will go Bioware if we dont get spellmaking back.
User avatar
Dominic Vaughan
 
Posts: 3531
Joined: Mon May 14, 2007 1:47 pm

Post » Tue Dec 13, 2011 10:34 am

Well they ripped off marriage, obviously, but at least in Fable you could sleep with your wife and have children. You can't even hug your wife in Skyrim. You can't even brush your hand across her cheek gently...


Yeah but you can kill dragons with her or force push her off a ledge, how cool is that bro?
User avatar
Epul Kedah
 
Posts: 3545
Joined: Tue Oct 09, 2007 3:35 am

Post » Tue Dec 13, 2011 7:18 am

And tell em we will go Bioware if we dont get spellmaking back.

Are you thinking what I'm thinking.
OCCUPY BETHESDA FORUMS!!!!!!!!!
just kidding lets do something useful
User avatar
Jason White
 
Posts: 3531
Joined: Fri Jul 27, 2007 12:54 pm

Post » Tue Dec 13, 2011 2:45 pm

I remember RPG Codex's huge list of promised features for Oblivion that never made it into the final game. Skyrim's list of missing promised features is actually a lot shorter.

Yeah, Todd specifically stated that holds were supposed to have real economies, that screwing up the local lumber mill or farms would effect those economies, and that the strength (or weakness) of the economies would affect local merchants' item availability, quality and price. Obviously that never made it in, but I'm kind of glad it didn't because, honestly, I don't mind static shopkeepers with set prices and replenishing inventories.
User avatar
Leah
 
Posts: 3358
Joined: Wed Nov 01, 2006 3:11 pm

Post » Tue Dec 13, 2011 8:22 pm

Holy crap, are you guys crying while you type?

He's a "shady, puppet. liar"?

You ever think maybe he was just talking about something that ended up not making the final cut? Or some DLC or something?

Doesn't anyone have any real problems?



Should we start listing all the false claims Todd Howard has made in the past?
User avatar
Lifee Mccaslin
 
Posts: 3369
Joined: Fri Jun 01, 2007 1:03 am

Post » Tue Dec 13, 2011 6:19 am

Should we start listing all the false claims Todd Howard has made in the past?

[censored] no wed be here for hours
User avatar
[Bounty][Ben]
 
Posts: 3352
Joined: Mon Jul 30, 2007 2:11 pm

Post » Tue Dec 13, 2011 3:29 pm

And tell em we will go Bioware if we dont get spellmaking back.


I'll take more spells over spellmaking any day.

The new magic system is more promising, and the only place it lacks is the high end scale. That's a thousand times improvement over the old way, where you had to use spellmaking because anything you did was automatically better than any spell you'd ever find.

For that matter , give me more spell combinations, too. Unique animations for using two different elements, and so on.
User avatar
sexy zara
 
Posts: 3268
Joined: Wed Nov 01, 2006 7:53 am

Post » Tue Dec 13, 2011 7:35 pm

I'll take more spells over spellmaking any day.

The new magic system is more promising, and the only place it lacks is the high end scale. That's a thousand times improvement over the old way, where you had to use spellmaking because anything you did was automatically better than any spell you'd ever find.

For that matter , give me more spell combinations, too. Unique animations for using two different elements, and so on.

are you Todd Howard or a Bethesda Employee in disguise? and in the long run you would have more spells if you can create them...
User avatar
Lloyd Muldowney
 
Posts: 3497
Joined: Wed May 23, 2007 2:08 pm

Post » Tue Dec 13, 2011 10:48 am

What are peoples fascination with proof, one could easily use logic and get to the conclusion 10 times faster.

Maybe if people did that a decade ago, the economy wouldn't be falling in.

Sorry, but I'd rather not believe in some ridiculous conspiracy just because some random dude on a forum told some [censored] story.
User avatar
Kate Murrell
 
Posts: 3537
Joined: Mon Oct 16, 2006 4:02 am

Post » Tue Dec 13, 2011 10:08 am

Lies and exaggerations.

If one were so bold as to go: "Im sorry guys, we tried, but it didnt work", I would be more lenient.

But since that did not happen: Lies.


This. Apparently they did it with oblivion as well.
User avatar
Jessie Butterfield
 
Posts: 3453
Joined: Wed Jun 21, 2006 5:59 pm

Post » Tue Dec 13, 2011 8:37 pm

Funny what can transform from a question of how to toy with the economy.
User avatar
Samantha hulme
 
Posts: 3373
Joined: Wed Jun 21, 2006 4:22 pm

Post » Tue Dec 13, 2011 6:22 pm

I don't know if this counts, but if you keep selling to the same guys over and over again, they pay you more money and they carry nicer stuff. Also, if you sell a billion iron daggers to the same guy, the price of iron daggers goes down.

So there is some amount of fluctuation. As long as it does anything at all, then it counts as being "there." So, accusing Bethesda of fraud is a pretty dramatic statement.
User avatar
Milad Hajipour
 
Posts: 3482
Joined: Tue May 29, 2007 3:01 am

Post » Tue Dec 13, 2011 2:25 pm

I'll take more spells over spellmaking any day.

The new magic system is more promising, and the only place it lacks is the high end scale. That's a thousand times improvement over the old way, where you had to use spellmaking because anything you did was automatically better than any spell you'd ever find.

For that matter , give me more spell combinations, too. Unique animations for using two different elements, and so on.


Ok, if we got a stream spell for every level and not just novice.
Same for glyphs, all levels above adept.

My heavens, even 3 min of thinking and I have done better than Skyrim magic.
Because lets face it, for an Elder Scrolls game, TES 5 magic is a disgrace.
User avatar
Betsy Humpledink
 
Posts: 3443
Joined: Wed Jun 28, 2006 11:56 am

Post » Tue Dec 13, 2011 7:53 pm

I don't know if this counts, but if you keep selling to the same guys over and over again, they pay you more money and they carry nicer stuff. Also, if you sell a billion iron daggers to the same guy, the price of iron daggers goes down.

So there is some amount of fluctuation. As long as it does anything at all, then it counts as being "there." So, accusing Bethesda of fraud is a pretty dramatic statement.

I just want them to say they could not put in everything they said thy would
User avatar
Trevor Bostwick
 
Posts: 3393
Joined: Tue Sep 25, 2007 10:51 am

Post » Tue Dec 13, 2011 2:15 pm

Why do people act like such babies every time something doesn't make it into the final game? It happens. A hell of a lot. You might not pay any attention to it, but it does. Time constraints, problems with implementation, just not working like intended..it happens.

Ah, why do I even try. You're just going to run around crying "liar, liar" at the top of your lungs like a spoiled child. You may now go about your regularly scheduled conspiracy thread detailing how you were screwed by Bethesda, Gamespot, IGN, the United States Government, the Mafia, and the Illuminati.


You sound sophisticated but in the end your are naive. People are right to be angry. People buy things for the "features" the company told them it will have. If a customer buys the product and then finds out that no such feature is present, then that's actually some kind of fraud.
User avatar
djimi
 
Posts: 3519
Joined: Mon Oct 23, 2006 6:44 am

Post » Tue Dec 13, 2011 10:25 am

I don't know if this counts, but if you keep selling to the same guys over and over again, they pay you more money and they carry nicer stuff. Also, if you sell a billion iron daggers to the same guy, the price of iron daggers goes down.

So there is some amount of fluctuation. As long as it does anything at all, then it counts as being "there." So, accusing Bethesda of fraud is a pretty dramatic statement.


Are you really, really, really sure about that?
I want to believe.

Its just that I have not found this to be the case.
Stores in places I never go to started stocking ebony at the exact same time as Riverwood, my main base.
Ive only ever seen prices rise as my speechcraft increases, it is hard to be sure about prices dropping for often sold items.

I want to believe, I really do.
Its just that I am very sceptical.
At least, you have to admit that working at the lumber mill does zero squat.
User avatar
Natalie Harvey
 
Posts: 3433
Joined: Fri Aug 18, 2006 12:15 pm

Post » Tue Dec 13, 2011 3:51 pm

I would support Bethesda with my last breath if they were honest. I would have still bought Skyrim if they said "We couldn't fit it in to the degree we wanted to ,so sorry for that"
User avatar
-__^
 
Posts: 3420
Joined: Mon Nov 20, 2006 4:48 pm

Post » Tue Dec 13, 2011 9:59 am

What economy?
User avatar
Roanne Bardsley
 
Posts: 3414
Joined: Wed Nov 08, 2006 9:57 am

Post » Tue Dec 13, 2011 2:59 pm

are you Todd Howard or a Bethesda Employee in disguise?


I wish. At least then I'd be getting paid for dealing with the forums.

I'm serious.

- Make damage for spells scale similar to weapons, so the master spells don't hit an artificial ceiling.
- Re-add spells that give people alternatives to other skills for mages: Alteration's lockpick spells are a biggie here. I wouldn't mind Feather back either, but that went over to Alchemy.

You sound sophisticated but in the end your are naive. People are right to be angry. People buy things for the "features" the company told them it will have. If a customer buys the product and then finds out that no such feature is present, then that's actually some kind of fraud.


Actually, I'm fairly sure things are subject to change. If it said "sabotage the economy" on the back of the box and you didn't get it that's one thing, but a blurb from an interview when the game is still in development is a whole other deal entirely.

Yes, you have a right to be angry about some things. However, at least try to act mature about it. There's no need to act like someone throwing a temper tantrum. I assume most people here are more-or-less advlts, and should be capable of acting like it.
User avatar
Adrian Powers
 
Posts: 3368
Joined: Fri Oct 26, 2007 4:44 pm

Post » Tue Dec 13, 2011 3:50 pm

You sound sophisticated but in the end your are naive. People are right to be angry. People buy things for the "features" the company told them it will have. If a customer buys the product and then finds out that no such feature is present, then that's actually some kind of fraud.


The feature has to be present, but it doesn't have to be present in the way people's imaginations tell them it would be. There is a slightly dynamic economy to each hold. Buying and selling large quantities changes the prices of the goods that you buy. Also, the demeanor of vendors goes up depending on how much you buy and sell. So, the feature is there, technically.

Actually, I'm fairly sure things are subject to change. If it said "sabotage the economy" on the back of the box and you didn't get it that's one thing, but a blurb from an interview when the game is still in development is a whole other deal entirely.

And there is this, too. There's quite a big difference between an actual, stated feature and some pre-release puffery.
Besides, at the time Todd said he could manipulate the economy, he probably could. Some things get removed because they make the game svck.
User avatar
Lyndsey Bird
 
Posts: 3539
Joined: Sun Oct 22, 2006 2:57 am

Post » Tue Dec 13, 2011 4:41 pm

Todd Howard never said the game would have a full blown economy. If I'm remembering correctly, he said something like, "It's a small thing we added and we don't expect most players to notice it." The amount of misinformation in this thread is actually kind of ridiculous, and it's pathetic how everyone is jumping on the Bethesda hate train over something like this.

I have personally noticed differing economies between holds, such as certain items selling for different prices between cities. Of course I don't know what exactly affects the prices, but once the CK comes out we'll know for sure.
User avatar
Taylor Tifany
 
Posts: 3555
Joined: Sun Jun 25, 2006 7:22 am

Post » Tue Dec 13, 2011 10:57 am

I wish. At least then I'd be getting paid for dealing with the forums.
Actually, I'm fairly sure things are subject to change. If it said "sabotage the economy" on the back of the box and you didn't get it that's one thing, but a blurb from an interview when the game is still in development is a whole other deal entirely.

It was more than a blurb. He talked about it in every interview from E3 onward.
User avatar
Joie Perez
 
Posts: 3410
Joined: Fri Sep 15, 2006 3:25 pm

Post » Tue Dec 13, 2011 12:18 pm

I remember RPG Codex's huge list of promised features for Oblivion that never made it into the final game. Skyrim's list of missing promised features is actually a lot shorter.

Yeah, Todd specifically stated that holds were supposed to have real economies, that screwing up the local lumber mill or farms would effect those economies, and that the strength (or weakness) of the economies would affect local merchants' item availability, quality and price. Obviously that never made it in, but I'm kind of glad it didn't because, honestly, I don't mind static shopkeepers with set prices and replenishing inventories.

This. I'm glad the live economy didn't made it. Think about it: what's the first thing you'll do if you find out that the merchant in Whiterun doesn't have the money to buy your loot because of recession?

  • Go to another town and sell loot there
  • Gear up the mill, chop the wood, boost the economy for days so the merchant have the money


Most will choose A, and lots of em will use Fast Travel to boot!

But honestly, yeah, they should at least try not to say too much. This is what happens when they do. I have yet to see how someone could get replaced by a relative or some sort. For all I know, most of the people in Skyrim have no relative save for clans
User avatar
N3T4
 
Posts: 3428
Joined: Wed Aug 08, 2007 8:36 pm

PreviousNext

Return to V - Skyrim