Fallout 3 reply choice system was improved, yes, but I'm talking about dialogues themselves. I dont see much difference in them between Oblivion and F3.
I feel myself like a kid when playing in Oblivion. Hoping to see VTM:Bloodlines and Witcher quality in next TES game.
"I [censored] a she-elf once"
Though lines like that from The Witcher are amusing, they can stay in the Witcher.
The elder scrolls has it's own colorful vocabulary, and I think it would break some immersion if they were shovie in too much 'advlt' stuff.
And the older, more 'advlt' I become, the less interested I am in hearing any of it. So, I really don't think this sort of thing is very
advlt to begin with.
I think The Elder scrolls games have an appropriate amount of mature things.. a little Lusty argonian maid never hurt anyone. But, I don't think I'd be comfortable with it if there was any more.
Anyway, Although i would tweak some things, add some more choices, and change the god-awful camera angle and stare-downs you get in a conversation, I thought Oblivion did a good job of it. And as far as advlt content goes I think the game should be T-rate, just like Morrowind and Oblivion were. (Say what you will, but the letter on my Oblivion box is still a T.)