i would like something like...
you are on a wide, battle scarred plain and a few tents are set up- there might have been a vilage- but if there was it has been completely wiped out. you are lined up with eight different prisoners that look like they have gone through hell. a few soldiers are sitting around the campsite,looting dead or playing jokes on each other. a huge, hulking imperial of 8 foot tall walks out of his tent. he is rather chuby and wears an executioner mask. he stands next to the chop block . he picks the player, strolls up to him and screams "time to die filthy... (race selection pops up, and the imperial calls you a derogatory name depending on it. if you are an imperial he calls you traitor)
then a distraction pops up, i imagine either
A: the executioner gets hit by a mysterious arrow
B: a dragon comes
C: the people in the camp are about to be attacked.
D: one of the prisoners is in fact a powerful magic user and frees everyone/smashes stuff
then the player runs. for this my idea is...
A: the player runs into the hills
B: the player runs to the hills, is shot by an arrow, and is presumed dead. might be a good time to pick attributes/advantages/star signs
C: the player runs into the forest nearby
D: the player runs of a cliff, and survives - might be a good time to pick attributes/advantages/star signs
i doesn't matter if imperials get replaced by nords. nords could add a "you are not welcome HERE effect" whilst imperials could add a "who's land is this?" effect.
you are on a wide, battle scarred plain and a few tents are set up- there might have been a vilage- but if there was it has been completely wiped out. you are lined up with eight different prisoners that look like they have gone through hell. a few soldiers are sitting around the campsite,looting dead or playing jokes on each other. a huge, hulking imperial of 8 foot tall walks out of his tent. he is rather chuby and wears an executioner mask. he stands next to the chop block . he picks the player, strolls up to him and screams "time to die filthy... (race selection pops up, and the imperial calls you a derogatory name depending on it. if you are an imperial he calls you traitor)
then a distraction pops up, i imagine either
A: the executioner gets hit by a mysterious arrow
B: a dragon comes
C: the people in the camp are about to be attacked.
D: one of the prisoners is in fact a powerful magic user and frees everyone/smashes stuff
then the player runs. for this my idea is...
A: the player runs into the hills
B: the player runs to the hills, is shot by an arrow, and is presumed dead. might be a good time to pick attributes/advantages/star signs
C: the player runs into the forest nearby
D: the player runs of a cliff, and survives - might be a good time to pick attributes/advantages/star signs
i doesn't matter if imperials get replaced by nords. nords could add a "you are not welcome HERE effect" whilst imperials could add a "who's land is this?" effect.