HUD Out of Bounds on a Console? I've Got a Suggestion

Post » Sun Mar 20, 2016 2:06 am

So I just discovered I've been gaming on this television for a few years without actually seeing the whole picture. It only became obvious though with Fallout 4, because when I would go into build mode, certain parts of the HUD would get cut off. No other game I guess had HUD elements that close to the edge, so I never noticed it.



It all boils down to a setting in your television called "overscan", which apparently zooms into the image a fixed amount to cover up certain things in television broadcasts (old signals would have information printed in the screen boundaries, and in the early days of HD you would actually see mic stands and things in the edge of the screen sometimes). I knew it had to be something to do with my television though because the one in the living room displayed it just fine. By disabling this "overscan" feature (mine has apparently been enabled since we bought the TV), I was able to fix my problem.



Here's a few screenshots.



This one was taken with my PS4's share button, and shows what I should have been seeing.


https://dl.dropboxusercontent.com/u/6017319/Images/Gaming/fallout4-fromps4.jpg



These two were taken with my cell phone camera and show what I was actually seeing.


https://dl.dropboxusercontent.com/u/6017319/Images/Gaming/fallout4-overscan.jpg



https://dl.dropboxusercontent.com/u/6017319/Images/Gaming/fallout4-overscan-zoomed.jpg

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Richus Dude
 
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Post » Sun Mar 20, 2016 2:15 am

I actually prefer the overscan zoomed mode. On my TV setting the picture to 16.9 doesn't lose any of the HUD except the brackets either side of the top build bar, everything else is fully visible just much closer to the corners and neater looking. It also zooms text in quite noticeably so it's much easier to read if you're quite far back on the couch.


If you're missing parts of the picture you'll have to zoom in if you're missing anything important.
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Averielle Garcia
 
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Joined: Fri Aug 24, 2007 3:41 pm


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