[RELz] Hunger Sound Fix

Post » Tue Aug 27, 2013 6:00 pm

If you knock out a hunger (player->sethandtohand 200 if you want to test that quickly), it starts glitching out horribly. Apparently it emits a sound (probably the land/body fall sound) every single frame, resulting in an ear-splitting horror. I think to fix that (if I'm not mistaken on the cause), one has to edit the animation frames, but I'm not really sure about it.

Edit: if you look at the Hunger's animation window in the CS, you see that the Knock Out animation has a loop start and loop stop both at frame 264, so it loops that frame constantly. And that frame does play the Body Fall Large sound. (Which is redundant since it's also played in frame 260, that ought to suffice.)
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Miguel
 
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Post » Tue Aug 27, 2013 8:05 pm

Right, so, I made it myself, thanks to the power of NifSkope. If there is a way to rename thread topics in this forum to change "REQz" to "RELz", I haven't seen it.

http://morrowind.nexusmods.com/mods/42686/?
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Riky Carrasco
 
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Post » Tue Aug 27, 2013 6:57 am

Nice find! Never noticed this issue myself. Although it's been a long time since I actually played this game :tongue:

May I have your permission to include this in Morrowind Rebirth?

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Richard Thompson
 
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Post » Tue Aug 27, 2013 8:22 am

Yes, of course. It's explicitly granted in the readme.

And yeah, I suppose using hand-to-hand combat near-exclusively isn't the most popular approach to Morrowind combat, so it's easy to never run into the issue.
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Farrah Lee
 
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Post » Tue Aug 27, 2013 3:21 pm

I renamed it for you.
Anytime you need something like that, just Report your thread with an explanation as to what you want changed :wink:

And thanks for the fix!

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Lyndsey Bird
 
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Post » Tue Aug 27, 2013 7:12 pm

Thanks for the fix, Gez! I'm glad you got it sorted out.

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Silencio
 
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