Hunting!

Post » Fri May 13, 2011 3:49 pm

what I suggest isn't a skill, it isn't something necessary, it's just something to make hunting a bit for worth it to people that aren't just alchemists.
I suggest that in all the houses there are mounting boards, sort of like what was in the original fable game, only instead of mounting trophies a la fable, you can mount heads of animals.
I suggest that every time you kill something that isn't one the of 10 races you can play as, you can take their head and mount it in your home.

this adds a reason to actually kill that deer that sprints by you, or take down that big bad wolf

thoughts? :biggrin:
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Ron
 
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Post » Fri May 13, 2011 1:49 pm

I agree, BUT they should keep mountable heads to unique boss animals
Like the Big Bad wolf with scale 2.00 somewhere hidden deep in the forest with his own pack and stuff
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Stephani Silva
 
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Post » Fri May 13, 2011 7:30 am

it would be cool. you could furnish your home with the skins of animals you've killed. "is that a dragon skin rug?"..."why yes, yes it is".
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D LOpez
 
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Post » Fri May 13, 2011 7:14 pm

How about a taxidermy skill, they can just remove destruction.

Or maybe not. I would like to have Hunting and Crafting as in MMM.
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Damian Parsons
 
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Post » Fri May 13, 2011 1:06 pm

I agree with your line of thinking. In Gothic II, you were able to learn ways to take trophies- such as pelts, claws, horns, teeth, scales, etc.- and sell them or mount some of them. However, you had to learn the specific skill in order to harvest that particular trophy from the prey. It was a really cool feature that could be handled with the perk system, I think.
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Daddy Cool!
 
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Post » Fri May 13, 2011 11:30 am

How about a taxidermy skill, they can just remove destruction.

Or maybe not. I would like to have Hunting and Crafting as in MMM.


I thought about the whole taxidermy part but I figured it was an un needed step that added to much realism than what the actual idea calls for
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Emily Jones
 
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Post » Fri May 13, 2011 11:49 am

I like how hunting was done in Red Dead Redemption. It was a good way to make a living.
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Hearts
 
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Post » Fri May 13, 2011 7:47 pm

I thought about the whole taxidermy part but I figured it was an un needed step that added to much realism than what the actual idea calls for


Yeah but Hunting and Crafting as in MMM is a good compromise, not a skill but rather some apparatus to make use of skins, et cetera.
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yermom
 
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Post » Fri May 13, 2011 4:07 pm

Aha, I think you should be able to take the head of any person killed of the 10 races and mount it in your home. That would be funny, unique and interesting.
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ONLY ME!!!!
 
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Post » Fri May 13, 2011 6:35 am

I rather lean towards Gothic approach - hunting in Skyrim is not sport, it's a method of surviving, a way to get food and other useful things that make live easier - mounting heads is a sport thing, collecting pelts, meat, claws and other useful parts is a survival, what a hunter that does it because he needs to feed himself does. It would be good if we could craft things form pelts as well.
A natural hunting when it is a necessarily of live is great and immersive, but I strongly oppose hunting for sport - it is just cousin pain and misery for your entertainment and I don't want it anywhere near the games I play.
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Erich Lendermon
 
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Post » Fri May 13, 2011 5:12 am

it would be cool. you could furnish your home with the skins of animals you've killed. "is that a dragon skin rug?"..."why yes, yes it is".



Héhé.

Awesome.
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Prohibited
 
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Post » Fri May 13, 2011 5:43 pm

it would be cool. you could furnish your home with the skins of animals you've killed. "is that a dragon skin rug?"..."why yes, yes it is".


I love dragon rugs!
Nice idea for the topic btw, that would make the game more enjoyable I think :)

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CORY
 
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Post » Fri May 13, 2011 8:12 am

Then they should make the size og the animals, even the same type be very different from one to another, so shoting a huge wolf and replace it with the little wolf head on the wall. I would love that, making it much more fun everytime the player sees a animal bigger than the average one, and the thrill of hunting it down.
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Phillip Brunyee
 
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Post » Fri May 13, 2011 3:43 pm

I rather lean towards Gothic approach - hunting in Skyrim is not sport, it's a method of surviving, a way to get food and other useful things that make live easier - mounting heads is a sport thing, collecting pelts, meat, claws and other useful parts is a survival, what a hunter that does it because he needs to feed himself does. It would be good if we could craft things form pelts as well.
A natural hunting when it is a necessarily of live is great and immersive, but I strongly oppose hunting for sport - it is just cousin pain and misery for your entertainment and I don't want it anywhere near the games I play.

I see how you may feel this way, but that's why the second thing I said was it's not necessary, it's optional.
if you need food, kill the animal, and don't take the head, but keep the pelt, food, etc.
or don't hunt at all, that's the beauty of it
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Jason White
 
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Post » Fri May 13, 2011 4:19 am

Aha, I think you should be able to take the head of any person killed of the 10 races and mount it in your home. That would be funny, unique and interesting.


Rofl.

I'd keep adoring fan around
:celebration:
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Auguste Bartholdi
 
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Post » Fri May 13, 2011 1:04 pm

I see how you may feel this way, but that's why the second thing I said was it's not necessary, it's optional.
if you need food, kill the animal, and don't take the head, but keep the pelt, food, etc.
or don't hunt at all, that's the beauty of it


You see I'm not against hunting in Skyrim, I actually support it - even today in a far north people have to hunt to survive, the supply lines are not stable, supermarkets don't always provide what you need, and some people who live further in the wildness and not in the city have to be able to provide for themselves or they may run in some serious trouble in the winter. Having hunters in a harsh world of Skyrim, and being able to make living as one is logical and feels right for the world, but it has to be done in certain way to be a lore friendly addition and not just a gimmick. People in such conditions tend to be practical, they can take a tooth or a claw of especially giant beast they hunted down and hang it as a pendant, but the pelt would be better used to make something, even simply left i tact it can serve as a good warm blanket. Mounting a head? Not only hacking the head off would damage the pelt unnecessary, but dragging it back through the tundra to get mounted is simply stupid. And animals dropping "mounted heads" is so damn unrealistic it's not even funny, it smells of the time when you could count the pixels on the screen :D
In short mounted heads are something a nobles with to much time, no real need and a huge hunting party would do, because for them it's entertainment, a normal honest hunter will not.
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*Chloe*
 
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Post » Fri May 13, 2011 6:01 am

I'd prefer if we could use the skins to make armor similar to how we will be able to with mining. You kill a deer and you take the pelt and make some fancy Deer Hide Gloves. A Wolf Hat and Bearskin Cuirass later and you are looking fine. As a matter of fact, what if you killed say a wolf and took his pelt. You made a helm out of it and it looks just like a wolf's head. That would be awesome. I would run around in my full Black Bear suit mauling people with my awesome hand to hand skills.
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lolly13
 
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Post » Fri May 13, 2011 5:35 am

You see I'm not against hunting in Skyrim, I actually support it - even today in a far north people have to hunt to survive, the supply lines are not stable, supermarkets don't always provide what you need, and some people who live further in the wildness and not in the city have to be able to provide for themselves or they may run in some serious trouble in the winter. Having hunters in a harsh world of Skyrim, and being able to make living as one is logical and feels right for the world, but it has to be done in certain way to be a lore friendly addition and not just a gimmick. People in such conditions tend to be practical, they can take a tooth or a claw of especially giant beast they hunted down and hang it as a pendant, but the pelt would be better used to make something, even simply left i tact it can serve as a good warm blanket. Mounting a head? Not only hacking the head off would damage the pelt unnecessary, but dragging it back through the tundra to get mounted is simply stupid. And animals dropping "mounted heads" is so damn unrealistic it's not even funny, it smells of the time when you could count the pixels on the screen :D
In short mounted heads are something a nobles with to much time, no real need and a huge hunting party would do, because for them it's entertainment, a normal honest hunter will not.

I understood what you meant the first time, you don't like the idea of hunting for sport.
but let's think of this in a non-realistic way. Sure, if this were real life taking the head would be a very bad idea. But unless you are an alchemist, in oblivion when a deer ran by, there was no reason to kill it. You don't need food, you don't need anything it has. so why not add more things to do and hunt for sport?

perhaps we could take this idea and make it more realistic. Perhaps certain hunters in skyrim will by pelts or something?

the main idea of this thread is to try and give a purpose to hunting other than alchemy, and I'm open to other suggestions :turned:
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gary lee
 
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Post » Fri May 13, 2011 9:09 am

I understood what you meant the first time, you don't like the idea of hunting for sport.
but let's think of this in a non-realistic way. Sure, if this were real life taking the head would be a very bad idea. But unless you are an alchemist, in oblivion when a deer ran by, there was no reason to kill it. You don't need food, you don't need anything it has. so why not add more things to do and hunt for sport?

perhaps we could take this idea and make it more realistic. Perhaps certain hunters in skyrim will by pelts or something?

the main idea of this thread is to try and give a purpose to hunting other than alchemy, and I'm open to other suggestions :turned:


There is another dimension - crafting, I rather liked various fur armors in Bloodmoon, and other items like clothing may be added, and of course pelts, meat and other things may be sold. This way a hunter is profession that would allow you to make a living. Other than that I don't see why we need a reason to kill everything in our site, I rather like having some living wildlife left :D Having an obsoletely dead forest where everything is an enemy is plain dull.
P.S. In Gothic you hunted, but not for sport - meat was a way to regain some health, pelts and claws where either part of the quest or could be sold, and I liked it just fine.

P.S.2. Would be great if some of the draftsmen in town gave you repeated quests for raw materials, and payed you for them - they need pelts, bone, meat and so on, and they are willing to pay for deliveries.
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Bird
 
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Post » Fri May 13, 2011 5:48 am

There is another dimension - crafting, I rather liked various fur armors in Bloodmoon, and other items like clothing may be added, and of course pelts, meat and other things may be sold. This way a hunter is profession that would allow you to make a living. Other than that I don't see why we need a reason to kill everything in our site, I rather like having some living wildlife left :D Having an obsoletely dead forest where everything is an animal is plain dull.
P.S. In Gothic you hunted, but not for sport - meat was a way to regain some health, pelts and claws where either part of the quest or could be sold, and I liked it just fine.

crafting still sounds like something you need to invest a ton of time in, like alchemy

maybe something along the lines of since deers are always running away, someone will buy their pelts for a lot of money, more so than like a wolf that practically runs at you and serves itself on a silver platter
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Sammi Jones
 
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Post » Fri May 13, 2011 9:33 am

There would have to be one or two taxidermist NPCs. Seeing as there is so much want for a hardcoe mode, I think if they include it, hunting would go hand it hand. Drinking water from freshwater streams and taking down deer with a longbow would be awesome, especially considering the brutal nature of Skyrim, the Nordic culture, and idea of struggle for survival. Please put a hardcoe mode in :D
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Carolyne Bolt
 
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Post » Fri May 13, 2011 9:31 am

Aha, I think you should be able to take the head of any person killed of the 10 races and mount it in your home. That would be funny, unique and interesting.

Do I smell the return of the http://www.uesp.net/wiki/Morrowind:Easter_Eggs#Scourge
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benjamin corsini
 
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Post » Fri May 13, 2011 7:44 pm

I think a good idea would be after you hunted your food, if you ate it right away, yes it could give you health and damage something else,
but the option to cook your hard earned kill, would give you more health and damage nothing. Just my opinion.
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FITTAS
 
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Post » Fri May 13, 2011 12:35 pm

Well the ability to cut wood would lead to the prospect of building fires which would in turn suggest cooking meat which would again imply Raw and Cooked Meat so I wouldn't count it out.
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Jack Moves
 
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Post » Fri May 13, 2011 6:50 pm

But that's a slightly tenuous link :D
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Darren
 
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