Hybrid Build - Need Thoughts, Ideas & Opinions

Post » Fri Aug 29, 2014 2:33 pm

After weeks of trying out numerous builds found on several sites and not finding one that fit comfortably with my playstyle I decided to try to design a build of my own.

I've never like playing just one style, be it pure mage, pure thief, pure assassin, pure warrior, etc. Never been a big fan of crafting as I simply don't have the patience to grind it out.

I'd rather be playing than crafting. Also, I play on PS3 so mods are not an option.

I prefer a hybrid build and with that in mind this is what I came up with:

One-Handed: Armsman (5/5), Fighting Stance

Restoration: Novice, Apprentice, Respite, Regeneration

Illusion: Novice, Animage, Kindred Mage, Quiet Casting

Conjuration: Novice, Apprentice, Summoner (1/2), Atromancy

Alteration: Novice, Apprentice, Dual Casting

Block: Shield Wall (1/5), Deflect Arrows, Elemental Protection

Archery: Overdraw (3/5)

Sneak: Stealth (1/5)

Obvious room for adjustments and improvements as so far I've only used up 28 perks.

Armor will be a mix of Heavy Armor and Mage Robes/Hoods. As you can see I like to do a bit of stealth sniping, a bit of hand to hand combat and a bit of crowd control with Atronachs. Spell level perks will be adjusted if necessary. Difficulty setting will be variable and malleable. Race has yet to be determined. Stone will probably be The Lover.

Your thoughts, opinions, feedback and generally snarky comments are all appreciated.

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Erin S
 
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Post » Sat Aug 30, 2014 2:22 am

My advice? Don't plan it out in such detail ahead of time. Figure a feel for your character and identify a few areas you want to concentrate on that fit that feel - and let the rest of it come naturally as you play.

That way the character is more something that grows rather than something that is engineered.
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Rodney C
 
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Post » Fri Aug 29, 2014 4:34 pm

It's a personality flaw. I always have this fear that I will over-perk, under-perk or not-perk abilities and as a consequence such a mistake will hinder the characters overall progression causing my rerollitis to flare up.

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Sabrina Steige
 
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Post » Sat Aug 30, 2014 4:33 am


Oh dear. Sounds like an advanced case of Gamer's OCD.
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benjamin corsini
 
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Post » Fri Aug 29, 2014 5:09 pm

Did I mention I've been attempting to flesh this build out for about two weeks now? :bonk:

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Nuno Castro
 
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Post » Sat Aug 30, 2014 2:50 am


lol

Well, try to just breathe deep, figure out a backstory for your character - not a future - that will explain what he focuses on and a rationale for his future decisions without planning out in detail what those decisions will be or exactly what his perks will be.

Detail the past, and the future will come naturally - organically, I suppose, although I hate sounding so hippy about it.
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Travis
 
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Post » Fri Aug 29, 2014 9:10 pm

I see your point. Get inside the head of the character. His personality. His fears. His history. What drives him.

Ascertain the cuase, determine the effect.

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Alexx Peace
 
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Post » Sat Aug 30, 2014 2:54 am


Bingo. That way he'll likely still develop in a certain way, but you won't be put to the trouble of planning it out ahead of time and then feeling compelled to stick to the carefully calculated plan.

Treat it as an exercise in writing, not engineering.
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Jack Moves
 
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Post » Fri Aug 29, 2014 8:03 pm

I usually play a hybrid character. I've found that the first 3 perks on the left side of the Sneak tree (Stealth 1/5, Muffled Movement, and Light Foot) are very useful. It's so handy to not trigger the pressure plates on the traps.

On Conjuration, I like to use the middle of the perk tree. You get the enchantments soul trap & banish daedra on a weapon that doesn't weigh anything, that a "Disarm" shout doesn't affect. You can still put poison on your weapon. What's not to love?

I've found "Recovery" a good perk for Restoration.

Destruction is very handy. Novice, Apprentice & Adept; Dual Casting, then the extra power on the Fire & Frost spells (I rarely use Shock). Boosting your elements in Destruction gives your enchanted weapons more power, too. And Flame Cloak is useful against trolls, vampires, & slaughterfish.

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Sophie Morrell
 
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Post » Fri Aug 29, 2014 6:15 pm

Try a build like mine. One handed lvl 100 double daggers preferable highest you can get. Archery lvl 100 preferably highest bow you can get. Light armor lvl 100 i use the dark brotherhood armor. Sneak lvl 100. And speech lvl 100.
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Cathrine Jack
 
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