» Mon May 09, 2011 9:43 pm
Aging is an intriguing idea, though like others my guess is that most everyone wouldn't stick with a single play-through long enough to notice its effects to any appreciable extent. That goes doubly for those of us who prefer a "slower" timescale. Right now mine is set to "10" (the game defaults at "30") and I'm sometimes tempted to lower it further. Heck, "1" might be ideal for me role-play wise but just isn't practical. (Yes, a slower timescale exposes how small the game-world is, but the standard timescale never tricked me into thinking it was any larger. I suppose timescale isn't so important for those who frequently fast-travel, but I'm of the "no fast-travel whatsoever" camp.)
One would also need to factor in that Tamriel is comprised of multiple races, many of which should be expected to age at different rates according to their life-spans, and show the ravages of aging differently.
Seems to me that a more interesting yet somewhat related concept would be the ability to physically display the consequences of our actions. Get hit with a fireball while not wearing proper protective gear; charred flesh. Get hit in the face with a mace; shattered teeth, smashed nose, possible eye damage. Don't quite dodge or block that axe swing? Severed or broken limbs and/or fingers, missing ears. Scars and unhealed bruises should be the lot any who don't adequately protect themselves in battle. Some damage should be curable via self-cast spell, potion, shrine, priest or mage. Some should be permanent, or at least have the potential to be permanent without "special" treatment. I'm thinking here that a player can administer self-cures to things like charred flesh bruises and broken bones. But a severed leg or poked-out eye are restored only by somehow getting yourself and the dismembered parts to a healing shrine or healer priest/mage. Damage should be tired to protective clothing worn, and will of course favor heavily armored individuals. But that's as it should be. There's a reason warriors in those days were encased in metal whenever possible.
I'll say no more on this since I don't want to shanghai the thread, and in any case my guess is that it would be extremely difficult if not impossible to implement, and likely not popular to boot.
-Decrepit-