RP Idea- Discussion Thread (Have a peek)

Post » Fri May 13, 2011 4:44 am

Ya but there may be useful info in the First as well. I haven't read either in quite a while so I'm not exactly sure. probably be best for people wishing to join to skim through them as well in case they aren't exactly sure of the region.
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Harry Leon
 
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Post » Fri May 13, 2011 11:23 am

It is said that a hundred civilizations are buried beneath the sands of Elsweyr,


Hinty-hint hint.
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Jaylene Brower
 
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Post » Fri May 13, 2011 6:09 am

Northern Elyswer is mainly Imperial control, while the central part is mainly tribes, along with the west conflicting with the Bosmer.

Senchal is a big powerhouse in the South. By the way, there is much conflict between many of the prejudiced tribes/Imperial rule.
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An Lor
 
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Post » Fri May 13, 2011 7:16 am

Northern Elyswer is mainly Imperial control, while the central part is mainly tribes, along with the west conflicting with the Bosmer.

Senchal is a big powerhouse in the South. By the way, there is much conflict between many of the prejudiced tribes/Imperial rule.

Correct me if i'm wrong, but isnt the "powerhouse" you speak of just a very very large version of Bravil? I wouldnt say thats a powerhouse at all. Dock city filled with drugs criminals and brigands all passing through.
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Shannon Lockwood
 
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Post » Fri May 13, 2011 7:57 am

Correct me if i'm wrong, but isnt the "powerhouse" you speak of just a very very large version of Bravil? I wouldnt say thats a powerhouse at all. Dock city filled with drugs criminals and brigands all passing through.


It is sort of an economic powerhouse.

That is where the Akaviri potentate palaced himself, but it is a very large Bravil...just good in economics, because it trades all of Elyswer's goodies with the rest of the world. It does have it's poor districts and is a great place for brigands to go through.
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YO MAma
 
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Post » Fri May 13, 2011 9:47 am

Since Elsweyr is home of the largest port in southern Tamriel wouldn't that be a good idea for a starting point, or would we be smuggling something into the area.
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Scarlet Devil
 
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Post » Fri May 13, 2011 5:59 am

Of course I can't let everyone know what's going on about everything. All political disagreements aside, I don't have enough time to read through the entire third edition. I'm afraid time is a crunch here. Once again I don't mean to ask too much from you guys, but can someone give me a summary of modern or rp relevant lore from the Imperial Library. I know this sounds lazy but it'd really help alot.


Also, just to let everyone here know, I'm open to newer rper's joining in to better themselves, but if I don't feel you're up to par, I will reject you. It's nothing personal. I'm just that way. (Hate it or love it baby.)

Actually, I'll research the statement above myself. I'm sure another day or two of waiting won't hurt anyone. Thanks all!

-Dren
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jadie kell
 
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Post » Fri May 13, 2011 2:46 pm

It is sort of an economic powerhouse.

That is where the Akaviri potentate palaced himself, but it is a very large Bravil...just good in economics, because it trades all of Elyswer's goodies with the rest of the world. It does have it's poor districts and is a great place for brigands to go through.

Actually no its an economic black hole for the empire and any legitimate company considering the fact that its practically ruled by gang lords, most of the money that goes through Senchal lines the pockets of the criminals and gangsters.
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daniel royle
 
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Post » Fri May 13, 2011 12:44 pm

You can also be body guards for the smugglers if I'm correct. I think it would be interesting if the smugglers are working under someone. The person who is ordering the transportation of the goods. Maybe only having one high member of the smugglers know what the goods are, and all the others are just hired skill to assist with it. The body guards would then basically know nothing, and are merely to protect, but they may become curious depending on the writer of course.

Wouldn't they just be the same thing as tough smugglers? I don't see why they would hire people excusively to be muscle, when their whole premise is secrecy. You can be a really strong smuggler, and say that you got hired for that, but in essence they are the same thing.

All wonderful ideas. My lore in Elsweyr isn't as sharp as the other provinces. Would it be too much to ask for link to the Imperial Library for more insight on Elsweyr? It's my understanding the government in Elsweyr is relatively new.

Could I possibly get one or two other people to help me? I hate to ask, but I find that multiple minds working to brainstorm a plot can provide some color.


Of course Dren, I'll be available for the next few days, but after that I'm away for a week on vacation. I usually have a decent mind for plot ideas, if I do say so myself, and I have familiarized myself more or less with all the country's lore in the process of making that political RP. I have a good grasp on their religion and ethnic groups, but their government is a little hazy, so I'll get right to work on that.

Of course I can't let everyone know what's going on about everything. All political disagreements aside, I don't have enough time to read through the entire third edition. I'm afraid time is a crunch here. Once again I don't mean to ask too much from you guys, but can someone give me a summary of modern or rp relevant lore from the Imperial Library. I know this sounds lazy but it'd really help alot.

Also, just to let everyone here know, I'm open to newer rper's joining in to better themselves, but if I don't feel you're up to par, I will reject you. It's nothing personal. I'm just that way. (Hate it or love it baby.)


I should be able to get back to you in a couple hours, if you still need help.

Sounds good, a couple new RPers at a time usually can't hurt, as long as you make it clear that they can't do anything crazy without asking.


Oh, and as to the gang lord/economics deal, it is an interesting dynamic to say the least. I would think that some companies would trade with the gang lords, so long as they stand to make a profit. That's one reason gangs are so terrible, with normal criminals the outside world turns on them, but things like the mafia can still have contacts and buyers.

Not to mention they probably have deals set up with the government, between bribery and intimidation.

Might make a decent plot: be smuggling something one ganglord really wants, but if he gets it he can beat the other ganglords, so they are trying to stop him, along with the government, who can use it to incriminate him.
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naome duncan
 
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Post » Fri May 13, 2011 6:04 pm

Wouldn't they just be the same thing as tough smugglers? I don't see why they would hire people excusively to be muscle, when their whole premise is secrecy. You can be a really strong smuggler, and say that you got hired for that, but in essence they are the same thing


Well of course this is a legitimate argument, but a hired mercenary or body guard wouldn't be worried about what it is thats being moved, while its the smugglers purpose to worry that the item(s) are safe. With body guards they would only focus on protecting the smugglers while they could focus more on the shipments. This would lift the burden of having to completely worry about fighting when you know you have someone watching your back.

I mean you could be a great and powerful Noble who is extremely strong and built well, but he would still have body guards just to ease his mind. The smugglers can be powerful, but it would be for the best if they had an extra layer of protection, as it does seem that the items are of some importance.


Plot: If we went with not having this related to the Imperial empire then it would be a good guess to say that the smugglers are moving something for a gang lord as thats what resides within Elsweyr. If the Empire is involved though, then it was said that their would be detectives and other legion members trying to hunt us down. Either way this'll prove for great fun.

BTW Dren I'll be one of those beginners you'll have to put up with haha. I've read enough RPs and written long enough that I'm sure I'll do fine though, but I'll understand if you boot me of course.
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April
 
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Post » Fri May 13, 2011 7:22 am

I'd rather start in kitty country.


KITTIES!
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Emma Parkinson
 
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Post » Fri May 13, 2011 3:31 pm

When you put up character sheets id love to join this rp. O and could i be a person that gets in a fight with a scout and die :D because i might be able to be that active
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Jessica Stokes
 
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Post » Fri May 13, 2011 7:04 pm

Criminal Minds


The Manes Proposition

It's time to free ourselves from the shadow of Ya'Trrje and his followers. Many have tried and failed -- those who've survived from their heresy did not not live long enough to tell a tale. His power of influence and deep pockets could possibly be the rue of us all. Still, his mind is tainted in his old age. He's become far too strong for the Mane to control. It was the Mane himself who found me through spies, with a proposition. He would grant a transition of power should I help him bring down the ruthless old Gold Cat. The Mane understands the need for saltrice and skooma; the native product of our successful economy in Senchal. Therefore, he has asked for only the smallest slice of income made from selling the latter. For this, he shall turn a blind eye to our deeds. I've spent hours sending scouts out to search for those willing to ally with the Mane and myself. It's been of little good, for they've been detected and forced to flee for their lives and the sake of the task at hand. I've decided to broaden my search, having redirected my men towards Valenwood and Leyawiin. I believe I've been successful in finding capable souls willing to complete this task set before me by the Mane. May Mother Ahnassi watch over us all.

Blessed Be Ya'Trrje

Our master has reason to believe that a band of local smugglers, lead by an outcast underling of Ya'Trjje, are attempting to overthrow him and take over the smuggling network here in Senchal. We've been tasked with preventing the outcast and his followers from gaining access or establishing any sort of resistance near Senchal. It's believed he's hiding among the villagers and farmers of River Keep.
Our master has yet to give us the order to pillage the settlement and kill this heretic, but his words is law after all. We shall obey. We've also spotted and captured segment of Imperial Legion scouts along the southwestern coast of Elsweyr. There are still a few who remain, determined to seek out and reveal the dealings of Ya'Trrje and bring about the downfall of the Gold Cat's marvellous empire.
We now face two forces of opposition. Perhaps we can bribe these Imperial scouts into tracking down and killing the Gold Cat heretic.

The Everwatchful Legion

Yet again the Khajiit have proven their lunacy in capturing and perhaps even killing our scouts, deployed along the coasts of Khajiit land. Still, this troublesome act of foolishness hasn't driven Chancellor Ocato to engage the Khajiit in an all-out war just yet. The Chancellor hopes to find a bit of dirt of the Khajiit before adressing the matter openly with the Mane of Elsweyr. Apparently the organization is lead by a Khajiit they call Gold Cat. This seemingly powerful Khajiit has sent word via messenger, who brought with him a letter containing a proposition. He will return my men and so long as I meet him to discuss the deal further. For as long as I can remember, treaties with criminals has been forbidden by the the Code of Imperial Justice(CIJ). However, I believe valuable information may be gained should I meet with the Khajiit. Should the meeting prove fatal, the Legion will undoubtedly attack the Khajiit druglord relentlessly. I'm expected to meet him in two days time, somewhere in the city of River Keep. May Talos Bless us all.


What You'll Be Doing

As for right now, you may play as either a servitor of Ya'Trrje, an Imperial agent, or one of the smuggler/rogue/thief/murderer/ etc... members working for the Mane. I want to take time to flesh out exactly why our smugglers are fleeing and who they'll be fleeing from. This will also give me a chance to see who has what it takes to hang with the rp. All members wishing to join the Mane, you'll begin in Leyawiin, Cyrodiil. I haven't picked an inn yet so give me a moment. Anyone wishing to write as a servitor of Ya'Trrje, you'll begin in the village of River Keep. You've just arrived there, Ya'Trrje is with you and waiting in an empty hut in the center of the village. You're only job as of right now is to protect Gold Cat. Anyone wishing to rp as an Imperial scout, you'll be en-route to River Keep from the city of Tenmar. Having pulled out from the gates of Senchal, you'll be heading north-north east. Your only job as of now is to protect Captain Dumontius as you travel towards River Keep. As of right now, you're
at the first fork in the road leading north from Brukriech Bridge. The village of River Keep is barely in sight. I know I said I only wanted two groups, but after Darkom sent me this idea of Ya'Trrje I couldn't resist.

Rules

Basic set of rules:

*No spaming, trolling, or flaming
*No character control or killing(Unless properly authorized)
*No uber, omnipotent, characters as well as overly effective weapons and/or armor
*Please don't obsessively use curse words. Censorship bars are the ugliest things I've seen and break the flow of reading
*Romance is acceptable as well as advised(so long as it stays PG-13)
*All decisions will be made by me
*PM all character sheets to me for approval and DO NOT post them. I'll do so myself(Not to point any fingers... Zalphon! Haha)
*Most importantly, enjoy yourselves
*Feel free to constructively criticize one another.(CONSTRUCTIVELY)
*Please, please, please, please, please try not to post one-liners or submit a post saying you're going to be away for a while. Just PM me with the details. I can't stand excessive OOC.

Character Sheet:(Please be descriptive. A lackluster cs will result in a delay of entry. And trust me, I have no problem saying 'No.')


Name(Lore friendly please)
Nickname
Race (Be specific as far as Khajiit races go. AND NO DAEDRA FOR CHRISTS SAKE!!)
Age(Realistic please)
Birthsign

General Appearance(Description)
Eye Color
Hair Color
Scars/Tattoos/Piercings
Misc Details

Faction(Either The Mane, Ya'Trrje, or the Legion)
Class9
Class Description

Personality
Hobbies
Pet-Peeves
Aspirations

Clothing/Armor
Weapon(s)(For stealth based characters only)
Misc Items


Short Bio(I don't want a Christopher Paolini's Eragon series long bio. Just make sure it makes sense)

ED
(Extra Details)
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Erich Lendermon
 
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Post » Fri May 13, 2011 7:36 pm

Criminal Minds

Ah, I see you got my PM then, excellent ;) Are these several different plots, or are they messages to all the different players?

The Manes Proposition

It's time to free ourselves from the shadow of Ya'Trrje and his followers. Many have tried and failed -- those who've survived from their heresy did not not live long enough to tell a tale. His power of influence and deep pockets could possibly be the rue of us all. Still, his mind is tainted in his old age. He's become far too strong for the Mane to control. It was the Mane himself who found me through spies, with a proposition. He would grant a transition of power should I help him bring down the ruthless old Gold Cat. The Mane understands the need for saltrice and skooma; the native product of our successful economy in Senchal. Therefore, he has asked for only the smallest slice of income made from selling the latter. For this, he shall turn a blind eye to our deeds. I've spent hours sending scouts out to search for those willing to ally with the Mane and myself. It's been of little good, for they've been detected and forced to flee for their lives and the sake of the task at hand. I've decided to broaden my search, having redirected my men towards Valenwood and Leyawiin. I believe I've been successful in finding capable souls willing to complete this task set before me by the Mane. May Mother Ahnassi watch over us all.


Blessed Be Ya'Trrje

Our master has reason to believe that a band of local smugglers, lead by an outcast underling of Ya'Trjje, are attempting to overthrow him and take over the smuggling network here in Senchal. We've been tasked with preventing the outcast and his followers from gaining access or establishing any sort of resistance near Senchal. It's believed he's hiding among the villagers and farmers of River Keep.
Our master has yet to give us the order to pillage the settlement and kill this heretic, but his words is law after all. We shall obey. We've also spotted and captured segment of Imperial Legion scouts along the southwestern coast of Elsweyr. There are still a few who remain, determined to seek out and reveal the dealings of Ya'Trrje and bring about the downfall of the Gold Cat's marvellous empire.
We now face two forces of opposition. Perhaps we can bribe these Imperial scouts into tracking down and killing the Gold Cat heretic.


The Everwatchful Legion

Yet again the Khajiit have proven their lunacy in capturing and perhaps even killing our scouts, deployed along the coasts of Khajiit land. Still, this troublesome act of foolishness hasn't driven Chancellor Ocato to engage the Khajiit in an all-out war just yet. The Chancellor hopes to find a bit of dirt of the Khajiit before adressing the matter openly with the Mane of Elsweyr. Apparently the organization is lead by a Khajiit they call Gold Cat. This seemingly powerful Khajiit has sent word via messenger, who brought with him a letter containing a proposition. He will return my men and so long as I meet him to discuss the deal further. For as long as I can remember, treaties with criminals has been forbidden by the the Code of Imperial Justice(CIJ). However, I believe valuable information may be gained should I meet with the Khajiit. Should the meeting prove fatal, the Legion will undoubtedly attack the Khajiit druglord relentlessly. I'm expected to meet him in two days time, somewhere in the city of River Keep. May Talos Bless us all.


What You'll Be Doing

As for right now, you may play as either a servitor of Ya'Trrje, an Imperial agent, or one of the smuggler/rogue/thief/murderer/ etc... members working for the Mane. I want to take time to flesh out exactly why our smugglers are fleeing and who they'll be fleeing from. This will also give me a chance to see who has what it takes to hang with the rp. All members wishing to join the Mane, you'll begin in Leyawiin, Cyrodiil. I haven't picked an inn yet so give me a moment. Anyone wishing to write as a servitor of Ya'Trrje, you'll begin in the village of River Keep. You've just arrived there, Ya'Trrje is with you and waiting in an empty hut in the center of the village. You're only job as of right now is to protect Gold Cat. Anyone wishing to rp as an Imperial scout, you'll be en-route to River Keep from the city of Tenmar. Having pulled out from the gates of Senchal, you'll be heading north-north east. Your only job as of now is to protect Captain Dumontius as you travel towards River Keep. As of right now, you're at the first fork in the road leading north from Brukriech Bridge. The village of River Keep is barely in sight. I know I said I only wanted two groups, but after Darkom sent me this idea of Ya'Trrje I couldn't resist.

Rules

Capital plot, my friend, simply capital :D Though I would think the Mane group would be meeting up in Torval, with the Mane, to brief them on their journey. Other than that it looks good, though you might want to smooth out the rough edges of the three messages. I can help you there, if you'd like ;)


Basic set of rules:

*No spaming, trolling, or flaming
*No character control or killing(Unless properly authorized)
*No uber, omnipotent, characters as well as overly effective weapons and/or armor
*Please don't obsessively use curse words. Censorship bars are the ugliest things I've seen and break the flow of reading
*Romance is acceptable as well as advised(so long as it stays PG-13)
*All decisions will be made by me
*PM all character sheets to me for approval and DO NOT post them. I'll do so myself(Not to point any fingers... Zalphon! Haha)
*Most importantly, enjoy yourselves
*Feel free to constructively criticize one another.(CONSTRUCTIVELY)
*Please, please, please, please, please try not to post one-liners or submit a post saying you're going to be away for a while. Just PM me with the details. I can't stand excessive OOC.

Character Sheet:(Please be descriptive. A lackluster cs will result in a delay of entry. And trust me, I have no problem saying 'No.')


Name(Lore friendly please)
Nickname
Race (Be specific as far as Khajiit races go. AND NO DAEDRA FOR CHRISTS SAKE!!)
Age(Realistic please)
Birthsign

General Appearance(Description)
Eye Color
Hair Color
Scars/Tattoos/Piercings
Misc Details

Faction(Either The Mane, Ya'Trrje, or the Legion)
Class9
Class Description

Personality
Hobbies
Pet-Peeves
Aspirations

Clothing/Armor
Weapon(s)(For stealth based characters only)
Misc Items


Short Bio(I don't want a Christopher Paolini's Eragon series long bio. Just make sure it makes sense) :lmao: What?

ED
(Extra Details)



All in all, it's looking good, now I have to decide who I should join... My only change would be to have the Mane group start in Torval, if for no other reason than because I want to have you play the Mane :P He's a very cool cat, if I say so myself.

Thanks, this should be fun :goodjob:
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Antonio Gigliotta
 
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Joined: Fri Jul 06, 2007 1:39 pm

Post » Fri May 13, 2011 10:20 am

so can we be any race or must we be a khajiiti if working for the mane.
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megan gleeson
 
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Post » Fri May 13, 2011 9:29 am

so can we be any race or must we be a khajiiti if working for the mane.

Besides Daedra, all races are acceptable. I don't want too many non-Khajiit characters though.
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teeny
 
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Post » Fri May 13, 2011 10:18 am

Alright. I just figured since I'm somewhat new to rping and don't have a complete knowledge of the khajiiti so I thought playing as one it might get me kicked. I'll probably just play a scout though to make it easier.
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Antony Holdsworth
 
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Joined: Tue May 29, 2007 4:50 am

Post » Fri May 13, 2011 2:21 pm

Alright. I just figured since I'm somewhat new to rping and don't have a complete knowledge of the khajiiti so I thought playing as one it might get me kicked. I'll probably just play a scout though to make it easier.


Check http://www.uesp.net/wiki/Lore:Khajiit, http://www.imperial-library.info/pge/elsweyr.shtml, and http://www.imperial-library.info/pge3/elsweyr.shtmlout, it's always good to know at least all the races, if not more lore, if you want to RP. Just give them a funny accent, a lore friendly name, a decent background, and a good sense of humor and we should be fine ;)
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BlackaneseB
 
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Post » Fri May 13, 2011 2:51 pm

I will take an Imperial scout. I have an awesome idea for a character currently.
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GLOW...
 
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Joined: Thu Aug 03, 2006 10:40 am

Post » Fri May 13, 2011 1:21 pm

Check http://www.uesp.net/wiki/Lore:Khajiit, http://www.imperial-library.info/pge/elsweyr.shtml, and http://www.imperial-library.info/pge3/elsweyr.shtmlout, it's always good to know at least all the races, if not more lore, if you want to RP. Just give them a funny accent, a lore friendly name, a decent background, and a good sense of humor and we should be fine ;)


Thanks. I've read the lore on Elsweyr already, but not on the Khajiti. I decided to go with an Imperial though. It would be fun to challenge myself with the Khajiti, but I think it would be very lsow because i'd have to really get used to writing with the Khajiti accent.
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Curveballs On Phoenix
 
Posts: 3365
Joined: Sun Jul 01, 2007 4:43 am

Post » Fri May 13, 2011 7:46 pm

I will take an Imperial scout. I have an awesome idea for a character currently.

Sure about that?

Thought there was only going to be two Imperial Scouts, I'm RPing one of them and Dren said he's doing the other.

EDIT: Dren, your inbox is full mate.
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Matthew Aaron Evans
 
Posts: 3361
Joined: Wed Jul 25, 2007 2:59 am

Post » Fri May 13, 2011 7:00 pm

Sure about that?

Thought there was only going to be two Imperial Scouts, I'm RPing one of them and Dren said he's doing the other.

EDIT: Dren, your inbox is full mate.

I just deleted any irrelevant messages. I'm open for character sheets now if you guys have them. Did I say I was going to rp a scout? Haha. I don't think I have the brain power for like three characters. Also, I'm opening it up to three scouts. So far there's Solidor and fire_hawk.


As the rp progresses, should we get a bit more members I'll open up the scout slot to five.
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Karl harris
 
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Post » Fri May 13, 2011 4:15 am

EDIT: Never Mind.
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lauren cleaves
 
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Joined: Tue Aug 15, 2006 8:35 am

Post » Fri May 13, 2011 10:27 am

I just deleted any irrelevant messages. I'm open for character sheets now if you guys have them. Did I say I was going to rp a scout? Haha. I don't think I have the brain power for like three characters. Also, I'm opening it up to three scouts. So far there's Solidor and fire_hawk.


As the rp progresses, should we get a bit more members I'll open up the scout slot to five.

Heh I could probably RP all three scouts at once, would just make peoples eyes bleed when reading my posts, since they would be effectively trippled in size.
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Nick Jase Mason
 
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Joined: Sun Jul 29, 2007 1:23 am

Post » Fri May 13, 2011 2:08 pm

Heh I could probably RP all three scouts at once, would just make peoples eyes bleed when reading my posts, since they would be effectively trippled in size.

Egad, I cant imagine.
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Kayleigh Williams
 
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