Idea for Kinect

Post » Sun Jul 10, 2011 7:09 am

I see your point.

You've essentially summed up my feelings with the rest of your post. Skyrim is one of those games that would not work with Kinect in any form simply because it was never designed with Kinect in mind. That is a decision that needs to be made at the very start. Unfortunately, given Todd Howard's reaction when discussing Kinect with Notch, I get the impression that Microsoft was pressuring him some for Skyrim to come with Kinect support.

That is completely the wrong way to sell the product. Microsoft pushing for tacked-on gimmicks is not going to turn heads and will lead to similar reactions as my own, and although I'm still unsure about it, I don't want to see Kinect fail. It means a lot for technology going forward if we can get motion recognition squared away, and games are an excellent medium to experiment with those. They need to get people on board who would be willing to design Kinect games from the ground up to work with the hardware.

At this point, any Kinect functionality that finds its way into Skyrim would be a gimmick. We only have six months left until release.


In addition to the implication that he hates Kinect, I got the distinct impression from that interview that Todd Howard doesn't respect Notch. Probably for coding a game in Java instead of C++, for taking constant vacations while having most of the Mojang team working on that stupid Scrolls online card game, and of course for letting Microsoft shove Kinect in there in addition to outsourcing the port to another company.
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Milad Hajipour
 
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Post » Sun Jul 10, 2011 4:59 am

That's funny, I've never had problems with voice recognition with Kinect. I don't think your statement proves anything. Of course I forgot to throw in the idea of giving the option to either use Kinect or use the controller. They should give choice at least for Kinect. Motion gestures in the game I think is a no but it can work with other games in the future when it's perfected. Also I'm not saying for them to actually add the feature right now I'm saying like a could you see it being used in that sense kind of thing. By all means not add it now cus I know its too close to release.


We will genetically engineer flying pigs before voice recognition technology reaches the point where it will be a viable and accurate alternative to typing or button presses. More to the point, we're decades away from software that can actually understand human speech. For Skyrim the best you'd have is keywords that you can say. You wouldn't say "I want to buy something," you'd go up to a merchant, initiate dialogue, and say "shop." That's about as much as the tech can handle right now. If we're doing that then it's simpler to just pick that [censored] from a list. It gets the job done more quickly and it doesn't eat up resources like voice recognition would.

Huh? http://www.youtube.com/watch?v=FPYBr2CsRMs


That's the reason I made the joke in the first place. I wasn't making a random reference (LOLOL THE CAEK IS A LIE ECKS DEE), I was explicitly drawing a parallel to that asinine decision. Way to kill the joke.
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Alba Casas
 
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Post » Sun Jul 10, 2011 4:33 am

That's the reason I made the joke in the first place. I wasn't making a random reference (LOLOL THE CAEK IS A LIE ECKS DEE), I was explicitly drawing a parallel to that asinine decision. Way to kill the joke.


LOL sorry, you succeeded though, I lol'ed, even if for the wrong reason. You never know around here. :tongue:
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Anthony Santillan
 
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Post » Sun Jul 10, 2011 6:28 am

Nope.

BUT I'd totally be ok with it if they added headset functionality for the dragonshouts.
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Amy Siebenhaar
 
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Post » Sun Jul 10, 2011 5:07 am

This may have already been shared in the past but I actually submitted an email to Bethesda (before E3 mind you) that they should incorporate Kinect functionality, more specifically with voice recognition. I think it would be awesome to be able to speak to NPC's like they showed in Mass Effect 3 at E3. And since your character doesn't have a voice for speaking it would draw players in even more unlike with Mass Effect where you speak and your character still speaks. Anyways, your thoughts? Would you like it or not?


Definitely "or not."

Apparently Bethesda agrees too, since The Todd has said in very unambiguous terms that there will be no Kinect support.
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Beulah Bell
 
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Post » Sun Jul 10, 2011 3:17 am

I own a kinect and want some good games for it but not skyrim.
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Angelina Mayo
 
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Post » Sun Jul 10, 2011 6:42 am

I would appreciate it if you poured zero Kinect into my bowl of Skyrim.



Kinect would make Skyrim taste bad!
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Andrew Lang
 
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Post » Sat Jul 09, 2011 10:11 pm

I would appreciate it if you poured zero Kinect into my bowl of Skyrim.

Thats like pouring Cyanide in my fruit punch. :cryvaultboy:
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Sam Parker
 
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Post » Sun Jul 10, 2011 1:33 am

If its only opptional. Good idea, help me feel like the guy im playing. more immerson
Dont need kinect, just mic like in endwar
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Floor Punch
 
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Post » Sun Jul 10, 2011 4:32 am

If its only opptional. Good idea, help me feel like the guy im playing. more immerson
Dont need kinect, just mic like in endwar


Yeah I think optional is good. I'd rather have through Kinect than a mic tho. I don't want to have to wear a headset or earpiece for the game to hear me.
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Ray
 
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Post » Sat Jul 09, 2011 10:40 pm

Yeah I think optional is good. I'd rather have through Kinect than a mic tho. I don't want to have to wear a headset or earpiece for the game to hear me.

Optional is good but I'd rather they not waste time on something unnecessary as this. If they did for whatever reason do it I'd rather it only require a headset though not a $200 gimmick I'd never use.
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Undisclosed Desires
 
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Post » Sat Jul 09, 2011 6:08 pm

Nein.
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Guy Pearce
 
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Post » Sun Jul 10, 2011 4:37 am

I honestly dislike the kinect. I don't like any kind of gaming that involves more than just my hands haha.
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danni Marchant
 
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Post » Sun Jul 10, 2011 8:52 am

I actually think it's patchtic the way it was done in Mass Effect, because the guy said something like "We'll help you." and the character in the game then said "You are the rightful hair to the throne I will protect your dolphin and shine your boots with my .45 pistol." :confused:
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Katharine Newton
 
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Post » Sun Jul 10, 2011 4:41 am

No Kinect for our beloved Skyrim. Just wait for RYSE to come out.
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Janeth Valenzuela Castelo
 
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Post » Sun Jul 10, 2011 8:57 am

merchant: what do you want?
you: i want to buy something
merchant: WHAT?
you: I WANT TO BUY SOMETHING
merchant: I have a lot to offer
*menu pops up*
you: *points at sword*
merchant: Thanks for buying my whole inventory. No refunds!
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Chantelle Walker
 
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Post » Sat Jul 09, 2011 5:14 pm

No as Todd Howard has made it pretty clear that he never intends for Elder Scrolls games to be kinect/move/wii compatible
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Sarah Unwin
 
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Post » Sun Jul 10, 2011 12:34 am

i wouldnt want kinect for voice regocnition more for mini games such as lock picking and alchemy.

kinect isnt actually a bad device at all its very clever tech. devs just need more experience with it. remember its still in the stone age of its life span; it will improve get better.
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Jason Wolf
 
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Post » Sun Jul 10, 2011 4:36 am

My idea for kinect is that you keep that pile of [censored] away from Skyrim or any TES scrolls game.

No game will benefit from it and I have no doubt Mass Effect 3 will be worse of because of it.
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Kat Lehmann
 
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Post » Sun Jul 10, 2011 5:09 am

Just no... I like sitting on my [censored] after doing a job that involves a lot of activity, I shout at my games but I don't want them to react to it. Sure, it's pretty clever but I don't want that [censored] in games, especially not Elder scrolls...
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Dylan Markese
 
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Post » Sun Jul 10, 2011 8:51 am

You've lost your privileges. Please turn in your PC to the nearest recycling station and never post again.
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Marguerite Dabrin
 
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Post » Sun Jul 10, 2011 1:30 am

I haven't been following this whole kinect voice recognition in ME3, but why can't you just use the headset that shipped with nearly every single xbox ever sold instead of buying an gimmicky webcam?

Its also starting to get really old, people saying voice recognition to give orders to your team in games is some brand new, fresh idea. It's been around for years now. Hell, even the N64 had 2 whole games that supported a form of voice recognition back in 1998, and the SOCOM games in 2002 on the PS2 had full squad control from voice commands.
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Max Van Morrison
 
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Post » Sun Jul 10, 2011 12:31 am

So another question, have you people that said no actually ever used kinect? My friend used to say the same things you guys did until he actually came over and used it and realized how much fun it is.

I've used it in a GAME store when it first came out, I got tired of swinging my arms and legs around like an epileptic eating a bowl of noodles after a short while. If you have or you haven't used it some people can smell gimmicks before even touching it, mans nose knows what it smells.
I personally HATE Kinect and want it to fail.

Also @ Xenus87
Thats exactly what I thought when I first saw it, its been around for ages its nothing new.
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josh evans
 
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Post » Sun Jul 10, 2011 8:30 am

Only person/object I talk to when gaming is myself.

.... He never responds.
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Jessica Lloyd
 
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Post » Sat Jul 09, 2011 10:25 pm

How is this kinect voice command new and exciting? I remember being able to issue commands via voice control on the first Socom and that was PS2 I do believe. That's been nearly 10 years.

I don't want Kinect forced upon me and I think there are a lot of other gamers who agree. Keep it away!
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Jonathan Windmon
 
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