My idea for punishing those who pirated this game

Post » Wed Dec 02, 2015 5:57 pm

I think a better one would be to force the player's avatar to be some hello kitty or cute bunny. A lot of these internet pirates are really hung up on their sixuality. Forcing them to be some cute, female character could be a massive tipping point. ;)

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Katie Pollard
 
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Post » Wed Dec 02, 2015 7:37 pm

game dev tycoon already did something like this they uploaded pirate versions on torrents sites which basically made you lose all your money from pirating till you go bankrupt.

why do game companies even bother spending huge amounts of money on DRM when it doesn't even work,look at metal gear solid 5 that had a DRM that was supposed to take months to crack but it took a Chinese group less then 3 days to crack.
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Jordan Moreno
 
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Post » Wed Dec 02, 2015 8:06 am

I think a more interesting anti-piracy measure would be: at the very beginning of the game, when you're running to the vault...you don't make it. You don't make it and you get nuked.

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Inol Wakhid
 
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Post » Wed Dec 02, 2015 4:17 pm

Point is DRM simply doesnt work, most of it only anoys paying customers and makes things less convinient for them. So yeah i think R00dy here asks a valid question why even bother with it(spenidng money and aditional resources on developing it) if it clearly doesnt work, some developers like CD project red already realised that and publish their games DRM free, as you can see from Witcher 3 their latest product having no DRM has not made it any less popular/succesfull.

If anything the fact of no DRM has gained em more fan support and praizes on the internet than anything else.

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Brandon Bernardi
 
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Post » Wed Dec 02, 2015 8:39 am

I'm sure they are legally required to protect their ip/copyright.

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MARLON JOHNSON
 
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Post » Wed Dec 02, 2015 6:33 pm


^This.

Some people are like "hey, free, pirated copies of my favorite game! I'll steal it! Yay!" What they fail to realize is that if EVERYONE done that, the company making the game would go out of business. And guess what, no more of your favorite game anymore!
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Mr. Allen
 
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Post » Wed Dec 02, 2015 2:40 pm

Yes I see your point, but how is this Bethesda's fault? That is after all who is most affected by the decision to obtain pirated copies of their games.

I doubt anyone in Bethesda voted to bring Estonia into the EU. I imagine the Estonia gets some benefits to being in the EU. Are those benefits so finite that you are saying they should give them up to be able to price games like the Russians?

The above poster was spot on, gaming is a hobby -not a necessity. I hate using the word entitled because many people on the internet through it out there referring to things that people have actually earned or paid for (since you know, it's the actual definition of the word) and act like those things are unearned or a handout, but dude, you saying people should be able to pirate games because their country has lower wages than the region smacks of entitlement.

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Tyrone Haywood
 
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Post » Wed Dec 02, 2015 6:51 am

What nobody seems to realize:

DRM only effects customers who bought the product in question.

There's only been a few solutions that delayed piracy, but in the end anything a human made is defeatable by another human.

Unless you go to war, simply in hope of delaying the inevitable seed ratio climb (E.g DENUVO) there's no point in DRM at all.

People who like your product, like your company, will buy what you're selling. People who don't, won't.

Giving pirates the upperhand with draconian, intrusive DRM really just means they deliver a better product than you when they remove/circumvent it. (UPLAY, Origin, I'm looking at you.)

If you want sales, you want loyalty, deliver a product that the customer falls in love with and can't resist.

Look at Bethesda for a classic example. I know I'm not the only one here who has purchased multiple copies (under multiple platforms) of Morrowind, Oblivion, Fallout 3 and Fallout: New Vegas.

Hell I even buy Bethesda titles I have no intention of playing. Simply out of desire to throw money at the company, from loyalty. (The 5000+ hours I've gotten out of Bethesda titles makes it worth it.)

There are, or were rather (Bioware, Blizzard) a few other companies who had this kind of player base. But too many cut corners, hoping their DLC scheme and self-delusional DRM ideals will save them, instead of trying to deliver a quality, WORTH WHILE experience. ($60 10HR games with $45 in DLC that require two or three seperate logins? Nope!)

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Aaron Clark
 
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Post » Wed Dec 02, 2015 6:05 am

I think the easiest way to make the game unplayable for pirates would be to make the PC unable to interact with any of the NPCs. If every person and every creature completely ignores the player, what's the point in playing? You'd never be able to complete any quests, any cool weapons you find/make are pointless if nothing tries to fight you, and any settlements you build are rather pointless if nobody in the game acknowledges their existence.

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u gone see
 
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Post » Wed Dec 02, 2015 5:34 pm

I did not say it is Bethesda's fault, it is from your head.

i don't know whose fault is it.

I did not said it is ok to pirate a game, it is from your head.

I said i understand why people do it.

My point is : if publisher is not content with amount of pirated versions of their game, they can always make a market anolyses/research and whatever else they are doing in those cases and react accordingly (for example drop price for digital versions like they are doing for Russian market), the idea of making a game version just for pirates is silly and ineffective.

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Ridhwan Hemsome
 
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Post » Wed Dec 02, 2015 6:35 am

malware cryptocurreny miners. hehehe

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Gill Mackin
 
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Post » Wed Dec 02, 2015 4:59 pm


I think it was Sam and Max that had a giant invisible spider that would constantly teleport to you and attack you if you pirated the game.

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Jonathan Montero
 
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Post » Wed Dec 02, 2015 12:08 pm

Now where is that barrel of F.E.V. i left lying around here?

Would be funny if they exited the vault as a supermutant and every settlement ingame was hostile to them. Ofcourse the D1 patch would fix that for us legal players. And if that doesnt work, we could always go the Ubisoft way about it:

http://static1.gamespot.com/uploads/original/1544/15443861/2732023-289650_screenshots_2014-11-11_00006.jpg

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JAY
 
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Post » Wed Dec 02, 2015 9:37 am

Games in Brazil are still around 100+ USD and median pay in Brazil is around 20000 USD annually. There often just isn't a choice for people there, especially since there's no GameStop-esque chain in the country. Non licensed purchase isn't something I like, but there's not really any other choice for the majority of people in Brazil, especially the lower classes (which is the majority). It is an issue that needs to be resolved, but I think that many game developers who are aware of the issue would rather the people be able to experience their game and still be able to eat than pay exorbitant 1990s Era prices.
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Bedford White
 
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Post » Wed Dec 02, 2015 3:40 am

My point was that Bethesda can not set policy for the European Union. If the EU says goods across the board are going to be the same price regardless of a countries average annual income then that's the ball Bethesda has to play with. They don't have the option to say Germany has to pay 55 Euros and Greece only has to pay 35 Euros. Bethesda is not selling the game in individual countries, it is selling it in the European Union.

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Angel Torres
 
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Post » Wed Dec 02, 2015 6:02 pm

So they uploaded them themself....?That's just stupid.

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Lynette Wilson
 
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Post » Wed Dec 02, 2015 11:32 am

This. In the US a company is required to take precautions to protect their IP/copyright or they can and will lose it. DRM is the very least of the basic steps required to show they have done this.

BTW, please do not admit to ever pirating a game or playing one because on this forum that is an insta-ban. Also do not encourage it as that is also an insta-ban.

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Nana Samboy
 
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Post » Wed Dec 02, 2015 9:39 am

How about having the game unplayable after reaching a certain point in the game? Like having the game unplayable right after entering Vault 112 in Fallout 3.
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katsomaya Sanchez
 
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Post » Wed Dec 02, 2015 7:18 am


Let me rephrase that. The people who made game dev tycoon uploaded a modified copy of the game to torrents websites that would make you lose money from pirating
Till you went bankrupt ingame and stop you from completing the game



Im not saying go DRM free but a simple Disc/CD key checker is enough. Look how ubisoft royaly screwed up the DRM in one of their settlers game. They had to be connected to the ubisoft server in order to play a single player. Alot of legit owners cracked their game as they got fed up with annyoing DRM that would stop em playing if their connection was dodgy.


My information comes from news articles & other forums nore am I encouraging others to pirate just merely hoping beth didn't go to DRM heavy
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Darlene Delk
 
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Post » Wed Dec 02, 2015 5:35 pm

Accidentally trible post. Delete please
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Bellismydesi
 
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Post » Wed Dec 02, 2015 7:37 am

Please delete.
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Amanda savory
 
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Post » Wed Dec 02, 2015 4:13 am

Some posts have been deleted that either encouraged or admitted to piracy. :nono: Don't do that!

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Annika Marziniak
 
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Post » Wed Dec 02, 2015 6:09 pm

Thx, so lets try to get back on topic, this isnt to discuss piracy of games in general, but to joke about ways to play pranks on them. So lets leave the why, who, where and when of pirating to be discused somehwere else please. :D

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Daniel Lozano
 
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Post » Wed Dec 02, 2015 12:51 pm

It's either that or half of those posting will not be seen again. Insta-bans for the win. :twirl:

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StunnaLiike FiiFii
 
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Post » Wed Dec 02, 2015 10:55 am

Sorry, I forgot just how pedantic things can get around here. I will edit my post...

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Mason Nevitt
 
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