RP Idea: Hircine's Hunting Grounds

Post » Fri May 04, 2012 7:17 am

The Daedric lord Hircine, Lycanthropy and his mysterious realm has always interested me. So why not make an RP based upon it? The thing about Hircine's Realm is that what goes on there other than 100% hunting is a mystery, so perhaps we can make up what the Lore leaves out.

Ok so any amount of people can join this unless it would make more sense to put a cap on it. The story behind it is that the dwellers of Hircine's realm if they wish it can escape the realm, with a catch. They either have to kill the competiton or survive X amount of days with the all who wish to hunt you down for sport tracking you.

You don't have to be the ones who wishes for freedom, perhaps you wish to hunt these people for sport? You can be any Werecreature you like (Or none at all if you wish).

WARNING! Your character has a high chance of death during this, if this happens you can create a new one or roleplay the same character as one of Hircine's hounds.


Werewolf: Hircine's favoured werecreature, Werewolves are feared for there speed and there legendary sharp claws.
Werewolves should look similar to this http://www.google.co.uk/imgres?q=werewolf+morrowind&start=18&num=10&um=1&hl=en&safe=off&biw=1366&bih=663&tbm=isch&tbnid=EB8QZWFIUHMwQM:&imgrefurl=http://www.gameinformer.com/blogs/members/b/masterassassin51_blog/archive/2011/08/05/my-hopes-for-skyrim.aspx&docid=Nl8WaPJNisRZvM&imgurl=http://www.gameinformer.com/resized-image.ashx/__size/610x0/__key/CommunityServer-Components-UserFiles/00-00-58-00-92-Attached%252BFiles/1300.S35Hu.jpg&w=500&h=334&ei=bdOeT_3FKMjF8gPA1oWeDw&zoom=1&iact=hc&vpx=1051&vpy=166&dur=3088&hovh=183&hovw=275&tx=225&ty=61&sig=106065438990500165343&page=2&tbnh=142&tbnw=183&ndsp=24&ved=1t:429,r:5,s:18,i:15

Werebear: The largest of the werecreatures, Werebears are feared for there strength and endurance, they have been known to sprint after prey for miles.
Werebears should look similar to this http://www.google.co.uk/imgres?q=Skyrim+werebear&um=1&hl=en&safe=off&biw=1366&bih=663&tbm=isch&tbnid=o0SxyFJLnKjdbM:&imgrefurl=http://www.dealspwn.com/bethsda-game-jam-unleashes-werewolf-skill-trees-dragon-riding-kinect-shouts-92561&docid=KI9Op-kAUCbeDM&imgurl=http://www.dealspwn.com/writer/wordpress/wp-content/uploads/2012/02/skyrim-werebear-540x208.png&w=540&h=208&ei=uNOeT5_fK4ay8gO53vz8Dg&zoom=1&iact=hc&vpx=325&vpy=180&dur=2310&hovh=139&hovw=362&tx=248&ty=71&sig=106065438990500165343&page=1&tbnh=73&tbnw=189&start=0&ndsp=18&ved=1t:429,r:1,s:0,i:67

Wereboar: The wereboar, feared for the excellent defence of there tusks, they have been known to kill other werecreatures with a single charge.
Wereboars should look similar to this http://www.google.co.uk/imgres?q=wereboar&um=1&hl=en&safe=off&biw=1366&bih=663&tbm=isch&tbnid=JZQ3LOX8Tbi7_M:&imgrefurl=http://elderscrolls.wikia.com/wiki/Wereboar&docid=K0X-cXEESnDvQM&imgurl=http://images.wikia.com/elderscrolls/images/0/0b/Wereboar.jpg&w=250&h=396&ei=6NOeT7LPO4iv8gOiuomEDw&zoom=1&iact=hc&vpx=330&vpy=121&dur=381&hovh=170&hovw=107&tx=94&ty=130&sig=106065438990500165343&page=1&tbnh=151&tbnw=95&start=0&ndsp=23&ved=1t:429,r:1,s:0,i:67

Werevulture: The weakest of the werecreatures, the werecreatures are feared for the only werecreature with the ability to fly, they often hunt in packs.
Werevultures should look similar to this (With wings) http://www.google.co.uk/imgres?q=werevulture&num=10&um=1&hl=en&safe=off&biw=1366&bih=663&tbm=isch&tbnid=tzYOOjGu0tFbcM:&imgrefurl=http://fuzzbott.deviantart.com/art/Dawn-finds-the-werevulture-141723327&docid=8-e-WXdgan9RoM&imgurl=http://www.deviantart.com/download/141723327/Dawn_finds_the_werevulture_by_Fuzzbott.jpg&w=809&h=1080&ei=JtSeT4aXNMv38QPrmtiCDw&zoom=1&iact=rc&dur=326&sig=106065438990500165343&sqi=2&page=1&tbnh=150&tbnw=120&start=0&ndsp=18&ved=1t:429,r:0,s:0,i:65&tx=15&ty=95

Werelion: The werelion, not as strong as a werebear and not as fast as a werewolf, they find a balance between the two.
Werelions should look similar to thishttp://www.google.co.uk/imgres?q=werelion&num=10&um=1&hl=en&safe=off&biw=1366&bih=663&tbm=isch&tbnid=exKTcsgFXBN9dM:&imgrefurl=http://www.rabbitvalley.com/item_3677_1221___Werelion.html&docid=sSif4e07KsnoOM&imgurl=http://www.rabbitvalley.com/pictures/werelion-2953.jpg&w=300&h=394&ei=OdSeT-TcDonR8gPYn4GVDw&zoom=1&iact=rc&dur=0&sig=106065438990500165343&sqi=2&page=1&tbnh=142&tbnw=108&start=0&ndsp=25&ved=1t:429,r:18,s:0,i:103&tx=438&ty=303

Werecrocodile: The werecrocodile, they have been known to outmatch all other werecreatures given the right conditon, but the real reason to fear them is there ability to adapt to all terrain.
Werecrocodiles should look similar to this http://www.google.co.uk/imgres?q=Werecrocodile&um=1&hl=en&safe=off&biw=1366&bih=663&tbm=isch&tbnid=cDxR9D95vV-i7M:&imgrefurl=http://forgottenrealms.wikia.com/wiki/Werecrocodile&docid=ItuO4ZFc8zzPWM&imgurl=http://images.wikia.com/forgottenrealms/images/e/e5/Werecrocodile_by_Michael_Phillippi.jpg&w=400&h=266&ei=3dSeT7ehIcSj8gO579jhDg&zoom=1&iact=hc&vpx=189&vpy=161&dur=899&hovh=183&hovw=275&tx=215&ty=75&sig=106065438990500165343&page=1&tbnh=146&tbnw=213&start=0&ndsp=19&ved=1t:429,r:0,s:0,i:65

Wereshark: The wereshark, can walk on land and sea but is faster and there supreme senses work in the sea, in human form they still have the magical ability to breathe underwater. The jaws of a wereshark outmatch any other werecreature.
Weresharks should look similar to this http://www.google.co.uk/imgres?q=wereshark&num=10&um=1&hl=en&safe=off&biw=1366&bih=663&tbm=isch&tbnid=49CzaMUPt5IjJM:&imgrefurl=http://carterscartopia.blogspot.com/2011/04/w-for-wereshark.html&docid=bGVvS87Orxtj-M&imgurl=http://1.bp.blogspot.com/-2QuyV9hnRcI/TbLyReGkM6I/AAAAAAAAAds/4vBxWRVTdF4/s1600/Wereshark_front_side.JPG&w=480&h=640&ei=_9SeT8uFPMHd8AOmnMmWDw&zoom=1&iact=hc&vpx=183&vpy=129&dur=1918&hovh=259&hovw=194&tx=79&ty=110&sig=106065438990500165343&sqi=2&page=1&tbnh=159&tbnw=120&start=0&ndsp=22&ved=1t:429,r:0,s:0,i:65

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If you wish to join please apply on this thread using this template

Name (full name as well as title if they have one):
Race (can include a daedra here):
Height (how tall are they in inches?):
Birthsign (what TES star formation were they born under?):
Appearence (what does your character look like?):
Apparel (what clothes or armour does he/she wear?):
Profession (what is their occupation and character class?):
Skills (do they have expertise in one handed weapons? be balanced):
Birthplace (where were they born?):
Curses (do they have any vampiric or therianthropic curses?):
Personality (if a therianthrope or vampire, make note on how that changed it):
Attitudes & Behaviour (do they like sweet rolls? love wine? try to act strong?):
Motive (what do they want to do in the hunting grounds?):
History (what is their background? how did they get into the hunting grounds?):
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Tyler F
 
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Post » Fri May 04, 2012 6:46 am

countme in. I've been waiting for this rp.
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josie treuberg
 
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Post » Fri May 04, 2012 5:31 pm

countme in. I've been waiting for this rp.

Due to your name I'm not surprised :biggrin: but this will need a bit more fleshing out before I make it.
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Rudy Paint fingers
 
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Post » Fri May 04, 2012 3:28 am

I'll join to this idea seems like a good one to me.
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Hearts
 
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Post » Fri May 04, 2012 3:08 am

Its not just the name. Im pro werewolf in most of my things. But i can help you out with lore and The Hunting Grounds lore too. I will add two lycanthropic characters. But thing about a daedric realm, especially one of Hircine, is that you cant expect everyone to survive. Not even the hunters.
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Stacyia
 
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Post » Fri May 04, 2012 12:20 pm

You might want to add to the OP that if you join, chances are you wont make it out alive.
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Darlene Delk
 
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Post » Fri May 04, 2012 2:46 pm

Sounds interesting. Remember to check the ES book, Lord of Souls, as it has a whole scene depicted in Hircine's Hunting Grounds.
If not that, at least have a look into the Morrowind Expansion: Bloodmoon. The quest can shape at least a modest view of what it's like.

I'd be tempted to join with a wereshark or a werebear, if you ever get this thing rolling. It looks promising, if done in the right manner.
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Alessandra Botham
 
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Post » Fri May 04, 2012 6:44 am

Count me in. Wereboar or werevulture for me.
Glad to be back with you, Werewolf and Vampire. Greyblood doesnt seem to doing so well anymore.
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Mark Hepworth
 
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Post » Fri May 04, 2012 2:49 pm

I did this twice in the past. Another guy also took up the idea about a year ago. Good luck with it if you decide to do it again.
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liz barnes
 
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Post » Fri May 04, 2012 2:30 am

I'd love to participate.
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Ron
 
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Post » Fri May 04, 2012 2:23 pm

I am not sure how this works, but it interests me because I like Hircine and his werecreatures, werebears are my favorite.
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Lady Shocka
 
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Post » Fri May 04, 2012 5:46 am

Somebody would probably have to play Hircine or I could make him an NPC character. Possibly the legendary WereDaedroth could be on the loose?


(Edited the post with possible Werecreatures be back after school)
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Flash
 
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Post » Fri May 04, 2012 4:12 am

First we need to know how the mortals arrived in his Hunting Grounds in the first place. Something along the lines of "Predators". Maybe our characters can explain how they got there and why? We know that his realm has mazes(seen in Bloodmoon) that can potentially lead to a larger geography(seen in Infernal City). I don't think weresharks should even be added. Maybe werecrocodiles since we know there are rivers and tributaries in his realm. And they are red. It could be blood or just the reflection of the sun, which is also crimson.

Honestly, I think we should just keep wereboars, werebears, werewolves and werevultures(confirmed to exist). The others shouldn't even be added. But then again, it's all up to the OP. Although we all need to add characters that we can potentially kill off, so no characters from other RPs are returning, unless of course you wish to kill them. Or in my case, they already died.
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Kara Payne
 
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Post » Fri May 04, 2012 3:22 am

Would you like me to pull some of the old threads up?
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CSar L
 
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Post » Fri May 04, 2012 5:44 am

Would you like me to pull some of the old threads up?
I remember that one. It's like five or six pages down, I think. I remember posting on it not too long ago.
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Chloe Mayo
 
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Post » Fri May 04, 2012 5:35 am

Count me in. i'll post character details tommorrow/in 8 or so hours, when i'm not sleep deprived. is almost midnight ZZZZzzzz
i
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Nany Smith
 
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Post » Fri May 04, 2012 11:20 am

I think it'd be non-canon if the realm didn't include weresharks, Werewolf&Vampire. Barring the difficulties with it, it's still of Hircine's brood.
And if were to cut all the unconfirmed lycanthropy- then you would need to cut werebears, werecrocodiles (Mere-Glim disproves it), werevultures..
Honestly we should be thinking about adding more lycanthrope breeds, if anything. For the other continents that Hircine could eclispe with his influence.

An akaviri kappa or hyosube esque therianthrope comes to mind. Another could be a jormungar (snow worm) therianthrope from the reaches of atmora.
A pyandonean quetzalcoatl (feathered serpent) like therianthrope, a yokudan garuda (corruption of Tava? an eagle?) therianthrope or even more possibilities.

For I imagine the Hunting Grounds ecosystem should be filled with therianthropes and have the odd great hunting beast here or there to claim the edges.
It's a daedric land full of curses, not a safari playground where werewolves play catch the field mouse with a couple of exotic beasts and mortals.

Also: thoughts should be pertained to Hircine's worshippers. Could Hircine's realm include hagravens? vampires? or other daedra? how about herne?
And if so, couldn't the player choose to make one of these for a character's race? to aid the adventuring party once they have actually reached the realm?
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Taylor Thompson
 
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Post » Fri May 04, 2012 6:55 am

I could use a few GM's for this. Oh and weresharks have the ability to breathe on land, they should look something like this http://www.google.co.uk/imgres?q=wereshark&hl=en&safe=off&biw=1366&bih=663&gbv=2&tbm=isch&tbnid=49CzaMUPt5IjJM:&imgrefurl=http://carterscartopia.blogspot.com/2011/04/w-for-wereshark.html&docid=bGVvS87Orxtj-M&imgurl=http://1.bp.blogspot.com/-2QuyV9hnRcI/TbLyReGkM6I/AAAAAAAAAds/4vBxWRVTdF4/s1600/Wereshark_front_side.JPG&w=480&h=640&ei=86eeT9L1CMia8QOZ1OzaDg&zoom=1&iact=hc&vpx=183&vpy=129&dur=3349&hovh=259&hovw=194&tx=89&ty=115&sig=106065438990500165343&page=1&tbnh=159&tbnw=120&start=0&ndsp=22&ved=1t:429,r:0,s:0,i:67
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brenden casey
 
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Post » Fri May 04, 2012 12:20 pm

Possibly you are either a werecreature that has died (Describe this in application) or has been brought to Hircine's realm for sport and has survived.
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[ becca ]
 
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Post » Fri May 04, 2012 3:04 am

I think we should leave weresharks and vultures in, but make them a rare occurrence. Werewolves are Hircine's favorite, and they are the most common type of lycanthrope.

Adding more non-canon types of lycans? No.
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ShOrty
 
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Post » Fri May 04, 2012 6:25 am

Also, a lore question: Are the lycanthropes that inhabit the hunting grounds in their bestial form full time? Or do they have the option to revert to their human form every now and then?
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Breautiful
 
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Post » Fri May 04, 2012 11:19 am

By day they are in there human form and by night they are in the Wereform
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Josephine Gowing
 
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Post » Fri May 04, 2012 4:34 pm

By day they are in there human form and by night they are in the Wereform
Sounds good to me.
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Averielle Garcia
 
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Post » Fri May 04, 2012 2:58 pm

Does anybody think they could do a better job in actually making the thread? And does anybody think Hircine should use one of his aspects to hunt?
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Kevin S
 
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Post » Fri May 04, 2012 3:52 pm

I think it'd be non-canon if the realm didn't include weresharks, Werewolf&Vampire. Barring the difficulties with it, it's still of Hircine's brood.
And if were to cut all the unconfirmed lycanthropy- then you would need to cut werebears, werecrocodiles (Mere-Glim disproves it), werevultures..
Honestly we should be thinking about adding more lycanthrope breeds, if anything. For the other continents that Hircine could eclispe with his influence.

An akaviri kappa or hyosube esque therianthrope comes to mind. Another could be a jormungar (snow worm) therianthrope from the reaches of atmora.
A pyandonean quetzalcoatl (feathered serpent) like therianthrope, a yokudan garuda (corruption of Tava? an eagle?) therianthrope or even more possibilities.

For I imagine the Hunting Grounds ecosystem should be filled with therianthropes and have the odd great hunting beast here or there to claim the edges.
It's a daedric land full of curses, not a safari playground where werewolves play catch the field mouse with a couple of exotic beasts and mortals.

Also: thoughts should be pertained to Hircine's worshippers. Could Hircine's realm include hagravens? vampires? or other daedra? how about herne?
And if so, couldn't the player choose to make one of these for a character's race? to aid the adventuring party once they have actually reached the realm?
Uh, werebears are confirmed to exist. I could mention the werebear in the DLC video, but since it's not in the game, it could be speculation. But in the official novel, werebears are shown hunting in Hircine's Realm. Werevultures exist, since they are mentioned to be a plague in Valenwood at the end of the ingame book named "Lycanthropic Legends of Skyrim."

We shouldn't go too far with all of the different therianthriopes. Just the ones mentioned and at least confirmed to exist, would be nice. Though we can add weresharks if we truly need it. It's not all that far-fetched, considering Hircine created a weredaedroth to fight against Hircine's pet bird in a competition.

As for worshipers, we can add Herne in. If I recall, we had them in Battlespire. I don't see what purpose Hagravens or the Witches of Glenmoril would serve in his realm, other than send souls to the Hunting Grounds by making sacrifices(Bloodmoon). But his followers will most likely be werewolves that either went to his realm or died in his service in Nirn, or common hunters wishing to be granted the glories of Hircine. Either ancient artifacts like the Savior's Hide or the Spear of Bitter Mercy or amulets as well.

Also, a lore question: Are the lycanthropes that inhabit the hunting grounds in their bestial form full time? Or do they have the option to revert to their human form every now and then?
I would assume werewolves sleep during the day, considering Hircine once said his hounds slept during the day in Bloodmoon. And at night, they transform into werewolves. Sort of reflecting his realm, in a way. Though that was strictly due to the Bloodmoon ritual, and werewolf powers were put on blast. But then I read Infernal City, and one of the Nords riding the bears was actually a werebear. He transformed during the day at will to try and kill one of the main protagonists. So yeah, we can conclude that Lycanthropes can shift to human form every now and then.

Possibly you are either a werecreature that has died (Describe this in application) or has been brought to Hircine's realm for sport and has survived.

Yeah, just because one is a werecreature, doesn't mean they can't be hunted either :P. We've seen wereboars be hunted at the command of Hircine, and even a werewolf in his quest in Skyrim. I think it all depends on being in his good favor, and knowing how to turn the tables every now and then. And like Mankar's Paradise, we can assume that not every Lycanthrope in his realm dies forever. It's the Prince's Realm, and his rules, so he can have them killed and brought back to hunt eternally with him as some werewolves believe. But who knows?
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OJY
 
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