Now that I've played the game a while, I've heard everything that everybody has to say. I have effectively used up all of the voice acting; there is no more to enjoy. This isn't a problem with the amount or quality of the voicing, this is a problem with how it is dispensed.
As an avid metalworker, I make trips from my home to the local forge at War MaidensTM. As many of you know, there are several small children who play just outside the smith's shop. One of them (most likely the leader, or "alpha child") Spouts the same line several times during the course of my ~20m stroll to the forge. It goes a little like this:
"I help my mom work in the market; It's hard work but it's usually fun!"
This, and many other scenarios like this have made the voicing stale for me. I find myself giving NPCs a wide berth so as not to initiate the same old lines I've heard over and over. It reminds me more and more that it's just an actor reading off a script. Jon Battle-Born isn't speaking to me because he's upset with others' preoccupation with death, he's speaking to me because a voice actor read that line off a script and the game is telling him to say that when I walk by. This is magnified when NPCs repeat their lines, as they will often do whilst I'm sharpening my blade or forging some armour. The only NPC who I found fully realistic and enjoyable to be around was the late Eorlund Gray-Mane, and he has since mysteriously passed away.
Another thing is behaviour. If you were walking down the street and someone abruptly ended their conversation to turn around and make eye contact with you, would you see that person as normal? What if they told you their life's story? The townsfolk of Skyrim clearly sit very high on the autistic spectrum because they don't have any understanding of how to properly behave in a social setting. They're like your weird classmate who's constantly talking about his bug collection, oblivious to the lack of [censored] being given.
In summary Bethesda, you have taken great writing and vocal talent, and squandered it. When you made NPCs spout their lines every time I walk by, you wrote a cheque you couldn't cash. I'm only three days into this game and the voice acting is already dreadfully annoying. Please make it so most NPCs will only tell their story once prompted, and if unprompted have them tell it only once. I've lived in Whiterun for three in-game months and the captain of the guard still feels like he has to tell me who he is.
DISCUSS