An Idea I Simply Must Share

Post » Fri Aug 31, 2012 2:21 pm

I hope that Bethesda will perhaps see this post. I would like an honest opinion and feedback on this Idea.

My Idea is for a new elder scrolls sub game entitled 'The Elder Scrolls: 1900 AD" AD meaning after dragons.

Story Idea: The main quest takes place in Elsweyr, where a civil war type conflict is shaking Tamriel by it hinges and a number of aliences are being formed. Altmer and Dunmer, Argonian and Khijat, the Nords and the Empire. What race the player chooses, to an extent, effects the fashion in which the story will progress and offers multiple paths and replayability.

Modern Additions: The Spark Cannon; A small devise that resembles that of a flintlock pistol, a mixture of metal and magic that creates a charge of energy and throws it from it's barrel at great speeds to stun and damage an enemy.
Electric Charriots; Resemble that of a horse drawn carrige but withought the horses. It is powered by the same magical energy used in the Spark Cannon.

Sub Plot Ideas: A liquor prohibition; This sub quest would allow the player to travel to small locations in other countrys such as Black marsh, and the open seas attempting to smuggle liquor all over Tamriel whilst avoiding hazards such as Warships and bounty hunters.
Stranded; The possibility of being stranded on a barren island surrounded by sea and having to use basic survival skills (building shelters, fires ect) to stay alive


Please leave honest and sincear feedback and I really hope bethesda sees this! It would mean the world to know what they think!
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Keeley Stevens
 
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Post » Fri Aug 31, 2012 5:47 pm

NO guns

My Idea is for a new elder scrolls sub game entitled 'The Elder Scrolls: 1900 AD" AD meaning after dragons.

That simply not how their time system works


http://www.gamesas.com/topic/1399965-official-beyond-skyrim-tes-vi-11/
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KU Fint
 
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Post » Fri Aug 31, 2012 10:48 pm

1. Eras in Elder Scrolls history are mostly denoted by the reign of a given Imperial dynasty in Cyrodiil.
2. There are a few fantasy worlds where technology is actually shown to advance. The Elder Scrolls is not one of them. (The only two I can think of are Guild Wars and Fable)
3. Each game in the main series is named after a place, not the time period.
4. You seem to know nothing about the political climate of Tamriel.
5. Your main quest seems convoluted and nonsensical. Also, it doesn't involve nearly enough gods to be an Elder Scrolls Main Quest.
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Jennifer Munroe
 
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Post » Fri Aug 31, 2012 10:21 am

Okay, you do know that because the real world had a technological revolution, doesn't mean Tamriel needs it too.

Besides, what use is there for technology in this world? We do have some things akin to technology, but it's developed using tones and magic and belief with a pinch of light. I.E., we have internet, space travel, airships, etc. in TES already.

Learn moar culture before trying to make claims. If prohibition happened anywhere, it'd be Cyrod, not Argonia.

Well, we could have guns (along with Thu'umicators and 16th dimensional math) by the end of the 5th Era (which is canon; see KIMMUNE).
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JERMAINE VIDAURRI
 
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Post » Fri Aug 31, 2012 5:43 pm

No guns, please.
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i grind hard
 
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