The rules:
1. You must have eight "Vanilla" game characters. No more. No less.
2. Follower charcaters much not be essential. No giving Bumble a minigun and watching her mow down everything because she can't die.
3. You must go by the game's layout: two Good, two Evil, two Neutral, and two Karma-Irrelevant.
4. If your followers are non-canonical, you need to say what weapons they use, both up-close and at a distance. As is normal, their projectile weapon of choice has infinite ammo, and their weapons never wear out.
My octet:
Good: Fawkes. What can I say, I like the big green guy.
Good: Brick. To recruit her, complete "Reilly's Rangers" and pay her 1000 caps (500 if you saved all three Rangers). Her weapons are Eugene and a Ripper. Unlike Cross, she'll continue to follow you if you slip to Neutral, but not if you're actually evil.
Neutral: Sydney. To recruit her, complete "Stealing Independence" and pay her 1000 caps. If you give her any kind of booze, she will always be seen drinking it (like Jericho's chain-smoking). Carries her 10mm SMG and a set of spiked knuckles.
Neutral: Rococo Rockfowl. To recruit him, become a friend of the Outcasts by delivering tech to them. Will leave you if your karma rises to Good or slips to Evil. Carries a Plasma rifle and a Power fist.
Evil: Jericho. He's a good, reliable follower who can be recruited early.
Evil: Clover. Her cool factor is high to eliminate her.
K-I: Charon. I have to admit, the ghoulie has grown on me.
K-I: Sgt. RL-3. Same ol' Sarge, but he won't desert you if you get too nice or too naughty.
Reasons for Eliminated characters:
Cross: Annoying dialogue, lousy projectile weapon.
Butch: Do you have to ask?
Dogmeat: He just keeps dying on me