Ideal magic system

Post » Fri Jul 01, 2011 4:21 pm

I would really love it if we actually learned magic and the mages guild would actually hold some type of importance. By this I mean you actually take classes and learn spells and stuff by watching a mentor. You could also read books to learn spells and find out about special spells maybe asking you to do certain things. It would make magic much more organic instead of simply buying spells however that even works. Dont get me wrong i wouldnt mind being able to buy some spells either but if im a mage i would like to learn.

Then comes another idea and that is learning from the environment. As you slowly level up your character should be able to take cues from his/her sorrounding. Lets say you spend a great deal of time in the forest after a while your character should connect with the energies and learn things such as vine attacks, healing effects from plant generation, etc. Being by an ocean could help you to channel water attacks, water shields, and soothing magics.

What is your idea system and if you like my idea feel free to flesh it out, i.e. what environmental effects yur mage could learn based on sourounding and how the whole learning system could work.

Try to come up with somewhat large and slightly fleashed out ideas if possible
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Kelvin Diaz
 
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Post » Fri Jul 01, 2011 5:06 am

I'm not sure. I like the look of the current system, but the loss of Spellmaking makes it a lot less appealing. The old system had less impressive effects, but I could play with it more and customize. My ideal system would be the current effects and spellmaking, but barring that, I'd take spellmaking over effects.


Oh. And I voted "my own system" even though technically all I want is the current system but with the addition of Spellmaking.
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Yama Pi
 
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Post » Fri Jul 01, 2011 5:38 am

I'm not sure. I like the look of the current system, but the loss of Spellmaking makes it a lot less appealing. The old system had less impressive effects, but I could play with it more and customize. My ideal system would be the current effects and spellmaking, but barring that, I'd take spellmaking over effects.


Yes the current system does look fine to me, i just wish it had alittle more to actually aquiring magic. It just seems so bland.
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Georgine Lee
 
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