Irritating Swarm* - summons a cloud of bees that prevents spell casting inside of a 30 foot radius, including the caster himself
Protections from Frost/Shock/Fire/Magic 20-40-60-80%* - these also make it harder to cast spells of the appropriate element
Slow Time to 95% - 90 - 80 - 65 - 45
Portals* - manipulate the properties of space itself
Telekinetic Strikes* - lift and throw objects up to 6 - 12 - 20 - 32 - 45 - 60 Mass units and throw them at a target for physics based damage
Magedark* snuffs out the nearest light source
Army of Air* - creates six warriors out of thin air that to 0% damage at Adept levels, 10 at expert and 20% at master. The warriors level with the player, so six at 20% is like having a really awesome summonling.
Ghostly Prison* - summons a cage around the target, eliminating their melee abilities
was wondering if you guys had any other ideas for Alteration spells.