Ideas for Dog Tag Rewards

Post » Mon May 14, 2012 5:55 am

the 3 dog tag collect radar is fantastic and I think should return. As well as the radar jammer at a 5 tag streak. The Gunship is ok in my opinion to come back. The Max Nanosuit MUST be beefed, it's way too under powered. The Nanosuit jammer which you call in to a point is a good kill streak for objective games, but almost useless in TIA. The Gamma Burst can stay as long as it doesn't create lag.



But what else would be some good streak ideas? I'm going to list off a few of mine and the rest of you chime in with your ideas.


I'm going to say a EMP would be a massive killstreak, disarm enemy nanosuits temporarily, I think this would be really cool in IA. It would provide almost like a "Hero" mode for a short amount of time. With one player having suit energy he can target his enemies and it almost becomes like single player but with real players playing against you instead of a computer AI.

What do you all think would make for some new good rewards?
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Stat Wrecker
 
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Post » Mon May 14, 2012 7:04 am

The EMP idea is a good one. It would instantly cause your team to go on a run and gun killing frenzy. Kinda like yelling chaaaarge when enabled. The enemy team would still need to be able to run though. Otherwise, I think it would be too overpowered.

Another one that would be fun would be getting a ceph superweapon for a short period of time.
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Zach Hunter
 
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Post » Mon May 14, 2012 1:25 am

Yes! I agree even with no nanosuit energy the MP guys should still be able to at least lightly jog! We know that once inside the suit you become a dead man walking, the Cell soldiers and Marines weren't as dead inside as Alcatraz is.
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Nadia Nad
 
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Post » Mon May 14, 2012 2:06 am

+1 for this, i made a similar suggestion in another thread for UHF or ULF to knock out nano suits.
there was also mention of grenades.
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Strawberry
 
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Post » Mon May 14, 2012 2:52 am

Why can't anyone chooses his own personal set of rewards for each game, like the set of weapons and nanosuit modules? Think about it Crytek!
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Chris Duncan
 
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