Ideas for future DLC

Post » Thu May 03, 2012 10:42 pm

What are some ideas you've had for things you think should be Fallout DLC.
Ive always thought a Zoo DLC would be really interesting, I don't know how the animals would still be alive after 250 years, (Maybe some crazed Cryo-happy scientist doing experiments in an old zoo and you find out his secret, so you get weapons made form animals and cryoweapons) but fighting your way through mutated lions and tigers to rescue some survivors would be real cool.
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Averielle Garcia
 
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Post » Thu May 03, 2012 10:39 pm

Welcome to the Forum.

Maybe we should wait till Fallout 4 comes out before we come up with DLC ideas for it.
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Devils Cheek
 
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Post » Thu May 03, 2012 10:36 pm

For future Fallout suggestions http://www.gamesas.com/topic/1336373-fallout-4-speculations-suggestions-and-ideas-48/
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Bethany Short
 
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Post » Thu May 03, 2012 6:12 pm

Fallout 4 isn't even confirmed yet and you want to discuss DLC's?
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kristy dunn
 
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Post » Thu May 03, 2012 10:59 pm

Uhm... I'll allow it. :shrug:

This does belong in Fallout Series Discussion, though, so I'll move it there.

I can see some possible potential for discussing DLC in Fallout 4 insofar as some ideas might possibly be more appropriate for DLC than a full-scale plotline (ie, GoldfishGOAT's Zoo idea.) If you don't want to participate that's fine, but it would be more polite to stay out of the topic in that case (hint, hint...)
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Mel E
 
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Post » Thu May 03, 2012 9:53 pm

Here's an idea you go to Fort Knox and try to find the gold hidden there but you have to make your way though pre-war guard robots and crazy cultists that were orginally the soldiers guarding the fort. The cultists have artillary and heavy armor. Most of the heavy armor is broken and so only the turrets work. The cultists also have power armor unique to them.
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Amysaurusrex
 
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Post » Fri May 04, 2012 5:16 am

Here's an idea you go to Fort Knox and try to find the gold hidden there but you have to make your way though pre-war guard robots and crazy cultists that were orginally the soldiers guarding the fort. The cultists have artillary and heavy armor. Most of the heavy armor is broken and so only the turrets work. The cultists also have power armor unique to them.

Is gold still valuable enough though?
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Riky Carrasco
 
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Post » Fri May 04, 2012 4:28 am

Here's an idea you go to Fort Knox....
The same place that's across the ocean on another country?
I hate this idea that ever game that comes out has to have DLC especially when it's not even confirmed... :confused:

OT: I can't think of anything since 1) I don't know where the main game is based. 2) I don't know if there is a back story to my character. And 3) I don't have an original idea just now.....
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Stephanie Kemp
 
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Post » Thu May 03, 2012 11:43 pm

The same place that's across the ocean on another country?

What? It's in Kentucky or something.

And while you may hate that DLC exist it doesn't change the fact that they do and that almost all games have them.
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NAkeshIa BENNETT
 
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Post » Thu May 03, 2012 8:29 pm

Is gold still valuable enough though?
It's shiny, thus its valuable.
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[Bounty][Ben]
 
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Post » Fri May 04, 2012 8:42 am

It's shiny, thus its valuable.

If we're playing a crow in the DLC then sure.
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Lakyn Ellery
 
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Post » Thu May 03, 2012 7:09 pm

If we're playing a crow in the DLC then sure.
I don't know if you're making a joke, so I won't say anything...
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Auguste Bartholdi
 
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Post » Thu May 03, 2012 9:10 pm

I don't know if you're making a joke, so I won't say anything...

Don't worry, it was a joke :)
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maria Dwyer
 
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Post » Fri May 04, 2012 5:46 am

No DLC's damnit, expansions or nothing.
Cause small sideadventures with barely enough muscles on the bone to be able to stand up on their own is crap.
I want lots of characters, lots of dialogue, tons of choices, and that can't be done with a small DLC.
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Craig Martin
 
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Post » Thu May 03, 2012 10:51 pm

What? It's in Kentucky or something.

And while you may hate that DLC exist it doesn't change the fact that they do and that almost all games have them.
That is my bad, I thought it was in England :lol:

Who said I hated the existance of DLC? Stop that :slap:
I merely dislike the fact DLC is being planned/thought about before the game is even on a store shelf. It is just another way to svck your money up, games that haven't even been out for half or even a quarter of the year have DLC popping out monthly.
Though Fallouts are rather different they should just do these in the actually game instead of harbouring to the ADD child with a spinning chair, then again why not milk them :rolleyes:
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gemma king
 
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Post » Fri May 04, 2012 1:50 am

That is my bad, I thought it was in England :lol:

Who said I hated the existance of DLC? Stop that :slap:
I merely dislike the fact DLC is being planned/thought about before the game is even on a store shelf.

It sounded like you did. Sorry about that.

And while I agree with you to some extent, this is not the place for a discussion about DLCs be or not to be.


I can see some possible potential for discussing DLC in Fallout 4 insofar as some ideas might possibly be more appropriate for DLC than a full-scale plotline (ie, GoldfishGOAT's Zoo idea.) If you don't want to participate that's fine, but it would be more polite to stay out of the topic in that case (hint, hint...)
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Krystal Wilson
 
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Post » Fri May 04, 2012 12:10 am

How about a treasure hunt?

You hear in a bar/ over pip boy about humanity biggest treaser off all times.

Many groups gather together to get it.

Before you venture off you get requests from 3-6 different groups that you can join.

After talking to them and hearing there motives and who they are and what special skills they have you chose who to join.

After you chosen a group you venture of far to the north to Canada(at this time part of the us empire) or stay in the US area. first part wold be some woods. getting more food or searching old building/installation for more clues to your goal you encounter one of the other groups and depending how it is you fight, talk, switch sides or alliance with theme. You convince the others murder who is against the fuse n.

Next stop some Canadian/US post war city, some friendly hub you do some quest deal with a other group search for more clues, talk get some fluff to hear, maybe you play some sort of death ice football with the head of a furry death claw and you move one.

Next halt, some where near the actual goal, again exploring stuff dealing with the other group more fluff the ppl you have in your group have problems with each other or not, you deal with it.

Actual goal of this expedition: lots of old traps, enemy’s like: crazy cultists the other groups, death claws, Canadian resistance ghouls, robots.....

After you found the " TRESUR " is every one showing his true motive, decide if to kill every one or side with the others and cross theme again.
Decide what to do with the treasure or not to do.

The treasure is the storage for knowledge of pre war times every thing that was invented written is stored in containers for a time after tomorrow. Blueprints, history, medicine, art.
That’s why some of the group members could freak out, instead of gold or caps and boobs they get books other want to keep all for them self or burn it. Or make something boring and make gold and weapons out of it instead of books because its to intellectual to look at knowledge as treasure.
With 3-6 different groups and like only 3 are showing depending with who you side there is even a huge replay value in this dlc.
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Genevieve
 
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Post » Fri May 04, 2012 1:21 am

No DLC's damnit, expansions or nothing.
Cause small sideadventures with barely enough muscles on the bone to be able to stand up on their own is crap.
I want lots of characters, lots of dialogue, tons of choices, and that can't be done with a small DLC.

Okay let me add to this idea then


You get a job on an expedition to make contact and get trade agreements for settlements the Ohio River your trip goes as planned until you get near Louisville. A freak Storm makes your boat ground on the shore of Kentucky. Your group is attacked by cultists called the Pattons. You eventually make your way towards the settlement of Loui in the ruins of Louisville. In order to gain the people of Loui trust you have to track down the Cultists. It takes you all over Kentucky but not everything is black and white here. Are the Pattons as savage as their made out to be? What Dark secerts are hidden in Mammoth cave? Hoosiers from Indiana are trying to invade to you help them or stop them in their tracks.

Here's what awaits you at Fort knox, pre-war guard robots and crazy cultists that were orginally the soldiers guarding the fort. The cultists have artillary and heavy armor. Most of the heavy armor is broken and so only the turrets work. The cultists also have power armor unique to them.
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lilmissparty
 
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Post » Fri May 04, 2012 1:45 am

Meh. More Legion content.
Even if they're not in the base game: We need more Legion.
Especially civilized Legion life.
Even if the DLC is just a detective story set in a civilized Legion city.

New random factions bla bla bla.
I'm all for getting more lore but I'd trade every DLC content planned for more Legion content.
Cause they got completely shafted in New Vegas and deserves more content to show off their less brutal side.

But new factions?
Yeah, sure, I love the White Legs even though we can't join them, but they were a faction that just popped out of nowhere.
So I'd rather have DLC's and/or expansions focus on fleshing out lore that didn't get enough attention than getting more lore that doesn't get enough attention.
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Sabrina Schwarz
 
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Post » Thu May 03, 2012 9:55 pm

Actually, I disagree with more Legion anything. Ulysses's logic was pretty undeniable. After the second battle of Hoover Dam, regardless of who wins, both the NCR and Legion will come to an inevitable collapse. If anything, I might go with a DLC focused on their collapse.
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kristy dunn
 
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Post » Fri May 04, 2012 5:42 am

Actually, I disagree with more Legion anything. Ulysses's logic was pretty undeniable. After the second battle of Hoover Dam, regardless of who wins, both the NCR and Legion will come to an inevitable collapse. If anything, I might go with a DLC focused on their collapse.
Ulysses was full of [censored] and I, through the Legion dialogue, had to correct him multiple times.
Did he even truly serve in the Legion? Cause from the dialogue he seemed like a whiny brat that ignored what Caesar's goals were about.
The only way that his prediction would come through is if Lanius would win the battle and Caesar dies.

Cause Legion is about change.
Caesar wants to create the synthesis and change the Legion, which Ulysses seems to be clueless about.
If Legion lose and Lanius survives then he will return home to strengthen the lands, in turn, he will have to change and become a leader of a nation instead of a leader of the military as he takes on new responsibilities.
And if both die we still have Vulpes and Lucius and probably other very highly ranked and important members back in Legion lands or their capital, Flagstaff.
But with Lanius in head of the Legion and Caesar dying means that if they win the battle then nothing is gonna change, they're still gonna continue their brutal conquest and when there's nothing more to conquer they kill each other.

So Ulysses?
He is a complete and total lunatic, he is a whiny selfish brat that doesn't care about anyone but himself and his own goals
That you actually listen to him is ridiculous. I could half agree what he said about NCR but still, their future ain't written in stone either, his and mine prediction could be wrong, or they could be right, just not 100% right, more like 30% right.

Just cause he has a monotone voice and acts all cool like with his duster doesn't mean that he is wise, it doesn't mean he knows the future.
It's like with Marcus, he said a few lines and all of the sudden he is the grand wizard of knowing tomorrow.
Pfft, please, Marcus and Ulysses are both just speculating, neither are 100% true in their beliefs.
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Cash n Class
 
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Post » Fri May 04, 2012 5:51 am

I'm all for getting more lore but I'd trade every DLC content planned for more Legion content.

Agreed. Would love to see more of the Legion. I know Bethesda said they won't go back in time but something set around the time and area when Legion started to get powerful would be awesome IMO.
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Richus Dude
 
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Post » Thu May 03, 2012 8:58 pm

Agreed. Would love to see more of the Legion. I know Bethesda said they won't go back in time but something set around the time and area when Legion started to get powerful would be awesome IMO.
I wouldn't want to see that or be a part of it (Legion becoming Legion in the past) since Caesar and a few other Legionnaires tell me the story of what happened, wouldn't want me screwing that up by pissing them off for stealing a pencil.
I agree though, more Legion! Maybe in the West, obvious Caesar would be abesent but they'd be there somehow.
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Stacey Mason
 
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Post » Fri May 04, 2012 8:09 am

Well since we won't be moving backward they'll of course have to decide what ending for Legion was canon at least, maybe not spoil if NCR, House or Independent won, but they have to canonize whether Caesar died, whether Lanius lived and wen't back or if both died and either Lucius, Vulpes or someone else took over as the new Caesar.

And them in the past would be interesting to see, but it's already been explained to us by Caesar and other legionnaires.
Besides, if Legion are gonna make another appearance I wanna see the lighter side of their moral shade of gray.
And the beginning was anything but a light shade of gray.
I mean, the 2nd tribe got completely and utterly wiped out. Men, women, old people and kids, all slaughtered just to prove a point to the next tribe of what Edward could do.
So the beginning would help flesh out their backstory lore, but would hardly give Legion any lighter shade of gray.

And I really want to see the softer side of Legion, the side that isn't just temporary war camps.
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NAkeshIa BENNETT
 
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Post » Thu May 03, 2012 11:36 pm

Well since we won't be moving backward they'll of course have to decide what ending for Legion was canon at least, maybe not spoil if NCR, House or Independent won, but they have to canonize whether Caesar died, whether Lanius lived and wen't back or if both died and either Lucius, Vulpes or someone else took over as the new Caesar.

And them in the past would be interesting to see, but it's already been explained to us by Caesar and other legionnaires.
Besides, if Legion are gonna make another appearance I wanna see the lighter side of their moral shade of gray.
And the beginning was anything but a light shade of gray.
I mean, the 2nd tribe got completely and utterly wiped out. Men, women, old people and kids, all slaughtered just to prove a point to the next tribe of what Edward could do.
So the beginning would help flesh out their backstory lore, but would hardly give Legion any lighter shade of gray.

And I really want to see the softer side of Legion, the side that isn't just temporary war camps.

I always though Lucius taking over would be interesting.

He could be a leader who isn't as very charismatic or influential and under him the Legion ould divide.

And I hope if they give us Caesar's Legion in the next game they announce the canon ending for New Vegas.
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Nick Tyler
 
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