Ideas for non combat challenges

Post » Thu Nov 27, 2014 12:27 pm

I'm bored with combat, it's all just button mashing. I want some ideas for non combat challenges. I've a bunch of hidden doors to find and that's something. Then there are the puzzle doors in the standard game but I want more. I liked the old Zork games where you had to find items and figure out some imaginative use for them to get by a barrier. But the creation kit allows for little environmental manipulation or asking the right npc the right question (no text parser). I saw one video where you had to pull a lever to drain a tower full of water to get to a underwater door. That was cool especially if it reset itself if you didn't get back to the tower quickly enough. Some ideas?

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kirsty joanne hines
 
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Joined: Fri Aug 18, 2006 10:06 am

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