Ideas for update *developers please read*

Post » Sat Feb 13, 2016 8:09 pm

I have a few update ideas that you would consider.


Idea 1)

Why is there no more buildings to build after 100 population? I think a great idea is to create the game function that new resources, tools, or actions. Bringing in purpose for new room types and variety.


Idea 2)

Maybe you can design an update that allows you to purchase with caps more buildable earth other than thhhe straight down variety. Buing more space would then require higher populations, more resources for different things such as maybe a fire station type room, something that sends dwellers throughout the vault souly to extinguish or vanquish any incident within the vault.


And to make the above idea one step further, create new styles or variety of incidences opening up to more emergency style rooms. Even a military outpost souly for defence against raiders and deathclaws.


Idea 3)

Raise the level cap on dwellers, and SPECIAL cap. Further advancements would require stronger dwellers to properly defend and survive.



*all 3 ideas run together you see? It can be done and would make this beautiful game so much better.*


Hope to read some ideas from players and developers
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Mylizards Dot com
 
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Post » Sat Feb 13, 2016 6:25 pm

A way to backup your save and the bug fix would be nice...

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Etta Hargrave
 
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Post » Sat Feb 13, 2016 11:28 am

I just noticed that rooms are ridiculously detailed, I haven't even paid attention and often I'm zoomed out so that it doesn't matter. How about option to reduce that meaningless eye candy so that game would be playable without constant crashing on devices with less than 1gig of RAM?

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Bellismydesi
 
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