I'm trying to weigh some options here,
on one hand, i like a challenge, on the other, i don't like fighting bullet sponges. I think there's a limit to how much damage something should be able to take, especially with explosives.
Any thoughts on fixing this without going through each individual record?
And even if i do have to go through each record, should i be focusing on the actual health, or is there something else that controls it?
Also wondering how to change leveled creatures health as well. I'm just wondering how alot of these are getting calculated. most of the vanilla leveled creatures don't seem to be basing it off of anything but a tiered system, where player reaches X level, then creatures change. and they seem to use a percentage for health.