IGN article on PS3 performance 75% of featured poll are suff

Post » Thu Dec 08, 2011 10:39 pm

http://m.uk.ign.com/articles/1213194

Some damning results. Out of all the people that voted, 75% are having frame rate issues.
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Spooky Angel
 
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Post » Thu Dec 08, 2011 9:34 pm

You know how to fix this? If you're a PS3 owner then simply don't buy the next Bethesda game. Money lost says a hell of a lot more to a developer than forum complaints.
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Nomee
 
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Post » Thu Dec 08, 2011 10:38 pm

I'm just simply showing the results, you are right however.
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neen
 
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Post » Fri Dec 09, 2011 6:24 am

Runs just fine on mine. It does get laggy if I play more than 4 hours, but a simple restart fixes it. Got to get up and go to the bathroom at some point.
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Charles Weber
 
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Post » Fri Dec 09, 2011 10:14 am

The most vocal are always the people not playing Skyrim right now :)
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Matt Terry
 
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Post » Thu Dec 08, 2011 11:08 pm

Runs just fine on mine. It does get laggy if I play more than 4 hours, but a simple restart fixes it. Got to get up and go to the bathroom at some point.


Same for me.

I was getting super frustrated when the game started having FPS issues... then I realized I hadn't turned off my ps3 in forever because of this damn game. A simple restart fixed it. Game runs nice and smooth again.
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Anthony Rand
 
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Post » Fri Dec 09, 2011 1:37 am

http://twitter.com/#!/DCDeacon/status/138722824654299137
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Lory Da Costa
 
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Post » Fri Dec 09, 2011 5:55 am

I'm actually kinda surprised by this. i have the second gen fat PS3(80 gig) that I've since upgraded to 500 gig but I've had only one freeze and one frame rate issue that required a soft reset in close to 50 hrs of game play, much of that was in 4-5 hr blocks of continuous play too.
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April D. F
 
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Post » Thu Dec 08, 2011 9:44 pm

I get pretty bad lag, but it usually goes away after awhile. I know that restarting it stops it, and I guess I would do that if it ever really irritated me to the point of anger. also, this is not a reason that would cause me to not buy the next bethesda game. regardless of when it happened or how often.
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TOYA toys
 
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Post » Thu Dec 08, 2011 9:32 pm

I'm actually kinda surprised by this. i have the second gen fat PS3(80 gig) that I've since upgraded to 500 gig but I've had only one freeze and one frame rate issue that required a soft reset in close to 50 hrs of game play, much of that was in 4-5 hr blocks of continuous play too.


It's because they exaggerate the problem. They say it's so bad the game is unplayable. That they grind to a halt. That is not true. None of the games get to a point where they unplayable. Just takes a restart to fix the lag. With a game as big as this I don't mind a restart now and then.
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Manuela Ribeiro Pereira
 
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Post » Fri Dec 09, 2011 12:00 am

Uhh, no. This is something that should have been forseen and tested for.

Why? http://kotaku.com/5072534/ps3-fallout-3-a-bit-broken. Inferior framerates and numerous freezing bugs, texture load issues, and random severe performance drops. Sound familiar?

And now it has happened again. Bethesda certainly could have forseen this, and certainly should have tested for this. But they didn't. And now we have three out of every four PS3 users of Skyrim struck with crippling framerate problems, freezing, and inability to interact with the game.

And since you say that Bethesda does not test the longevity of their games, that seems to me to be incredibly bad practice, too. If you advertize your game to contain 300 hours of content, why don't you insure the game actually runs properly for those 300 hours?

Right. So I guess Beth is the worst game developer ever because they didn't playtest their game on the same file for 300 hours.
Do you realize how stupid that statement sounds? Do you know how long 300 hours is? 12.5 days. You expect them to playtest a single file for twelve days LOL? Get real. You clearly have no idea what you're talking about or anything regarding game design for that matter.

Bethesda made a mistake, have admitted it, and said they're working on a fix. Yet that's not good enough. What a bunch of arrogant prats.
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Kelvin
 
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Post » Fri Dec 09, 2011 10:49 am

Right. So I guess Beth is the worst game developer ever because they didn't playtest their game on the same file for 300 hours.
Do you realize how stupid that statement sounds? Do you know how long 300 hours is? 12.5 days. You expect them to playtest a single file for twelve days LOL? Get real. You clearly have no idea what you're talking about or anything regarding game design for that matter.

Bethesda made a mistake, have admitted it, and said they're working on a fix. Yet that's not good enough. What a bunch of arrogant prats.


Bethesda have given me the best gaming experiences in my life. However I don't think it's fair I'm being singled out as a customer because I bought a different console. If this had been the first time it had happened, I wouldnt have minded but it's the THIRD! Time. Oh and every time they said they were going to patch it with fallout 3 and they didn't. If they fix this then I will not have a single complaint about the game I love it so much, just not at 20FPS.
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Charles Weber
 
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Post » Fri Dec 09, 2011 12:16 am

You can "expect" whatever you want qtpi, but that's not how it's done. By ANY dev, not with games of this size. They have more than 300 hours of playtesting done, just not on the same file.
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Sabrina garzotto
 
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Post » Fri Dec 09, 2011 1:24 pm

Bethesda have given me the best gaming experiences in my life. However I don't think it's fair I'm being singled out as a customer because I bought a different console. If this had been the first time it had happened, I wouldnt have minded but it's the THIRD! Time. Oh and every time they said they were going to patch it with fallout 3 and they didn't. If they fix this then I will not have a single complaint about the game I love it so much, just not at 20FPS.


You are not being singled out you are doing that to yourself.
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Tikarma Vodicka-McPherson
 
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Post » Fri Dec 09, 2011 7:12 am

I have been playing on PS3 and only have experienced a framerate drop a couple times. Like many have said, a simple restart seems to fix the issue. I don't know if any of you remember, but when Morrowind was released for Xbox, it experienced the same thing especially near Vivec. Something that comes with these games (should have seen how buggy Daggerfall was at launch). Games are so big, I expect probs. Skyrim has only been out what, a week? Unlike 90% of the people here, I'm a patient man, and have all the confidence in the world in Bethesda. They have always been good about fixing their games, I expect no different with Skyrim.

Now, if we can only talk Bethesda to release a Mod package for consoles that has the most popular Mods made by the community. I usually wait till GOTY edition before buying on PC. I like to Mod after the patches/updates/and DLC addons.
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Jack Walker
 
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Post » Fri Dec 09, 2011 12:52 am

You are not being singled out you are doing that to yourself.


I don't mean personally just as a PS3 user as a whole.
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Flesh Tunnel
 
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Post » Fri Dec 09, 2011 7:32 am

I don't mean personally just as a PS3 user as a whole.


Yeah I get that, but the problem isn't that big. I know you want to think it's game breaking, but if you can fix it with a simple restart it is not. Also it's not like PC and 360 don't have their share of glitches as well.
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T. tacks Rims
 
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Post » Fri Dec 09, 2011 12:03 am

So it's Bethesda's fault for not doing a perfect job porting their game onto a crappy console with messed up hardware that nobody knows how to make games for? Right.

The problem is Sony's, not Bethesda's.


Naughty dog,rockstar,treyarch,infinity ward, bioware the list goes on. None of their games have had a memory leak 3 games in a row have they?
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Trent Theriot
 
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Post » Fri Dec 09, 2011 7:22 am

Yeah I get that, but the problem isn't that big. I know you want to think it's game breaking, but if you can fix it with a simple restart it is not. Also it's not like PC and 360 don't have their share of glitches as well.


I never said it was gamebreaking to be fair it's more annoying. I get about 20FPS usually which is tolerable at the most but after an hour it's like 10-15 and requires a restart and sometimes that fails to solve it.
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Laura Elizabeth
 
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Post » Fri Dec 09, 2011 1:14 pm

Beth's games cannot be compared to anyone else that I can think of with respect to size and complexity.

With regards to testing, the problem seems to be related to longitudinal testing, and yes, that is a standard part of testing, or it is supposed to be, at least. It goes right along with stress testing, systems testing, and other forms of testing. However, this type of problem is obviously sporadic, so it is extremely difficult, perhaps even impossible, to definitely track it down. This happens with any complex system. Heck, for something like console systems and PCs, the hardware is mass produced, so problems on some systems could be due to specific variances in mass production of the units, or specific individual components, while the problem doesn't appear on other units, or appears with different symptoms.

Finally, keep in mind that this type of survey/poll is not scientific at all. You cannot conclude that 75% of PS3 users have the problem with this type of methodology.
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Wayne W
 
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Post » Fri Dec 09, 2011 11:47 am

Naughty dog,rockstar,treyarch,infinity ward, bioware the list goes on. None of their games have had a memory leak 3 games in a row have they?


I agree with you 100%. It's 2011, developers have had ample time with Sony and it's hardware. The "devs dont know how to develop for PS3" doesn't hold water for me anymore. PS3 tech isn't top tech anymore. PC's are far more advanced. Look at it this way. If a dev can develop a game for 100's of different PC combinations, they can develop for a PS3 console.
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adam holden
 
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Post » Fri Dec 09, 2011 8:15 am

I never said it was gamebreaking to be fair it's more annoying. I get about 20FPS usually which is tolerable at the most but after an hour it's like 10-15 and requires a restart and sometimes that fails to solve it.


Well all I can say to that is IDK. Mine runs smooth as butter unless I play for several hours. And if it does lag up a restart fixes it ever time and it's back to butter again. Wonder why your post got moved we were keeping it civil.
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Jacob Phillips
 
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Post » Thu Dec 08, 2011 10:39 pm

Some damning results. Out of all the people that voted, 75% are having frame rate issues.


Severe Framerate Drops - 13,301 Votes (36.02%)

The results of that poll are screwed up in general. They're mixing statistics for people who voted with votes cast and ignoring the fact that people could vote for more than one option on the question. Unless they provide the number of people that voted we don't know what the percentage is. It's somewhere between 36% and 75% though. Based on the number of respondents to the other questions probably around 50%.

Obviously still too many and obviously a big issue still. But some of these meaningless numbers being thrown around aren't doing anyone any favours.
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Nick Swan
 
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Post » Fri Dec 09, 2011 6:38 am

Naughty dog,rockstar,treyarch,infinity ward, bioware the list goes on. None of their games have had a memory leak 3 games in a row have they?
Skyrim doesn't have a memory leak. The problem is that it isn't dumping memory. Hell, a memory leak would help (albeit probably lose stuff you've collected or more likely corrupt stuff).

But the fact is, none of those companies have produced anything like Skyrim, a go anywhere, do anything game. It is so massive that there are bound to be bugs in it. Fixing some bugs WILL cause bugs elsewhere.

And to be fair, they're a pc company. Their pc version and 360 (follows microsoft coding exactly, because it is) didn't ahve the problem. It's converting it over to ps3 that caused it and if that's the biggest problem Skyrim has (an essentially easy and fixable problem), then God bless those people at Bethesda, the maker of dreams. Come Monday the ps3 version should be up to speed. I'm just glad they went through the trouble of porting over to us PS3 users which is probably just a bit out of their comfort zone.
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Rachael Williams
 
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Post » Fri Dec 09, 2011 1:10 am

A lot of console bashing has been deleted along with posts quoting and responding to such flamebait and flames. Keep it out of the thread please.
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Hearts
 
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