IGN's Fallout 4 Showcase LiveBlog @QC

Post » Sat Nov 28, 2015 11:55 am

The Legion isn't wholeheartedly evil, by any means either. Opinions like this show me that people only get out of it what they put in to really evaluate the factions at a core and basic level.

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Marine x
 
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Post » Sat Nov 28, 2015 4:30 am

Eh... The NCR don't want really to protect NV. They want to conquer NV and get it into their republic. They want the electricity and water, because they don't have much of this in the west.

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Marquis T
 
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Post » Sat Nov 28, 2015 2:02 am

Caesar's legion isn't evil, they're expedient...

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SexyPimpAss
 
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Post » Sat Nov 28, 2015 7:45 am

This is a Quakecon thread. Please take the NV discussions elsewhere

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JUDY FIGHTS
 
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Post » Fri Nov 27, 2015 8:44 pm

Legion is as Grey as the NCR are. If Fallout 4's factions are similar to New Vegas, I'll be happy. As long as we don't have to repeat Little Lamplight again, ugh easily the worst thing about Fallout 3.

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Kortniie Dumont
 
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Post » Sat Nov 28, 2015 4:58 am

Perk tree:

As best I could describe it is like a Jeopardy board: 7 [SPECIAL] categories and 10 rows of increasingly better perks.

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candice keenan
 
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Post » Fri Nov 27, 2015 9:33 pm

Jeopardy board, the angish of waiting for the footage will kill me. :tongue:

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Jordyn Youngman
 
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Post » Sat Nov 28, 2015 4:20 am

Seems like the people speculating the supposed "perk poster" in the garage sceenshot were correct.

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Leah
 
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Post » Sat Nov 28, 2015 2:12 am

Legendary creatures confirmed

https://www.reddit.com/r/Fallout/comments/3eh85j/holy_shitama/?sort=new, reposting again in case someone missed it.

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Nauty
 
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Post » Sat Nov 28, 2015 4:43 am

:confused: Skyrim-esque perk tree and Ghouls being turned into zombies from CoD? No thanks.

Wish they explored companions more, but it's nice to have some names.

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JD bernal
 
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Post » Fri Nov 27, 2015 9:27 pm

Legendary Deathclaw Hype, hopefully the Legendary stuff isn't HP bot type enemies. :fallout:

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Jack Moves
 
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Post » Sat Nov 28, 2015 11:06 am

This seems to outright corroborate it :shrug:

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Saul C
 
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Post » Sat Nov 28, 2015 12:15 am

Yeah! Cod invented zombies! Enough of this codification bethesda! We dont want ghouls with awesome realistic animations!
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ONLY ME!!!!
 
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Post » Sat Nov 28, 2015 1:18 am

https://www.reddit.com/r/Fallout/comments/3ehblz/just_got_out_of_the_fallout_4_demo_at_quake_con/

Locational damage finally.

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jessica breen
 
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Post » Sat Nov 28, 2015 8:35 am

Perk tree? Yes. Skyrim-esque? No. The perk tree in Skyrim works completelly different.

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Farrah Lee
 
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Post » Fri Nov 27, 2015 10:19 pm

Zombies pouring in from windows and cracks, not to mention the images we have from E3 that look almost exactly like the newer CoD zombies? Yeah, they're just going with what's cool; lore be damned.

The ghouls are walking rotting "corpses". They were called shufflers for a reason. They shouldn't be running and leaping with glowing eyes.

From what I've seen it looks pretty damn close. I'm curious how you know it's completely different when images have suggested that you need to grab one before the others and have adequate SPECIAL?

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Kortniie Dumont
 
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Post » Sat Nov 28, 2015 6:58 am

locational damage sounds OP as heck but I like it. :banana:

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Jade Barnes-Mackey
 
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Post » Sat Nov 28, 2015 12:25 pm

He has audio recorded
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Manny(BAKE)
 
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Post » Sat Nov 28, 2015 3:28 am

I don't know what CoD zombies look like, but the new animations are awesome, imo. Feral Ghouls can run, there's no reason they shouldn't be able to, they aren't zombies in the sense they are constantly decaying.

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CArlos BArrera
 
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Post » Sat Nov 28, 2015 12:31 am

Dude im not gonna debate this. Better animations are important to me, if your gonna not like it thats fine.
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renee Duhamel
 
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Post » Sat Nov 28, 2015 12:20 pm

If they were honestly just walking corpses then they'd be really [censored] boring enemies to fight.

"Oh ghouls? Yeah just push them down, they can't really do anything then."

Besides they were running in FO 3 and New Vegas too. This is just improving the animation.

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James Baldwin
 
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Post » Sat Nov 28, 2015 11:27 am

From what I remember seeing the Ghouls at the E3 presentation, it was a huge improvement over Fallout3/New Vegas. Bring on the Ghouls. :banana:

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Jimmie Allen
 
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Post » Sat Nov 28, 2015 11:20 am

Ghouls were rotting , languid corpses and now they're moving around like a highly charged electron.

Raul often proclaimed that he was in pain as well...

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Mélida Brunet
 
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Post » Fri Nov 27, 2015 9:22 pm

They are, the legendary albino ones in advanced stealth power armor with high speed mini nuke launchers have less HP :)

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Nicole Kraus
 
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Post » Fri Nov 27, 2015 8:58 pm

Yes, in fact they are. Have you not played any other Fallout game before? Their tissue is decaying and you can see internal organs and tissue peeling away. They have always been barely holding together.

In Fallout 2 a quest about a ghoul suggested they needed to bathe regularly to stop maggot infestation and horrible stench. So yes, they are constantly decaying and should not be running, leaping and why the hell do they have glowing eyes just like CoD zombies all of a sudden?

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Causon-Chambers
 
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