» Tue May 03, 2011 4:10 am
Well, what skills do we know of so far?
Combat:
1-Handed
2-Handed
Smithing
Stealth:
Marksman
Sneak
Alchemy
Speechcraft
Magic:
Destruction
Alteration
Restoration
Conjuration
Illusion
Enchant
Gone: Mysticism, Athletics, Acrobatics
With A+A gone, I fear we will see the return of Heavy Armor and Light Armor - two of the more redundant skills. However, I can't really think of useful perks for them. I hoped we could get rid of "no encumberance with heavy armor". If there were an armor skill, I'd rather have one for all types of armor, including unarmored.
Security is quite limited as well, unless they add more rewarding opportunites to open locks or disarm traps. And again, how many perks could there be? One lockpick lasts you a lifetime, hooray.
Mercantile is hopefully merged with Speechcraft. Hand-to-Hand and Block could make a return, but frankly I don't know if they should. H2H could go with 2-Handed combat, and I don't think blocking needs its own skill at all - not in a system where you further specialize your skills.
I really can't think of any useful skills besides the ones we know about, except athletics and acrobatics - and they definitely removed those. They said they want to remove redundant aspects of the game, but all skills left seem quite redundant to me.