III vs IV (Ungeneralized Poll)

Post » Thu Jan 06, 2011 3:46 pm

SI is part of Oblivion just as Bloodmoon is part of Morrowind.



Once again, that really just depends on how you look at it.

But, this is just a silly thing to argue about.
User avatar
Susan
 
Posts: 3536
Joined: Sun Jun 25, 2006 2:46 am

Post » Thu Jan 06, 2011 12:05 pm

Hijacking?

You were arguing an answer I gave to a question. Your opinion should be limited to what you voted for. Yet, by arguing an answer I made, you diverted the discussion from why we voted for something to your argument that some people may consider how Morrowind presented itself graphically can be viewed as superior. If you cannot handle such topics and get easily offended, I suggest you don't really come around this area, because you will hear opinions that are much different than yours.

Yes, there were things I really disagreed with in this topic, but I'm not going to try and raise a ruckus about it.
User avatar
Taylor Tifany
 
Posts: 3555
Joined: Sun Jun 25, 2006 7:22 am

Post » Thu Jan 06, 2011 4:11 pm

Once again, that really just depends on how you look at it.

But, this is just a silly thing to argue about.

Then there is nothing further to discuss about the topic. It was merely an inference and I shall say no more about it.

Edit: Hellmouth, I was actually asking a question to which I wanted to know the answer. I'm not offended nor am I arguing.
User avatar
stevie trent
 
Posts: 3460
Joined: Thu Oct 11, 2007 3:33 pm

Post » Fri Jan 07, 2011 3:33 am

What should be fun? Looking at my map of Vvardenfell and comparing actual landmass in the games, I realized that, aside from the wasteland part of Vvardenfell, SI, actually has more landmass, and SI is just as original as the original parts of Vvardenfell, if not more original. People have always said Morrowind is more creative, and I agree that parts of it are more original than part of Oblivion, but considering that Vvardenfell has 10 square miles of land, SI has 4 square miles of land, and, from what I can tell by looking at my map(could anyone else with a map of Vvardenfell check to compare estimates?), Vvardenfell is dominated by rocky wastes which make up about 65-70% of it, SI being part of Oblivion gives Oblivion more creative land than Morrowind. Has no one else noticed this?


I disagree that Shivering isles is more original then Vvardenfell, in SI you have One side of the map extremely over the top colourful landscape, then on the other you have an extremely dark and dreary landscape, which is fine because it served SI purpose (two sides of sheogoraths personality), but they are just one extreme to the other, whereas in morrowind you had not only the ascadian isles region and the ashlands, but also the west gash, the bitter coast, sheogorad region and the grazelands which were all destinctly different.
User avatar
Nathan Barker
 
Posts: 3554
Joined: Sun Jun 10, 2007 5:55 am

Post » Thu Jan 06, 2011 8:38 pm

I disagree that Shivering isles is more original then Vvardenfell, in SI you have One side of the map extremely over the top colourful landscape, then on the other you have an extremely dark and dreary landscape, which is fine because it served SI purpose (two sides of sheogoraths personality), but they are just one extreme to the other, whereas in morrowind you had not only the ascadian isles region and the ashlands, but also the west gash, the bitter coast, sheogorad region and the grazelands which were all destinctly different.

Yeah, the diversity does seem to separate the two(Vvardenfell and SI)
User avatar
Laura Richards
 
Posts: 3468
Joined: Mon Aug 28, 2006 4:42 am

Post » Fri Jan 07, 2011 4:17 am

Edit: Hellmouth, I was actually asking a question to which I wanted to know the answer. I'm not offended nor am I arguing.

Your question served more as an assertion that what I wrote is incorrect, along with your statement that imagery doesn't count. Not to mention it sounded hostile.

As for me, I find that imagery should count, for it is part of the graphical texture. Not to mention I find the way Vvardenfell presented itself to be much more appealing than bloomed landscapes. Now, do I find Oblivion to be garbage in the graphic department? No. I am currently replaying Oblivion, and I will undoubtably say that Oblivion is graphically superior in a technical sense, but when you compare it to Morrowind, Morrowind's only chance graphically is its presented imagery.
User avatar
Alex Vincent
 
Posts: 3514
Joined: Thu Jun 28, 2007 9:31 pm

Post » Fri Jan 07, 2011 12:58 am

Your question served more as an assertion that what I wrote is incorrect, along with your statement that imagery doesn't count.

That was an unintended attitude. Truthfully, I just wanted to know what you thought about the Wastelands were so artistic. Was it the architecture or the the uniqueness of it in that it hasn't been seen before?
User avatar
Brian Newman
 
Posts: 3466
Joined: Tue Oct 16, 2007 3:36 pm

Post » Fri Jan 07, 2011 2:49 am

That was an unintended attitude. Truthfully, I just wanted to know what you thought about the Wastelands were so artistic. Was it the architecture or the the uniqueness of it in that it hasn't been seen before?

I find the architecture, armor, weapons, towns, and random rabble to be superior in the imagery department. I guess I could say it's more "unique" but that's not the right word I want to describe it, as only the mushrooms scream alien to me.

I guess what I'm trying to say is all the doodles and textures appeal to me on a greater scale than what Oblivion did.
User avatar
sw1ss
 
Posts: 3461
Joined: Wed Nov 28, 2007 8:02 pm

Post » Fri Jan 07, 2011 1:02 am

Also, maybe it's just me, but are Morrowind's shadows superior to Oblivion's? They seem smoother.
User avatar
Victoria Bartel
 
Posts: 3325
Joined: Tue Apr 10, 2007 10:20 am

Post » Thu Jan 06, 2011 7:00 pm

I didn't think so.
User avatar
Susan
 
Posts: 3536
Joined: Sun Jun 25, 2006 2:46 am

Post » Thu Jan 06, 2011 4:37 pm

I will say this about the architecture:

There were huge differences between the architectures of the different Great Houses of Morrowind, which made sense because it was explained in the literature of the game that the Houses have drastically different values and that they try to express their values through the architecture they use.

The differences between the architecture were in Oblivion, too, but they were more subtle. This makes sense to me, also, because the city-states in Cyrodil, itself, would be the most Imperialized and uniform.

As far as the textures and meshes themselves, I'd say Oblivion wins. Not just because they look crisper and cleaner (because it's a more modern game) but because Bethesda really took care to pay attention to details like cracks and moss and peeling paint. This is something that was totally absent in Vanilla Morrowind and it's one of the few flaws in Morrowind that I feel were addressed well in Oblivion.

I chose both are equal in the poll because I still prefer Morrowind's gameplay. It's less fun immediately, but more rewarding in the big picture, IMO.
User avatar
Kaley X
 
Posts: 3372
Joined: Wed Jul 05, 2006 5:46 pm

Post » Thu Jan 06, 2011 5:17 pm

I will say this about the architecture:

There were huge differences between the architectures of the different Great Houses of Morrowind, which made sense because it was explained in the literature of the game that the Houses have drastically different values and that they try to express their values through the architecture they use.

The differences between the architecture were in Oblivion, too, but they were more subtle. This makes sense to me, also, because the city-states in Cyrodil, itself, would be the most Imperialized and uniform.

As far as the textures and meshes themselves, I'd say Oblivion wins. Not just because they look crisper and cleaner (because it's a more modern game) but because Bethesda really took care to pay attention to details like cracks and moss and peeling paint. This is something that was totally absent in Vanilla Morrowind and it's one of the few flaws in Morrowind that I feel were addressed well in Oblivion.

I chose both are equal in the poll because I still prefer Morrowind's gameplay. It's less fun immediately, but more rewarding in the big picture, IMO.

I agree it's more rewarding in the big picture. I felt that Morrowind's storyline was much more complex and interesting than Oblivion's just as the political complexity was more interesting than the non-interactive politics of Oblivion. Reading some old developer interview, I was disappointed when I found out that Oblivion was originally going to have a political side, but it was cut out to make the story more "epic"(Todd pretty much said so himself). The only remainder of that was the dead count of Kvatch.
User avatar
Josh Trembly
 
Posts: 3381
Joined: Fri Nov 02, 2007 9:25 am

Post » Thu Jan 06, 2011 12:14 pm

Call me old fashioned but overall I found Morrowind much deeper and the art style was much more interesting than Oblivion. So overall Morrowind wins on all accounts for me... Of course I think its the best open ended game ever made, but thats my opinion of course :). I still enjoyed Oblivion just not the same way.
User avatar
louise tagg
 
Posts: 3394
Joined: Sun Aug 06, 2006 8:32 am

Post » Thu Jan 06, 2011 5:33 pm

As far as the textures and meshes themselves, I'd say Oblivion wins. Not just because they look crisper and cleaner (because it's a more modern game) but because Bethesda really took care to pay attention to details like cracks and moss and peeling paint. This is something that was totally absent in Vanilla Morrowind and it's one of the few flaws in Morrowind that I feel were addressed well in Oblivion.

The problem with the textures in vanilla Morrowind is not that the textures lacked detail. It's that they were blurry and dull in color. I've spent the better part of a month redoing each and every single texture from Morrowind, and I assure you, the cracks, moss and peeling paint are there underneath the washed out colors.
User avatar
carly mcdonough
 
Posts: 3402
Joined: Fri Jul 28, 2006 3:23 am

Post » Fri Jan 07, 2011 12:24 am

lol morrowind winning for community quality?

morrowind fans constantly whine and whine and whine about oblivion but oblivion fans never about morrowind

way to read the question...
User avatar
Silencio
 
Posts: 3442
Joined: Sun Mar 18, 2007 11:30 pm

Post » Thu Jan 06, 2011 3:36 pm

I still prefer Oblivion, probably because it was the first Elder Scrolls game I played. I've been aware for some time that Morrowind is probably the better game, but still Oblivion has the whole magical first Elder Scrolls moments going for it, and that can't be relived.
User avatar
mimi_lys
 
Posts: 3514
Joined: Mon Apr 09, 2007 11:17 am

Post » Thu Jan 06, 2011 3:36 pm

lol morrowind winning for community quality?

morrowind fans constantly whine and whine and whine about oblivion but oblivion fans never about morrowind

There are rabid, annoying fans in both communities, not just Morrowind's.

Edit: ...Really? That's censored? The filters on this forum baffle me sometimes.
User avatar
Farrah Lee
 
Posts: 3488
Joined: Fri Aug 17, 2007 10:32 pm

Post » Thu Jan 06, 2011 11:55 pm

There is a certain amount of hostility creeping into this thread, which always seems to happen when Morrowind and Oblivion are compared. Plus, whining about members whining is not acceptable either, so cut it all out or I will be giving you something to whine about. :stare:
User avatar
JUan Martinez
 
Posts: 3552
Joined: Tue Oct 16, 2007 7:12 am

Post » Thu Jan 06, 2011 3:01 pm

Let me argue on the graphical debate that the recent mods for Morrowind have made it far more attractive than Oblivion. If you despise Morrowind solely because of graphics, then a bundle of MGE / Better Heads / Region graphical mods like Vality's / + A Headpack like Westly's will do wonders. Actually, I think that modders often do better than developers in this part, and once you have them, there you go: Morrowind gets even if not better in the graphical department.
User avatar
JD FROM HELL
 
Posts: 3473
Joined: Thu Aug 24, 2006 1:54 am

Post » Thu Jan 06, 2011 9:41 pm

Graphics/Gameplay: Equal
Storyline:Morrowind
Roleplay:Morrowind
Community: Morrowind
Add Ons: Morrowind
Overall: Morrowind

What was D-Generation X famous line?
User avatar
Love iz not
 
Posts: 3377
Joined: Sat Aug 25, 2007 8:55 pm

Post » Thu Jan 06, 2011 6:28 pm

Oblivion and Morrowin.

For me I thinkt that the only thing that Oblivion did better was the graphics. Come on, even the game mechanisim in oblivion svcked. What did we get? Loading bars for entering cities, no levitation, invisible borders? Can't denye that it was dissapointing, and when it coems to story, it wasn't even that much of a great story. An army of ancient evil creatures has come to dominate the world. Well as far as I remembered, Diablo and Lotr had a story much like this. The worse part is that not even the player gets to deafeat Mehrunes, but had to do all the dirty work.

Expansions.

Shivering Isles was great, but then again the story was "And old lord with his evil army has come to dominate the land". I liked the quests better than Oblivions, but I think Bloodmoon was the best story for expansion. I think it was about the player is to be in a hunt, and has to do some rituals to be accepted by the Skaal people who can help him survive or something. I think it was great.
User avatar
Lucky Girl
 
Posts: 3486
Joined: Wed Jun 06, 2007 4:14 pm

Post » Thu Jan 06, 2011 9:26 pm

Graphics/game mechanics - I put equal, but that's because graphics and game mechanics are different. Oblivion takes graphics, MW takes mechanics.
Storyline - Morrowind
Roleplay - Morrowind
Community - Morrowind
Add-ons - Morrowind
Overall - Morrowind.
User avatar
Angelina Mayo
 
Posts: 3427
Joined: Wed Jan 24, 2007 4:58 am

Post » Thu Jan 06, 2011 9:47 pm

In terms of Graphics I like Oblivions detail, but prefer the diversity and alien feel that Morrowind gives. Oblivion will always win in the technical sense, it's a newer game with new technology.

Roleplay wise I'm also leaning towards Morrowind. There were more skills, guilds, and general options to help create your character. I also like the fact that was friction between guilds. You couldn't do everything, so there were more consequences for your actions. In Oblivion I found most of my friends characters were almost identical to mine; similar skillsets, similar equipment, similar everything. In Morrowind we were all completely different. Also, realistic fast travel helped create a more believable world. I felt more connected to Vvardenfell than I ever felt to Cyrodiil.

Stories has to go to Morrowind. Just the inclusion of grey morality and politics makes almost everything in Morrowind more interesting than Oblivion. In Oblivion I felt like a mercenary, in Morrowind I felt like real person doing real things to progress my goals.

Mechanics, well, Oblivion has to take that. While the Vanilla llevelling system in Oblivion absolutely ruined the entire game, the other stuff was a great progression. Giving the player control over blocking, an improved stealth system, improved physics, etc. The only thing I really miss is the levitation mechanic.

Community wise they're equal. Fans will be fans, some prefer one, someprefer the other, some like both. There are friendly and [censored] members in each.

Overall I prefer Morrowind, but I do absolutely love Oblivion. If I could run Morrowind with Oblivion combat and physics mechanics it would never leave my disc drive.
User avatar
Laura Ellaby
 
Posts: 3355
Joined: Sun Jul 02, 2006 9:59 am

Post » Thu Jan 06, 2011 6:58 pm

I honestly believe both games are equal in their own way, but apparently the community feels different.

The only shocker that made me scratch my head in confusion was the fact that Morrowind had better addons. Then I remembered that Bloodmoon and Tribunal count as addons. :P

Morrowinds modding community isn't exactly as expansive as Oblivions modding community these days, but its the advancement in things like quality and content that make it better than Oblivion. Take the morrowind graphics extender. This graphics accelerator puts the game at the same level (if not higher) than Modern MMO's.

Oblivions story was quite boring, as you were simply a piece of something bigger than yourself. In Morrowind you were that something. Shivering Isles fixed this issue for Oblivion players, but sadly not in the original game.

Oblivion has great combat mechanics, graphics and a streamlined questing system which makes it far superior over Morrowinds. I feel like the nerevarine walked around with a mini cassette recorder, capturing everyones dialogue word for word.
User avatar
Anne marie
 
Posts: 3454
Joined: Tue Jul 11, 2006 1:05 pm

Post » Thu Jan 06, 2011 8:47 pm

The only shocker that made me scratch my head in confusion was the fact that Morrowind had better addons. Then I remembered that Bloodmoon and Tribunal count as addons. :P

There's also the part where the smaller ones are free in Morrowind, as compared to Oblivion's DLC model. A lot of people were unhappy with that.
User avatar
Laura
 
Posts: 3456
Joined: Sun Sep 10, 2006 7:11 am

PreviousNext

Return to The Elder Scrolls Series Discussion