» Wed Mar 17, 2010 9:26 am
Command Creature effects can be very useful when you are out traveling and don't want to deal with that wolf who decided you would be its next meal, and Command Humanoid can make even the toughest opponents a mere cakewalk, forcing them to think you are friendly even as you carve their arms off. Invisibility and chameleon effects are self-explanatory, and Frenzy, as was stated, can be a powerful weapon when used effectively. Charm is also nice when you need that extra disposition boost to get your way with a merchant.
Then there comes the enchantment benefits. A short term Demoralize enchantment is a shockingly powerful (and hilariously cheap) way to bring down a powerful foe, as it will make him "dance!" He will spend his one second of utter fear sheathing his weapon and turning to flee, then suddenly the effect ends and he's back to being Mr. Angry Bandit, unsheathing his weapon once again to attack you. You then hit him again... and it goes on and on. Spectacularly funny, but at the same time extremely unsporting.
(And yes, Acadian, I am looking at you right now, you dastardly Paladin you... :nono:)