image of skyrim (not the game the land)

Post » Sat May 28, 2011 5:26 am

I was recently going through some of the files that I have and I came across an intresting picture from the character creation screen of battlespire that had pictures of the different lands and here is the one for skyrim. http://i938.photobucket.com/albums/ad222/charlesbrandt/skyrim.jpg I found it intresting in that its not just a snowy tundra like many believe skyrim to be. I know its been years since battlespire but I find the picture intersting non the less.
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FABIAN RUIZ
 
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Post » Sat May 28, 2011 6:03 am

That's cool. It looks like an alpine vista.
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Crystal Birch
 
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Post » Sat May 28, 2011 8:43 am

Pretty cool, although it likely doesn't hold any relevance to the game in real life. Also, people who are afraid of it just being frozen tundra are silly. Does anyone here know anything of Scandinavia? It isn't all frozen all the time. We WILL get diversity, have faith.
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Nicole Elocin
 
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Post » Sat May 28, 2011 4:35 am

It looks beautiful. I'm all for this kind of Skyrim.
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Britta Gronkowski
 
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Post » Sat May 28, 2011 9:47 am

Pretty cool, although it likely doesn't hold any relevance to the game in real life. Also, people who are afraid of it just being frozen tundra are silly. Does anyone here know anything of Scandinavia? It isn't all frozen all the time. We WILL get diversity, have faith.


Well... Scandinavia isn't Skyrim. And Skyrim might not have seasons. So we have reason to be afraid.
But let's just hope for a new awesome engine that allows real seasons with changing textures and what not, and of course an environmental diversity (where a minority is snow & ice, imo.)
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Matthew Barrows
 
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Post » Fri May 27, 2011 10:49 pm

Well... Scandinavia isn't Skyrim. And Skyrim might not have seasons. So we have reason to be afraid.
But let's just hope for a new awesome engine that allows real seasons with changing textures and what not, and of course an environmental diversity (where a minority is snow & ice, imo.)

Scandinavia is pretty much Skyrim, bro.
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Jonathan Egan
 
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Post » Sat May 28, 2011 4:28 am

Then explain how Morrowind wasn't covered in snow? It's as north as Skyrim is.
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Dean
 
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Post » Sat May 28, 2011 1:15 am

Then explain how Morrowind wasn't covered in snow? It's as north as Skyrim is.

Volcanos.
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Cool Man Sam
 
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Post » Sat May 28, 2011 5:17 am

There are a lot of different landscapes that Skyrim can have:

-Tundras
-Taiga
-Forests
-Icy wastelands
-Snow deserts
-Mountains
-Rocky cliffs

The possibilites are endless, they just have to make it fit with the cold atmosphere.
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Brentleah Jeffs
 
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Post » Sat May 28, 2011 7:43 am

Then explain how Morrowind wasn't covered in snow? It's as north as Skyrim is.

Ash lands
Volcanoes
And if you ever traveled to the Morrowind/Cyrodiil border you would notice a lot of... snow.
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Hazel Sian ogden
 
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Post » Sat May 28, 2011 8:03 am

Then explain how Morrowind wasn't covered in snow? It's as north as Skyrim is.

Wasn't it? Vvardenfell definitely wasn't. Morrowind may have been (lore buffs will come and crush me for my lack of MW weather knowledge). Islands generally don't suffer from such extreme weather conditions either, because all the water absorbs the heat energy as it has a high specific heat capacity so to decrease in temperature it needs to lose a lot of energy.

Skyrim looks a lot like North Cyrodill there. Chorral-esque.
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Donatus Uwasomba
 
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Post » Fri May 27, 2011 9:24 pm

Don't forget the art featured at the VGAs
http://img535.imageshack.us/img535/7874/vgac.jpg
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Quick Draw III
 
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Post » Sat May 28, 2011 8:36 am

Don't forget the art featured at the VGAs
http://img535.imageshack.us/img535/7874/vgac.jpg

I don't remember this, nor have I seen anyone post it... Did we all miss this or is it nothing??
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Kat Ives
 
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Post » Fri May 27, 2011 11:27 pm

I don't remember this, nor have I seen anyone post it... Did we all miss this or is it nothing??

http://www.youtube.com/watch?v=5PW9_t2BNe0
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Eddie Howe
 
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Post » Sat May 28, 2011 2:46 am

Skyrim might share similarities with real world countries, but ultimately Skyrim will be Skyrim..
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suniti
 
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Post » Sat May 28, 2011 9:42 am

http://www.imperial-library.info/content/pocket-guide-empire-third-edition-throat-world-skyrim

Since the pocket guide was redone for Oblivion this is what Skyrim should be. I hope they don't redo the pocket guide yet again and make Skyrim something else.
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Kathryn Medows
 
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Post » Sat May 28, 2011 3:03 am

http://www.youtube.com/watch?v=5PW9_t2BNe0

Oh yeah, come to think of it, I never even watched the VGA's. Silly ne. :facepalm:
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Jessica Lloyd
 
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Post » Sat May 28, 2011 7:19 am

The land of Skyrim is the most rugged on the continent, containing four of the five highest peaks in Tamriel (see Places of Note: Throat of the World). Only in the west do the mountains abate to the canyons and mesas of the Reach, by far the most cosmopolitan of the Holds of Skyrim, Nords of the pure blood holding only the barest majority according to the recent Imperial Census. The rest of Skyrim is a vertical world: the high ridges of the northwest-to-southeast slanting mountain ranges, cleft by deep, narrow valleys where most of the population resides. Along the sides of the river valleys, sturdy Nord farmers raise a wide variety of crops; wheat flourishes in the relatively temperate river bottoms, while only the snowberry bushes can survive in the high orchards near the treeline. The original Nord settlements were generally established on rocky crags overlooking a river valley; many of these villages still survive in the more isolated Holds, especially along the Morrowind frontier. In most of Skyrim, however, this defensive posture was deemed unnecessary by the mid-first era, and most cities and towns today lie on the valley floors, in some cases still overlooked by the picturesque ruins of the earlier settlement.

Nords are masters of wood and timber construction; many structures survive in use today that were built by the first settlers over 3,000 years ago. A fine example of Nord military engineering can be seen at Old Fort, one of the royal bastions constructed by the First Empire to guard its southern frontier. Towering walls of huge, irregular porphyry blocks fit together without seam or mortar, as if constructed by mythical Elhnofey rather than men.

The nine Holds present a varied aspect in people, government, and trade. The Reach could be mistaken for one of the petty kingdoms of High Rock; it is full of Bretons, Redguards, Cyrodiils, Elves of all stripes, and even a few misplaced khajiit. The northern and western Holds -- Winterhold, Eastmarch, Rift, and the Pale, known collectively as the Old Holds -- remain more isolated, by geography and choice, and the Nords there still hold true to the old ways. Outsiders are a rarity, usually a once-yearly visit from an itinerant peddler. The young men go out for weeks into the high peaks in the dead of winter, hunting the ice wraiths that give them claim to full status as citizens (a laudable practice that could serve as a model for the more "civilized" regions of the Empire). Here, too, the people still revere their hereditary leaders, while the other Holds have long been governed (after a fashion) by elected moots. It is fortunate for Skyrim and the Septim Empire that the people of the Old Holds have preserved the traditions of their forefathers. Skyrim has long been dormant, slumbering through the millenia while upstart conquerors bestrode the Arena of Tamriel. But now, a son of Skyrim once again holds the world's destiny in his hands. If Skyrim is to awake, its rebirth will be led by these true Nords who remain its best hope for the future.



And remember Skyrim's kings have annexed lands in High Rock, Hammerfell, and Morrowind.
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April D. F
 
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Post » Sat May 28, 2011 5:18 am

Scandinavia is pretty much Skyrim, bro.

who said it was Scandinavia? also; who said there were seasons in the TES? didn't you notice the snow around Bruma or what? if anything, the most logical prediction DOES say that Skyrim was be mostly tundra, with maybe some temperate areas around the coast (maybe).
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Nicole Kraus
 
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Post » Sat May 28, 2011 4:48 am

Snip


If you don't mind, can you post a link to where you got that from? I didn't see that in the imperial libary, which is where I go the link for the pocket guide.
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{Richies Mommy}
 
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Post » Sat May 28, 2011 5:19 am

If you don't mind, can you post a link to where you got that from? I didn't see that in the imperial libary, which is where I go the link for the pocket guide.

http://www.imperial-library.info/content/pocket-guide-empire-and-its-environs-first-edition

Scroll down to "Skyrim." Click it, then read on. It's the paragraph, below the paragraph, beside Guri Nail-face, Lord of Skerd.
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carly mcdonough
 
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Post » Fri May 27, 2011 10:00 pm

are you stupid? who said it was Scandinavia? also; who said there were seasons in the TES? didn't you notice the snow around Bruma or what? if anything, the most logical prediction DOES say that Skyrim was be mostly tundra, with maybe some temperate areas around the coast (maybe).
Yes I am very stupid, it's hard at times understanding your big words and educated hoo-haw. A thousand curses upon myself for assuming the land of the Nords will probably be based on the land of the Nordic people in real life, which they take many of their chief traits and attributes from. You're right, it'll just be frozen tundra everywhere, who'd want variety right? Also, I never at any point said anything about seasons, where you got that is a mystery. Anyhow, I had better stay quiet now, I wouldn't want to further upset the professor.
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CHARLODDE
 
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Post » Fri May 27, 2011 10:58 pm

http://www.imperial-library.info/content/pocket-guide-empire-and-its-environs-first-edition

Scroll down to "Skyrim." Click it, then read on. It's the paragraph, below the paragraph, beside Guri Nail-face, Lord of Skerd.


Oh, you got it from the 1st Edition. I used the 3rd Edition because I'm assuiming that is what the devs are using, unless they make a new one. I didn't realize that the 1st Edition had that much info about the envrionment, the 3rd Edition lacked that.

Actually, the maps from the 1st Edition and the 3rd Edition are completely different it looks like, as far as the mountain ranges, the cities and the posistions of the cities.

Can a dev confirm that they are going to use the 3rd Edition map or if they are going to change it from that?
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OTTO
 
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Post » Fri May 27, 2011 11:24 pm

Maps change. There's a 400-ish year difference.

Subsequent editions are in addendum to the First. They should be read together. That's why the Third doesn't contain as much world building, because it's mostly covered by the First.


I'm sure a dev could, but they can also begin a new map. The Third Edition's map will be outdated, too.
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Amy Siebenhaar
 
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Post » Fri May 27, 2011 10:44 pm

I'd like to see regions with massive birch forests and lakes and wooded isles all around (think southern Finland). It would also be cool if they featured http://en.wikipedia.org/wiki/File:Oregon_High_Desert.jpg . Based on the descriptions of The Reach, I think that would be the perfect area to implement that.
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HARDHEAD
 
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