No Imagination? No Skyrim.

Post » Thu Dec 15, 2011 1:30 pm

OP's point is complete garbage. Sorry.

But I shouldn't have to FORCE the RP onto the game. It should be forced onto me =]

I never had to 'try' to immerse myself in Morrowind. Just happened.
Never had to 'pace' myself either.

Personally I think it's a pretty big failure when the number one retort to complaints about a game is "You're going to fast! Pace yourself!" or "You have to TRY and roleplay!!!"


Well said.
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Charlotte Buckley
 
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Post » Thu Dec 15, 2011 10:45 pm

Many people like to role-play every single game, no matter what it is. But I think the point here is that for being an "open world" game, the design works against it and gets rid of many of the role-playing elements that help you define your character in any way you see fit.

It seems like the whole point of this game is to play the main quest to the end. Otherwise, by injecting your own role-playing into it, what do you have left? You can wander around and do miscellaneous quests; you can, as I've stated elsewhere, role play a hermit who lives in a cave and collects flowers. To me, that isn't a game. I'd be using my imagination for it, sure, but to what end?

If you're going to play "the game", imagination isn't really required because of the "yes or no" nature of just about everything. Say "no" and you're left to wander around until you change your mind; say "yes" and be pushed into scripts and quests that pretty much end the same way no matter how you approach them.
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Danny Warner
 
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Post » Thu Dec 15, 2011 4:23 pm

]removed[
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Gaelle Courant
 
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Post » Thu Dec 15, 2011 7:39 pm

I do a good job of imagining in regards to skyrim.....but when you are the leader of the champions and a guard says "so you are the new recruit and you fetch the mead" or something like that....my imagination gets blown sky high.....

or when you go through several quests and end a war....and NPCs pretend its still on....yeah that will do that too....

its a big list of similar things that goes for bad imaginations..... :banghead:

otherwise i well and truly am happy imaging my way into feeling i didn't totally blow money down a gusher....which i could have saved up for say batman arkham city....?

"Its skyrim hey it might be buggy by Bethesda does right by gameplay and plot" i wihs i could go back in time just to kick the [censored] who said that line....*facepalm*
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Claire
 
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Post » Thu Dec 15, 2011 6:05 pm

OP's point is complete garbage. Sorry.

But I shouldn't have to FORCE the RP onto the game. It should be forced onto me =]

I never had to 'try' to immerse myself in Morrowind. Just happened.
Never had to 'pace' myself either.

Personally I think it's a pretty big failure when the number one retort to complaints about a game is "You're going to fast! Pace yourself!" or "You have to TRY and roleplay!!!"

Magic post. Thank you.
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Matt Bee
 
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Post » Thu Dec 15, 2011 8:40 pm

http://www.youtube.com/watch?v=-7FaMcIe8oc&feature=g-vrec


The Skyrim community basically has a bunch of rejects who took an arrow and knee thing to a stupid degree along with other rejects who feel like they have to delete their character at any given moment.

Normal people who watch a movie want to be impressed by the movie not be some wack job who has to pretend. Combat action game wise, well it's slow and pretty boring compared to Dark Souls.
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Lily Evans
 
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Post » Thu Dec 15, 2011 1:32 pm

I can pull off RPs very well in Fallout because of the varied dialogue, the consequences of your actions and cinematic endings(similar to Oblivion's, but with your choices mixing it up a bit) but it's harder for me to do so in Skyrim because of the lack of dialogue, no cinematic ending, and your choices mean nothing. When people try to bring up legit issues with this game, people just say "Please continue, my good sir. its the f*cking GOTY of the decade, so it has one problem boohoo don't like it don't play it" and I hate that attitude so much.
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sarah
 
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Post » Thu Dec 15, 2011 2:07 pm

To me this whole argument revolves around willing suspension of disbelief. Just like a good movie or book the creator of said media has to meet me half way. I don’t find it reasonable that I have to use my imagination to have any kind of meaningful impact in a fictional sandbox created for my enjoyment. At the same time I understand that you can’t please all the people all the time and that creating a story fundamentally limits my ability to impact the progression of events, especially if I want to have any kind of narrative. So at the end of the day to me this argument is about semantics and a give and take situation, some people feel they got the short end of the stick, while others didn’t notice anything of the kind because the narrative Bethesda created fits with their expectations. I’m not entirely sure I’m conveying my feelings of utter ambivalence here, but I hope my incoherent borderline unintelligible ramblings have added something to this conversation.
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Spaceman
 
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Post » Thu Dec 15, 2011 2:20 pm

wtf who edited my post to say "please continue, my good sir."?
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Jah Allen
 
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Post » Thu Dec 15, 2011 9:23 pm

All this thread does is give more ammunition for the ppl [censored]ing, whining and making baseless complaints.

It's not Morrowind. It's Skyrim. You want Morrrowind, play Morrowind.
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Yvonne
 
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Post » Thu Dec 15, 2011 10:01 am

wtf who edited my post to say "please continue, my good sir."?

It's an automatic change the forum makes for a certain phrase.
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Dezzeh
 
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Post » Thu Dec 15, 2011 9:04 pm

All this thread does is give more ammunition for the ppl [censored]ing, whining and making baseless complaints.

It's not Morrowind. It's Skyrim. You want Morrrowind, play Morrowind.


What is baseless about asking that a game reflect the choices that the player makes....funny thing.....games are supposed to be interactive that way....especially RPGs....

skyrim marketed as an action RPG (i think)....sadly is not interactive in that sense.....

not asking for every miniscule action/quest completed....maybe possibly reflect on the major changes?.....too much to ask?....and not just some small changed random spiel a guard yells at you as you walk thanklessly by.....
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Mari martnez Martinez
 
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Post » Thu Dec 15, 2011 2:03 pm

What is baseless about asking that a game reflect the choices that the player makes....funny thing.....games are supposed to be interactive that way....especially RPGs....

skyrim marketed as an action RPG (i think)....sadly is not interactive in that sense.....

not asking for every miniscule action/quest completed....maybe possibly reflect on the major changes?.....too much to ask?....and not just some small changed random spiel a guard yells at you as you walk thanklessly by.....

Well, I'm not disagreeing with you. I wish the game had more consequences so to speak. While I say that.....it's not like all RPGs are as interactive as you say. There are some like Bioware games to and extent and Fable games. As far as I know the TES franchise has never really been about choosing something and having the game world react to that.

Thats a little unfair to complain on a specific game about that. Thats more or less something all games should implement somehow.
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Big mike
 
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Post » Thu Dec 15, 2011 7:15 pm

I'm tired of complaining

Cheers
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Jay Baby
 
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Post » Thu Dec 15, 2011 2:48 pm

/me is imagining playing The Elder Scrolls VI - it's awesome!


Tried that but my mind crashed to desktop.
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Johanna Van Drunick
 
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