Well here is a forum experiment that hopefully can turn out to be a creative, fun addition to the forums. Here goes.
I am going to take ideas I have posted before, as well as a few new ones, and start a thread about.....Thats right. Immersion. Given the immense popularity of the word when referring to TES, there seem to be quite a few people that dont share the enthusiasm. I'll admit Im not
So that said, I am going to post my ideas for 'immersion' They are ideas to make the game more........ 'immerseable'(?). Feel free to post your ideas for 'immersion', serious or not. Or, simply post ideas for what you think could make the world more 'realistic'. Obviously my ideas are meant to be taken as a joke, however feel free to post serious ideas as well. But please keep an open mind. Hopefully, some of this will make people realize that immersion isnt always their best, life long chum. In fact, sometimes immersion feels like.....well. Real life. And sometimes real life aint so pretty. And all joking aside, its nice to see realistic, well thought ideas that add to the realism of our in game world.
- You must sleep 8 hours per day, and work 8 hours per day, behind a desk in an office.
- You have to eat three meals a day, or you die.
- When you die, the Elder Scrolls game disc bursts into flames. Once you die the game is over, and you have to purhcase it again.
- If you dont drink water, you die.
- You cannot save the game.
- There are no menus. You dont know what your health is, or magicka, or anything for that matter.
- You can get cancer and other diseases. Again, if you die, the game explodes. Better hope you have good genetics.
- All NPCs and Quest givers can also contract diseases or be otherwise killed. Dont feel like doing those un realistic main quest missions? Kill the main characters and destroy the quest before it begins.
- You have to file/pay taxes every game year (every 5 minutes real life)
- If you marry and get divorced, your wife takes half your money from any future quests completed. Add children? 75 percent of future quests earnings.
- If you break the law, you go to jail and serve the literal sentence. A 20 year sentence takes 20 years in real life.
- NPC criminals will break into your house and steal any belongings stored there. They will also mug, attack, and kill you.
- You can only get hit with a sword/spell/arrow once, and then you die. Keep in mind the game will burst to flames.
LOL.
Joking aside, I'd like to point out that the word 'Immersion' is undestood differently by different groups of people. The description you gave is that of the people I dub "hyper-realists". Other possible definitions:
- Immersion in a role - The kind purist RPG fans like, where immersion simply means how well the strengths, weaknesses and morality of the character being played are made essential in the game. In this context, you'll see comments like "I can pick a lock with one hand tied behind my back as a barbarian? Not immersive".
- Immersion in the story - How well the game's story is presented and how accurately the lore is adhered to.
- Immersion in the game as an idealised world - This one may seem strange, but some people interpret the term 'immersion' as the ability to do in the game what you CAN'T do in real-life, and how well this "fantasy realism" is implemented. Given that TES does in fact take place in a fantasy setting, this kind of interpretation has some credit.