Immortal Blood Time Line

Post » Tue Jan 05, 2010 3:54 pm

http://www.gamesas.com/bgsforums/index.php?showtopic=1001592

I'll post today, im writing up some character sheets. Wooly should be expecting a visit from an unstable homicidal coworker. Character sheets will be edited in ofc
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Maeva
 
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Post » Tue Jan 05, 2010 3:22 pm

whats this thread for?
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quinnnn
 
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Post » Tue Jan 05, 2010 6:41 pm

whats this thread for?

It's the discussion thread for the Immortalblood timeline RP's, The latest of which is The Queen's Waltz.
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Nicole Mark
 
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Post » Tue Jan 05, 2010 12:52 pm

It's the discussion thread for the Immortalblood timeline RP's, The latest of which is The Queen's Waltz.

really now..... whos that? And what so special about him
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katie TWAVA
 
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Post » Wed Jan 06, 2010 2:33 am

really now..... whos that? And what so special about him

Solidor has not mentioned a person, so I assume you already have an idea of who Immortalblood is, or you would not have jumped so quickly to the conclusion. Looks more like you have a bone to pick.

And to answer your question about what this thread is about, it goes way more then a supplemental thread to a single rp since thats not allowed. Its discussion concerning fan fics, roleplays, all in an alternate TES universe. People like Verlox & Person from Anticlere help flesh out the lore of TES world where the developers had not been able to. So while its not 'official lore' it is for this universe of fan fiction.

High rock is way fleshed out now compared to what it was before.
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Rude Gurl
 
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Post » Tue Jan 05, 2010 1:22 pm

Solidor has not mentioned a person, so I assume you already have an idea of who Immortalblood is, or you would not have jumped so quickly to the conclusion. Looks more like you have a bone to pick.

And to answer your question about what this thread is about, it goes way more then a supplemental thread to a single rp since thats not allowed. Its discussion concerning fan fics, roleplays, all in an alternate TES universe. People like Verlox & Person from Anticlere help flesh out the lore of TES world where the developers had not been able to. So while its not 'official lore' it is for this universe of fan fiction.

High rock is way fleshed out now compared to what it was before.

i still don't see why you have to make a thread about him.....
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Adam
 
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Post » Tue Jan 05, 2010 6:39 pm

i still don't see why you have to make a thread about him.....

It's not about the member, it's about the Timeline and the RPs part of it. They've been posted alongside the RPs since first third of SoS or somewhen around then.
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Ells
 
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Post » Tue Jan 05, 2010 12:43 pm

i still don't see why you have to make a thread about him.....

Its not about him, thats already been explained. This thread is for people to discuss events of the RP and future possibilities of the RP, its for people to sign up to the RP in and to cut down on OOC chat in the actual RP thread, the RP itself is on such a scale that if people posted OOC posts aswell as standard RP posts it would go through thread afterthread like hot meals in a fat camp.


Solidor has not mentioned a person, so I assume you already have an idea of who Immortalblood is, or you would not have jumped so quickly to the conclusion. Looks more like you have a bone to pick.

And to answer your question about what this thread is about, it goes way more then a supplemental thread to a single rp since thats not allowed. Its discussion concerning fan fics, roleplays, all in an alternate TES universe. People like Verlox & Person from Anticlere help flesh out the lore of TES world where the developers had not been able to. So while its not 'official lore' it is for this universe of fan fiction.

High rock is way fleshed out now compared to what it was before.


Pretty much this. Most of the people in the time line flesh out the lore of different cultures of Tamriel depending on which cultures they relate to in real life, the rest of the lore in the time line simply comes from the events that happen.

Ok i've got one character sheet, the only sheet i'll be posting, the other two i'd rather be a little more vague about (with good reason) so i'll onlypost what needs to be seen from them so if anybody meets them they have an accurate picture of what they should be looking at.





Name: Almerion Enveri

Race: Nord/Vampire - Volkihar Clan
Faction/rank: Dark Brotherhood, Speaker
Gender: Male

Age: 80's

Birthsign: The lover

Physical description: http://s190.photobucket.com/albums/z10/leecarey_2007/alme-1.jpg


Short Bio:

Almerion Enveri adopted the name in memory of his old master, and father figure. For many years he rotted in the pestilential town of Bruma, working as a body guard of a rich retired merchant, who had more malice and spite than a coven of bitter forgotten nuns.

He had worked for this man since his teenage years, for low pay and little respect. The men and women of the town would look down on him in pity when they saw his broken form wander into the tavern, only to sit alone at the bar, nursing one drink for hours before retiring to bed.

After the merchant passed on, Almerion was thrown onto the streets, with no money and no home, he turned to the one place he thought he may be useful, the fighters guild.

After many weeks of painstaking training and hardship, the branch leader simply told him he was not good enough. Almerion murdered him in cold fury, beating him with his bare fists until he could no longer feel the skin of his knuckles.

He fled from the town, bloodied and confused, confused because the feeling of ecstasy at taking the mans life invigorated him. He would soon learn to revel in that ecstasy he felt.

In the night, through the shadows a voice whispered to him beside his bed, he was not alarmed when the voice first woke him, he lay their, expecting death for his actions, but instead, was rewarded. He grew more elated as he savoured each word from the speakers lips. The void, had seen him and loved him like a son. Sithis the dread father was now the one he served.

After training for many years in the Darkbrotherhood, one contract went wrong. He was contaminated by a vampire, he did not return to his family in Cheydinhal, he fled, fearing reprisal and rejection.

"You have been gifted again my child." A soft voice spoke to him, it was not Almerion, the speaker whose name he had taken. It was Vicente Valtieri, a Breton Vampire who lived in the sanctuary of Cheydinhal. After a night of talking, he agreed, under the eye of Vicente, to embrace the dark gift. He used its advantages, the strength and speed it granted would serve him better than the others it gave, but all where used in equal measure.

The Brotherhood unleashed him when they needed the grand effect. He would often compose the death of his victims like an opera, a play or poetry. His speaker had taught him well, he had embraced the Altmers teachings and cultural roots, tossing aside the barbaric Nordic ones he had been bred upon. When the speaker died, he adopted his name, casting away the old name which tied him to his old life.

Like his master before him, he grew powerful in the art of Alteration, eventually mastering it in ways no other man knew of, he could use it for both combat and defence.

Nearly twenty years after joining the Brotherhood, Almerion Enveri was named speaker, and sent to the province of the Summerset Isles, There he trained under the watch full eyes of his adopted kinsmen in the arts of Alteration.

About the character: Almerion is gifted in the Art of martial combat, or hand to hand combat. He is fast and strong. He uses an aggressive fighting style, often pushing an attack relentlessly even when he cannot land a blow, pushing his enemies to the edge until they falter and he can strike. He uses Alterations creatively, using some offensive spells (burden etc) defensively and some defensive and miscellaneous spells offensively (levitate, shield spells etc)

With his mastery of Alteration he can (in conjunction with the pommel jewel on his ebony arm) Spread the ebony around his body like the most powerful of shield spells. He looks like a black jugger naught of a statue when he uses this ability, although he rarely uses it for lack of need.

Weapons: Proffering unarmed combat over armed combat, Almerion has honed his fighting techniques beyond that of any man alive which he knows of, his left arm is encased in metal, a modified armour from a suit of ebony, the kind of armour you would expect to see on the arm of a gladiator, only there are not breaks in this armour. The tips of the gauntlet are modified, each finger has a talon like claw upon the end of it. The knuckles are each studded with a small steel sharpened stud. On the Shoulder of this ebony casing is a green pommel jewel, It vibrates with untold power when Amerion gives into his blood lust, And provides a source of Almerions enhanced talents.

Armor/Clothing: for armour, see above. Almerion wears a fine red silk tunic, with black silk pants. He hides his armoured arm with a thick black travel cloak and black gloves, he often leans on an old staff, limping along at a gentle pace in his leather shoes. He likes being underestimated, The guise of a weak old man suits him well.



Sheet two.


Faction: Morag Tong

Name: Sadene (Some times shortened to Sadie)

Race: Dunmer

Gender: Female

Age: Twenties.


Physical description: http://fc57.deviantart.com/fs16/f/2007/181/6/6/DarkElf_by_Ketka.jpg She isn't the tallest of people, Standing at a mere 5'6, She is light framed, nimble and toned. Due to her imperial father, she has piercing blue eyes unlike most dunmer. A rare trait but not unheard of.



Last guy:

Name: Sebastian Luca (Last name situational)

Age: 40's

Race: Imperial

Physical description: http://images.elfwood.com/art/b/a/bailequaile/SciFi.Fantasy.Male_Human_Ranger.male_ranger.jpg.rZd.176007.jpg




And with that, im going to write up my opening posts.

EDIT: Forgot to ask, @ WoolyMamoth any info on you dark brotherhood characters/ locations would be great.
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Farrah Lee
 
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Post » Wed Jan 06, 2010 12:10 am

but doesn't that make this a supplement thread i thought those get locked
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.X chantelle .x Smith
 
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Post » Tue Jan 05, 2010 11:22 pm

Fox, just be quiet man. This RP has been around a looong time and these people know what they're doing.

But on another note, I would like to join if that is alright?
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Ronald
 
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Post » Tue Jan 05, 2010 10:16 pm

I'll post my sheet here once Wooly gets back. I'll write up my opening post for my Dark Brotherhood character afterwards, though that might take me a bit.
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Chloe Botham
 
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Post » Wed Jan 06, 2010 12:31 am

but doesn't that make this a supplement thread i thought those get locked

It isn't because it's maintained by people other than Immortal Blood

Also is anyone in control of Orsinium? If so who?
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Robert
 
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Post » Wed Jan 06, 2010 1:26 am

But on another note, I would like to join if that is alright?

Plonk your sheet down here and Immortal will either approve it or find some new ways to reject sheets. I'd suggest checking what you're looking for and joining in the right place/on the right side; general directions, though, would be political intrigue to the west, warfare to the east, potential for adventure everywhere, cloak and dagger stuff in the middle.
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loste juliana
 
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Post » Tue Jan 05, 2010 12:01 pm

Name: Macilmo Direnni
Age: Young
Race: Altmer
Gender: Male

Appearance: Tall, well-postured and proud, Macilmo walks with the bearing of his birthright, for he is a scion of the legendary Direnni Clan. Carefully, he watches you with his amber-gold lion eyes, like a predator watching its prey. A silky mane of straw-blonde hair is pulled haphazardly into a ponytail, giving him an aspect of careless elegance. His thin but shapely lips part in a refined smile. His long, narrow fingers seem to glow with a magickal light, but his right hand is different. All up his right arm, from shoulder to fingertips, his flesh is warped and mangled and discoloured from burns received as a child. From atop his palomino steed, however, he looks half a god in his splendour.

Arms: Macilmo bears an intricate Elvish schiavona, with the typical cat's head pommel. The blade is 33 inches long, and wrought of ebony with gold tracery. Rumour has it that the Direnni have placed great enchantments on the sword.
Apparel: Macilmo generally spurns lordly armour in favour of lighter apparel as he is a spellsword. When needs be, he dons intricate Elvish lamellar, with a helm crafted in the shape of a lion's head. Usually though, the Elf wears modern silk and velvet cuts in yellows and golds, with a mithril byrnie on top.

Biography: Born into the royal household at Adamantine Tower on Balfiera Island, Macilmo grew up with the education and training befitting a lord of the last great Altmer house in the West. Macilmo and his kin always grew up with the knowledge that someday they would inherit the burden of ruling Balfiera and the nearby Dellese Islands. It was discovered at a young age that Macilmo was possessed of great magickal talent and even before reaching middle-age he has come to grasp spells in the schools of Alteration, Destruction and Restoration that few but the most capable wizards can use adeptly. He is also a talented rider.

As a child, Macilmo was severely burned in a fire that claimed one of the Direnni summer-houses on the coast of Balfiera. Since then, he has maintained a profound fear of fire, and even when dealing with rebels or fighting as a mercenary prince overseas, Macilmo has refused to assault an invested castle or lay siege to any location at all. His fear of fire has affected his soldiers' opinion of him, but he is still undoubtedly a reasonable general who is fair to his men.

In recent times, the Direnni have remained predictably aloof from local conflicts, but with the Aldmeri Dominion invading Bretony in the south and the Nordic Confederation invading in the north and east, the Direnni have decided to stake a claim on the land which they once dominated in the ancient past. Macilmo and a small host have been sent to the mainland in order to make clear this claim before the local powers.

Sindacollo Direnni:
Macilmo's younger cousin; affectionately known as Greycloak for his favour of dark colours, is also Macilmo's attendant, herald and flag-bearer on the mainland.
Tyarco: Macilmo's greyhound; lean, strong and fast, he is a tireless hunter.
Rocco: Macilmo's horse; a palomino courser bred at the Adamantine Tower, he is of the finest pedigree and a swifter horse than most in the lands of men.

Roqueni [100]
The Altmer equivalent to the "Household Guard" knights common in Bretony, the Roqueni are noble elf-lords and magisters formed into a rimb?, or host of war. Unlike the heavily-armoured Western knights, the Roqueni are clad in light vestments of fine lamellar, mithril byrnies or expertly-crafted leather, while their coursers are sparsely barded to prevent any burden. Each roquen wields a lance as well as a side-arm (usually an Elvish sword) and a shield. Even the mounted mages have adapted to these conventions. In the field, the Roqueni are a swift host which can offer a challenge to all but the most powerful of opponents.


My Direnni. :)
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Rob Smith
 
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Post » Tue Jan 05, 2010 12:52 pm

I am loving the DB sheets, also, I will repost the DB data sheet.

By the way, wooly is back.

cheers for Boaz Dorkas Mclovin!


Also, Solidor, since you are in high rank, I don't mind if you take a pink dot city of a sort. I will allow you to have 15 assassins in your sanctuary, who you can all name and describe. All of them can't be jacked up though. All of mine were officials, if you control a sanctuary of 15, you will have about 7 new guys, 5 moderate guys, and 2 elite guys, along with yourself (who is elite)

In fact, that is my policy for every 15 people in a sanctuary, for every sanctuary. If any of you guys want to take over a couple of my officials listed below, I guess you can, just ask me first.

But, Solidor, say you make a sanctuary in Gauvadon, I will give you Titus and Xavier.
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Mark Hepworth
 
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Post » Tue Jan 05, 2010 3:00 pm

Name: Jamaal Arhano
Gender: Male
Birthsign: The Steed
Race: Red Guard
Age: 29

Physical Appearance: Jamaal has compelling deep brown eyes, with short cut black at about 1/2 an inch. His hair is very thick. He has a deep muscle tone, and bears the usual Red Guard tan. His nose looks quite normal, not too short, not too long. The RedGuard's calf muscles are enormous, along with most of his leg muscles, from his birthsign. His Arm muscles are at a moderate size, along with his height, where he stands about the average man's size. He bears a lean body, and is careful to maintain it, for assassins need to be quick. Jamaal wears a large, thick scar along his right forearm, along with a scar just under his left eye. His overall muscle composition is moderate overall, with his legs as an exception. He is quite athletic and fast, through genetics, and the stars. He also keeps a black hood tied around one of his belt slots.

Apparel: Jamaal is an assassin, but he always doesn't try to look like one obviously. He usually wears, unless disguising himself on certain events, Black Leather Armor, with Light, flexible leather boots. He bears an amulet, which he wears under his armor. His mother gave it to him in his childhood. It is said to give him luck, and it may possibly be enchanted with that ability. He also wears a black leather belt, with many slots of its own. He also wears leather braces, and fingerless leather gloves.

Weapons: Jamaal bears a rather small longsword that hangs from his belt. It is bigger than the usual short-sword, but is not as big as an average longblade (A longblade classified in history as a sword with the blade twice the size of its hilt, therefore, it may very in size somewhat to a degree.) He also bears a short blade, the hilt 6 inches, and the blade 9 inches. It is held in a tie up leather strap pocket on his right arm just below the shoulder, covering his horrible scar. He also wears a small iron dagger in a pouch above his ankle, for such needed instances. It is very light, and does not affect his running in a way that matters. The last weapon of his is a short steel and leather cross-bow, featuring steel in the middle, right on the straight section from which the arrow is aimed, and flexible leather covering it. It sits in his light flexible black leather quiver, slung across his shoulder, with 20 iron arrows. Short blades stick out of both ends of the head, allowing somewhat of a good killing technique.

Misc: Jamaal also keeps one minor invisibility potion handy within his gear belt. He saves it only for life saving instances.

History: Jamaal grew up in Rihad, Hammerfel, and studied the ancient Ansei as a boy. His Mother was a caring mother, a former Morag Tong Agent. His Mother taught him the arts of stealth, and the little combat that she new when he was young. His father was always away. He really knew anything about what he did when he was young. Later though, he finally realized his father was not a former member of the Morag Tong, but an active one of the sort. He was always away in Morrowind doing whatever he did, which Jamaal didn't know about at his young age. Meanwhile, he continued to study the Ansei, the ancient battles of Hammerfell, and the works of Destri Melarg. At the age of ten, his Uncle, a high ranking fighters guild member, taught him some advanced combat techniques, for his mother did not know much of combat. At the age of 16, his father retired, and trained him in stealth, and the art of the stealth kill as much as he could. He was an Ark'ay worshiper growing up, and also worshiped Julianos. At the age of 18, he forsook his parents will to become a member of the Morag Tong, and joined the Dark Brotherhood after being invited by an assassin that saw his talent. He therefore started to worship Sithis. Even though he wasn't as religious as some of the other embers, he still payed his respects to the void.

He quickly rose through the ranks by doing contracts, and soon the leader of the Dark Brotherhood appointed him as the leader of the Brotherhood in High Rock. He now lives in Wayrest.

Dark Brotherhood


Assassins: 305: They are always getting recruits. They have main sanctuaries in Daggerfall in Wayrest, with 50 members each.
They have three minor sanctuaries, with 25 each in Jehanna, Sharnhelm and North Point. 15 are in the sanctuary of Farrun, and fifteen are in the sanctuary of Gauvadon. The other 100 live in the different cities of High Rock, and are scattered.

Shadow scales: 50: Straight from the swaps of Black Marsh, these argonians are presented to the Brotherhood at birth, and trained to be Elite. They reside in Camlorn. They wear Grey Leather armor, with an image of the shadow constellation imprinted on the front. They usually wear white robes over it, when disguised.

Unknown Soldiers: 25: These are the Elite assassins of the Brotherhood. They wear black leather, with white bands around their arm, signifying their rank. They reside in Evermore.

Communicators: 5: These are the couriers of the brotherhood. They sometime bear weapons, but mainly communicate for the Brotherhood, sometimes recruiting members, and helping smuggle goods. Their mounts are black fast steeds of a sort.


People of importance

Valen Baltas:

Valen is the leader of the sanctuary at Daggerfall, and is Jamaal's right hand man. He is a middle aged Dunmer, with a long black ponytail. Sometimes he will travel to Wayrest to meet up with Claud and Jamaal. He wears black leather armor, and uses a black steel blade with Obsidian Edges. He also bears a bladed crossbow like Jamaal's.

Claud Ryus:

Claud is a middle aged Imperial, that leads the sanctuary at Wayrest. He is a highly skilled sleeper agent. He is third in command among the Province. We wears black leather, and wields a silver longsword, long with a wrist blade. He carries 5 throwing knives for ranged attacks.

Renal Christophe:

Renal is the leader in Sharnhelm. He aslo, like the others, wears black leather, and he bears a silver short-sword, along with 15 throwing knives. He is a Red Guard, and Jamaal's best friend. His hair is short and black. He wears a Grey headband around his head.

Hakar Maulhand:

Hakar is a Nord from Skyrim. He runs the sanctuary in North Point. He is a large Nord, and wears Steel armor. His weapon is a large steel sword. He is more of a straight forward killer, but he has many skillful assassins in his district. His hair is in wind braids, and is in a blackish color. His Grandmother is said to be Imperial.

Rhano Christophe:

Renal's little brother. He is a RedGuard, featuring short black corn rowed hair. He wears brown leather armor, and bears a steel shortsword. He aslo has a wrist blade, and carries a bladed crossbow. He is Hakar's head assassin.

Vincent Loche:

Vincent is a Breton, and the leader of the Jehanna sanctuary. He is a Mage, and a quite skillful one. He is great at Conjuration. He wears black enchanted robes, and wears a black hood over his curly black hair. He is quite powerful, and is the High Rock Dark Brotherhood's best spell teacher, and mage. He also sells scrolls and Magical equipment, making him a useful merchant. He keeps a steel short blade on his belt, for emergencies.

Hides-His-Blade:

Hides-His-Blade is one of the two head scouts. He is Argonian, and resides with his twin brother Hides-His-Bow in Anticlere. He wears Brown leather armor, and bears a steel longsword. He stays in Algot's shop.

Hides-His-Bow:

Hides-His-Bow is one of the two head scouts. He is Argonian, and resides with his twin brother Hides-His-Blade in Anticlere. He wears Black leather armor, and bears a steel bow. He stays in Algot's shop.

Shameel:

Shameel is the esteemed leader of the shadowscales. He is a Reddish Argonian, and wears Grey Leather Armor with the Shadow constellation imprinted. He wears white robes when disguised, as do all shadowscales. He bears a steel short-blade at his belt, with a silver headed crossbow slung over his right shoulder.

Shizzar:

Shizzar is a moderately sized Khajiit. He is the leader of the "Unknown Soldiers," The section of the High Rock Dark Brotherhood, which features the best assassins in the order. He wears Black leather like most of the other assassins, except, besides from the white strips that the Unkown Soldiers usually wear around their arm, wears a red one also, signifying his rank.

Algot the Ironhanded:

Algot is a blacksmith residing in Anticlere. He is a large Nord, with long, shaggy blond hair. He carries a small iron blade, but it is not much of an assassin. He spies out any southern political and war naval activity for the Brotherhood. He also has a job unloading crates and goods and such. This helps him smuggle any foreign goods the Brotherhood might need from the Dark Brotherhood members in the Summerset Isle. He is Anticlere born, and that helps him get by with such illegal activities. He has a large basemant featuring a small amount of beds in it, but he lets the other members of the Brotherhood stay there.

Aerin:

Aerin is a short bosmer woman, and the master trainer in marksman for the Brotherhood. She has a job as a hunter in the city of Farrun. She also spies out any northern naval activity. She wears very light leather armor overcoated with fur.

Oron Gro-Malog:

Oron is one of Elysana's many butlers, and provides the Brotherhood with otherwise secret political information capable of his knowing. He carries a steel dagger, and informs the Brotherhood of much. He is a large bald Orc, and wears an armless worn leather button jacket, bearing wool on the edges. He wears coarse linen pants, and looks like the usual casual butler.

Travis Carius:

Travis holds a high city guard position in Wayrest, informing the Dark Brotherhood of lawful activity. He also covers for them, and does his best to protect his fellow guild members. He wears chain mail armor excluding the helmet, and bears a silver longsword. He bears a wood-iron shield. He features light brown hair, and keeps it in a ponytail.

Titus Vonius:

Titus is an Imperial assassin residing in Gauvadon. He is a sleeper agent type, and is an apparel shop owner. He wears a blue collared shirt, with tan colored linen pants. He has short curly black hair, and wields a small silver dagger, often poisoned with a deadly sort of venom. He works with Xavier, his best friend.

Xavier Aldius:

Xavier resides in Gauvadon, and works with Titus, his best friend. He is an Albino imperial. His head is cleaned shaved. His weapon is a steel shortsword, and he also wears a wrist-blade, and wears a black bow slung over his shoulder. He wears void-like black robes.

Valcar:

Valcar is an Altmer residing in Anticlere. He is the second most powerful mage in the High Rock Dark Brotherhood. He wears tan robes, and knows much Conjuration, and stealth spell skills. He can cast great spells, but his magicka is not up to that rank, although it is good. He stays in Algot's shop.

Alasoni:

Alasoni is a Dunmer living in Raven Spring. She wears her long black hair in a ponytail, and is quite beautiful. She carries a steel dagger with many razors, and wears casual clothing, depending on the day. Many times she induces her targets into thinking she is a prosttute, and kills them once they have removed their clothing.

Marc Avius:

Marc resides in the sanctuary at Daggerfall, where he sells poison apples to members, and sometimes does contracts with them himself. His hair is short and jet black. He bears a silver short-blade, and will occasionally travel to Anticlere, to pick goods up from Algot, and distribute them among the members of the province. Many members call him the "courier" as a disguise name for them to use, and to protect his identity. His role may not seem important, but he is a large part of the Brotherhood's communication. Their are also 4 lesser members that do some minor communication work when he does not have time. When he travels to Anticlere, he stays with his best friend, Algot.
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David Chambers
 
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Post » Tue Jan 05, 2010 1:42 pm

i still don't see why you have to make a thread about him.....


To make people like you jealous. Mission accomplished, the hamster has been tickled, I repeat the hamster has been tickled. We can put off this whole ruse now that we've done what we came here to do. Destroy your evidence and rendezvous at lagrange point Delta. We've won the internet.

Obviously you're someone with a bone to pick and honestly i'm not in the mood for internet squabbles. Just tell me what your problem is or move on.


but doesn't that make this a supplement thread i thought those get locked


Apparently Jesus loves me more than you. Nuff said.


@Solidor. Everything approved of course.

@Marn. Nice I wanted someone to do some stuff with the Direnni. Just so you know there is a Wayrest fleet to the east of the island making sure no ships are moving to Wayrest. Did you still want Camlorn to side with the Dominion? I think it would get the elves moving a bit faster. They've just been sitting there looking golden and quiet for quite a while.

Also is anyone in control of Orsinium? If so who?


I tihnk Crazyjoker had it along with someone else. But I havn't seen either one of them on in weeks. I have Orcish troops with Tudor heading to Dunkarn Haven so if you make a sheet for them PM me so we can talk over the specific battle situation right now.

Fox, just be quiet man. This RP has been around a looong time and these people know what they're doing.

But on another note, I would like to join if that is alright?


Just make a small sacrifice of salt and earth in my honor and you can join. :P

Of course you can join. What are you interested in doing?
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KiiSsez jdgaf Benzler
 
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Post » Tue Jan 05, 2010 12:38 pm

OOC: Yes, here's my sheet. My old one. That hasn't changed whatsoever. I'll post for him tomorrow. Glad to finally do something in the Timeline. I've been wanting to for a while, even if I'm only a lowly assassin.

Name: Verus Terentius

Race: Imperial

Gender: Male

Faction/Rank: Dark Brotherhood Executioner

Age: 32

Birthsign: The Apprentice

Physical description: Verus is a small man, someone no one would notice in a crowd. He's stands at 5'8" and appears rather thin. He has no muscles and overall appears to be very weak physically. He has oily, black, mid-length hair that's slicked back, pale skin, and hazel eyes. He also has an almost constant smirk on his face, giving him an arrogant appearance.

Mental Description: Verus is an actor. Whenever he's confronted with a situation that requires him to speak, he takes on whatever personality seems appropriate. He only shows his true personality among his brothers and sisters. When with them, he still rarely speaks, but when he does, it's with a calm and anolyzing tone that often contrasts with the arrogant smirk he wears. When in battle, his personality also changes, going from a calm and respectful attitude to a superior and mocking one. However, this aspect of his nature rarely shows itself, as he will take every opportunity to avoid combat. He is very manipulative; his acting ability combined with his powers of illusion allows him to easily deceive and fool his enemies into thinking that he is actually an ally and that someone else is the true enemy.

Bio: Verus was born in Anvil to rich parents and led a very comfortable life, always getting whatever he wanted. However, when he left his home, he was always constantly harassed, and he was extremely weak; too weak to do anything about it. So, he decided that since he couldn't fight them physically, he would learn magic. It fascinated him, especially illusion.

After several years of seclusion and study, his parents kicked him out, finally sick of his growing antisocial tendencies. He wandered for a few years more before arriving in Cheydinhall, where he was assaulted by several drunkards. He used his powers, making them attack each other before coming in and killing the rest himself. The next night, he was approached by the Brotherhood, and he joined without hesitation.

He now has something of a reputation among his brothers and sisters for always keeping his hands clean of the assassination by manipulating others into doing it for him, then killing the person he was controlling. Some despise him for this while others admire him, but all he cares about is accomplishing his goal and returning to his studies.

Weapons: An elven dagger and occasionally a daedric sword that he summons and wields together with his dagger. However, he usually sets things up so that he never has to fight at all.

Armor/Clothing: He wears a gray robe, usually with the hood up. It's worn from age and wear and has a great many stains and marks on it, showing that Verus doesn't take care of it. Usually though, he travels under an invisibility spell when people are near, so there's no one to criticize him of this.

Misc. Items: He carries a small brown satchel, suffering from the same wear and tear that his robe has. Inside is two apples and a loaf of bread, as well as a wine bottle that is filled with clean water. It also contains a few different potions and all of his money, which amounts to around two-hundred Septims.

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Josh Sabatini
 
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Post » Tue Jan 05, 2010 11:47 pm

Glad to have you back Ambrose. If you ever find yourself unsure what to do shoot me a PM. I really like the writing style.
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Donald Richards
 
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Post » Tue Jan 05, 2010 5:27 pm

So is Camlorn gonna come do some talks with Ilian in Daggerfall?

And I apologise for not posting so much in Fan-Fiction. I've been writing my fiction about Stonewall Jackson.

The Baron of Dwynnen is going to appear in Wayrest pretty soon, and to offer fealty and homage to the kingdom. So would it appeal to you folk is perhaps the Baron goes with Elysanna down to Daggerfall?
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Sabrina garzotto
 
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Post » Tue Jan 05, 2010 10:16 pm

@Wooly, Gauvadon sounds good to me, i'm writing up a post for Almerion now, he'll be entering the Sanctuary in wayrest to look for your speaker. I'll take the two assassins but the rest i'll invent myself, mostly female if you dont mind, if your curiou as to why then pm me :)
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katsomaya Sanchez
 
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Post » Wed Jan 06, 2010 1:14 am

There's something I'm curious about, regarding Daggerfall. It's under the control of the Aldmeri Dominion, but to what degree? Have there been any significant changes to the way of life of the people there, or is it for all intents and purposes self rule, simply under the banner of the Dominion?
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Scott
 
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Post » Tue Jan 05, 2010 9:40 pm

There's something I'm curious about, regarding Daggerfall. It's under the control of the Aldmeri Dominion, but to what degree? Have there been any significant changes to the way of life of the people there, or is it for all intents and purposes self rule, simply under the banner of the Dominion?

Not really, no. Daggerfall is affiliated with the Aldmeri Dominion, but is still under the control of the old ruling class. The King of Daggerfall is Ilian, son of Gothryd and Aubi-ki. The only real Dominion influence is the presence of certain troops sent by the High King of Alinor to serve as advisors to the King of Daggerfall.

The Dominion seems to be less an omnipresent force, and more along the lines of a confederacy of leaders working towards a similar goal.
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marie breen
 
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Post » Tue Jan 05, 2010 3:12 pm

The Dominion seems to be less an omnipresent force, and more along the lines of a confederacy of leaders working towards a similar goal.

And the goal is to conquer everyone else and join to avoid being conquered? Pure propaganda. These are the same people who sent diplomats to climb on Anticleres walls and throw rocks on their head, before trying to speak to the Lord of the place. I believe Elysana to be more noble, what with not wanting to actually conquer anyone.
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Abi Emily
 
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Post » Tue Jan 05, 2010 5:49 pm

And the goal is to conquer everyone else and join to avoid being conquered? Pure propaganda. These are the same people who sent diplomats to climb on Anticleres walls and throw rocks on their head, before trying to speak to the Lord of the place. I believe Elysana to be more noble, what with not wanting to actually conquer anyone.

That was not done under Daggerfall's orders.

God....I feel like a politician....
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Trey Johnson
 
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