the immortal npc's is why i have the pc version. otherwise i would have went with console because its just more comfortable to kick back on a bed or couch and play a game.
some of the NPC's i can understand being immortal. but after completing the primary quest for that npc they should no longer be. if every npc in the world had 5 quests associated with them, and you complete the first or maybe even the first two they should be able to die. but thats not how it is. so that kind of svcks but ahwell
i also wander if it will be possible to mod the game so that when parents or guardians of children die they can be transported to something similar to a giant fortress in some out of the way area of the world. so even if we make all npc's mortal again we dont have to worry about entire cities being empty except for 2 or 3children running around like nothin happened
maybe place it on an island in the sea, give more guards than any city has and all that so it is a someway realistic to keep them safe and out of the way