[BETA RELZ] Imperial Legion Faction Mod

Post » Sat Feb 19, 2011 12:26 am

WIP Thread: http://www.gamesas.com/bgsforums/index.php?showtopic=874136

					Imperial Legion Faction Mod BETA Readme=======================Contents=======================1.Introduction2.Description3.How to install4.Contact5.Known Issues6.Known Incompatibilities7.Use of Material8.Credits9.Word from Logam=======================1.Introduction=======================Thankyou for downloading the Imperial Legion Faction Mod. We hope you enjoy the mod and will stay active in our topic as we continue to work through regular updates and bug fixes. The read-me contains all you need to know about getting the mod working and contact information. Included in the mod is the .esp and related files.Enjoy!- Imperial Legion Faction Mod Team=======================2.Description=======================The Imperial Legion Faction mod brings the Imperial Legion to Tamriel as a joinable faction. Inspired by the quest line in Morrowind, this mod brings a wholenew District to the Imperial City, located Northwest outside of the Elven Gardens District. Also included is a main quest that takes over 2 hours, as well asmany sidequests, each with new and unique NPCs.To start the mod, look in the Black Horse Courier office for the paper regarding joining the Legion and that will start your quest.=======================3.How to install=======================Simply place the files into your data folder, select the .esp file in the launcher and your ready to join the Imperial Legion.=======================4.Contact=======================If you experience any problems with the mod, please visit the mod's official BETA thread at http://www.gamesas.com/bgsforums/index.php?showtopic=875752If you are interested in offering your skills to future versions of this mod, PM Logam or Imperial Knight on the gamesas forums.=======================5.Known Issues=======================Some Legionnaires are weakAn Oblivion Gate is open near the 1st bandit group on the second questOdiil Brothers fight second group of Bandits in second questGrammatical errors in dialog and journal entriesCyrus is hard to find in the 5th Navy questSage returns to Hotel after asking player to collect flesh samples=======================6.Known Incompatibilities=======================Player Hungers Fame and Infamy mod: 	  Places a fort at recruitment quest location, simply disable until Recruitment quest is finished.Open Cities:	  Quest data from inside cities is lost.=======================7.Use of Material=======================If you want to use any of the materials from this mod, then please give us some sort of mention in your read-me file, thanks.=======================8.Credits=======================Tamriel Re-Built - NPC Names - http://www.tamriel-rebuilt.orgGrumble Punk - Legionnaire Capes and Map of TamrielT_Templar - Light Legion Armour & Market StallsPolearms and Spears - Unknown (Thanks heaps though :P) Could be Jannix QuinnLingwei - Quest & Storyline Idea's / InputIanP - Imperial Navy Ship (Remodeled and Retextured.)Egger - Imperial Legion Faction TrailerXzibition - Storyline input and write-ups :)Howland20 - Ideas :)Imperial Knight (Designer) - pathing grids, packaging and cleaning, team management.Meo (World Designer) Mr Crusty (NPC Writer/Misc Writer) In34nE (Modeler) SFlpm (Texturer) Doktor Dume - Imperial Legion Faction Recruitment PosterDragonforce - Incredible landscaping work.=======================9.Word from Logam=======================Thanks to the team for your hard work and dedication, I enjoyed working with you so much and I wish you the best and look forward to working with you in the future.- Logam


Coming Features:
Rebuilt Forts
New Knight of the Imperial Dragon home
Morrowind inspired Imperial Legion Armour
And more!

Download:
http://tesnexus.com/downloads/file.php?id=19591
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Lucie H
 
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Post » Fri Feb 18, 2011 6:40 pm

Thanks for sharing and the linky, will add this to the list ! ! ! !

When the download finishes that is.
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Lily Something
 
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Post » Sat Feb 19, 2011 3:36 am

Downloading it now , this is a dream come true. I've always wanted to play as the Legion! :)
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Laura Simmonds
 
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Post » Sat Feb 19, 2011 3:46 am

Downloading it now , this is a dream come true. I've always wanted to play as the Legion! :)

Please remember to report any bug you find here :)
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Mr. Allen
 
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Post » Fri Feb 18, 2011 8:45 pm

Yay!!

:cookie: and :foodndrink: for everyone!!

Downloading right now.
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Rhysa Hughes
 
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Post » Sat Feb 19, 2011 9:05 am

When I try to unpack it I get these messages , it doesn't stop the unpacking but it still comes up.

It says that it can't open the sounds for the masterguardsteward and Legionnavydistrict then at the end it says Error - Operation failed. I would post the entire thing but I don't know how.
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Emilie M
 
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Post » Sat Feb 19, 2011 9:02 am

When I try to unpack it I get these messages , it doesn't stop the unpacking but it still comes up.

It says that it can't open the sounds for the masterguardsteward and Legionnavydistrict then at the end it says Error - Operation failed. I would post the entire thing but I don't know how.

Try downloading it again. Its probably an incomplete download.
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Far'ed K.G.h.m
 
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Post » Sat Feb 19, 2011 6:28 am

Yeah your right thanks!
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Daddy Cool!
 
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Post » Sat Feb 19, 2011 2:57 am

Finally! I had been wanting to have a faction like this since I began playing Oblivion back when the 360 came out. Brilliant, going to DL it tommorow.
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Ana Torrecilla Cabeza
 
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Post » Sat Feb 19, 2011 8:24 am

omg was not expecting this lol but yay dling now = D
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YO MAma
 
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Post » Sat Feb 19, 2011 7:41 am

omg was not expecting this lol but yay dling now = D

Surprise :P
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Jade MacSpade
 
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Post » Fri Feb 18, 2011 6:03 pm

lol well i have a couple small things really only things ill be able to get to tonight its a little late where i am

the tent type things to the right of the mission office where "marco" is sitting under is a pinkish colour worst thing so far and also tal benoram and the other guy with gaurd armor in mission office when i open dialogue with them once they said " ive seen yourkind you murdering bastard look youve got blood on your hands keep your blade sheathed or ill put you down myself" or something the likes when i have a 100 disposition with them

ill start the main quest tommorow
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Hazel Sian ogden
 
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Post » Sat Feb 19, 2011 2:23 am

lol well i have a couple small things really only things ill be able to get to tonight its a little late where i am

the tent type things to the right of the mission office where "marco" is sitting under is a pinkish colour worst thing so far and also tal benoram and the other guy with gaurd armor in mission office when i open dialogue with them once they said " ive seen yourkind you murdering bastard look youve got blood on your hands keep your blade sheathed or ill put you down myself" or something the likes when i have a 100 disposition with them

ill start the main quest tommorow

The tent issue is a missing texture, which should work just fine. You might try reinstalling the mod, or at least the textures, to see if it helps anything.

The dialog issue, I completely forgot to fix those responses, haha, I'll get on that.
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Spaceman
 
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Post » Sat Feb 19, 2011 9:16 am

Ok so i'm in and i've talked to everyone in the Legion District but none of them have dialogue options to join the Legion. Who should I be going to?
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Chris Guerin
 
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Post » Fri Feb 18, 2011 11:34 pm

Woops! Forgot to add that in the readme... You have to go to the Black Horse Courier and find the paper regarding it. Sorry guys! I'll update that soon!
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Lisa Robb
 
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Post » Fri Feb 18, 2011 11:52 pm

WOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! its out...WOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!
now that thats over all i gotta say is thanks guys you did great :) cheers :foodndrink:
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Calum Campbell
 
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Post » Fri Feb 18, 2011 7:03 pm

Congrats! :D
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Rachel Cafferty
 
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Post » Fri Feb 18, 2011 7:02 pm

I founda bug

Spoiler
When you have to go with the Noblemen to Chorrol the noblemen and two guards go toward Imperial City while the other one goes toward Chorrol then into the wilderness. Also I found that T.I.E and this really don't mix at all. The guards took one hit before they died. Also , if you try having a convo with the Noblemen he will always say that he thanks you for getting him to Chorrol even though your not in it yet.

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Amysaurusrex
 
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Post » Sat Feb 19, 2011 1:21 am

Thank you, Turkeys. It has been noted in my restlessness and will be fixed.
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Ally Chimienti
 
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Post » Sat Feb 19, 2011 7:15 am

Hah! At long last!
Good job, boys!
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phillip crookes
 
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Post » Fri Feb 18, 2011 9:37 pm

Few things to note:

1: The tent texture is also pink for me.

2: "your under arrest" is the most bothersome grammar error I've come across(Especially if it's going to show up a lot). there's also a number of missingspacing. :P

3: When I first met the Prison Warden he was behind an unpickable prison cell door.... causing me to slightly wonder if he was some prisoner trying to trick me. Then again, the whole Guards sleeping in prison cells is a Vanilla Oblivion glitch as well.

4:
Spoiler

The attacking bandits for the first mission, just stood there for about the first 30 seconds of the fight... allowing me to kill about 3 of them before they started fighting back. (Also they were leveled; wearing Glass armor, and Daedric weapons. Unlike the the bandits in the 3 latter quests I took.)

5:
Spoiler

The Lichor, and Ambrosia plants placement seems too accessible for level 1 characters just wandering in the compound. A small balance issue perhaps?

6:
Spoiler

In the Nobleman quest all the NPCs got stuck in combat after I went ahead of them and poisoned(9 points shock for 37 seconds I think) the first two bandits. One bandit died after attacking the orc Legion troop, but I never managed to find the other ones body.
The second time it worked alright, and I didn't experience any of the bugs Turkeys mentioned... but yeah, the legion troops are a little weak.
EDIT:
7:
Spoiler
The Cheydinhal killer quest had some complications for me... Spefically Letthesa's(sp?) spirit, and the chapel guard killing the killer in 1 hit, and geting me expelled from the legion.


8: Certain quests don't complete even when they probably should...

9: The inside of the Navy barracks building has Anvil emblems all over it, despite being nowhere near Anvil.

10:
Spoiler
In the quest where you get captured by slave traders, the traders didn't respond to me opening my cell, and then killing their friends. Then latter when getting Cyrus back I snuk up behind the trader and killed , which seems to break the quest... only after ressurecting him did I see i had to talk to him.


11:
Spoiler
Almost forgot, also the Necromancer that turns himself in just stands there in the lobby, even if you leave and come back much later.


Over all the mod is pretty good, but certain things like dialogue could be more fleshed out.
Spoiler
With criminals it always seems to be pay money/accept bribe, or do the Legion-ly thing... Adding in some: persuasion, threaten, sympathize, etc. options might be nice, and give more chances to arrest.. When it comes to those people who don't like my current dialogue choices, and end up resisting arrest.

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Judy Lynch
 
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Post » Fri Feb 18, 2011 11:02 pm

nice one you guys dling now!
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Pants
 
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Post » Fri Feb 18, 2011 8:22 pm

I realize that there is some bad grammar and weird dialog, I decided to let it slide for this release and focus on the real issues. Trust me when I say the dialog will be fixed soon. Thank you, Poenix, for the report :)
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RUby DIaz
 
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Post » Fri Feb 18, 2011 11:32 pm

oh I also noticed the Imperial Legion isn't listed in the Factions List when you click F1.
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LuBiE LoU
 
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Post » Sat Feb 19, 2011 10:05 am

oh I also noticed the Imperial Legion isn't listed in the Factions List when you click F1.

That's a conflict with another mod. Move the ESP to the bottom and it appears as normal. (though with no icons)
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Kelsey Hall
 
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