Imperial Race - are they human?

Post » Sun Mar 09, 2014 3:44 pm

I was wondering the same. I pre-purchased the imperial edition because of the imp race and traits and armor looks (I like the horse and mudcrab, but they are just deal sweeteners), but I don't want to look like a rich ass chauvinistic fascist... Yet, I love romans. Does anybody know which race traits do the imps have?

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Monika Krzyzak
 
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Post » Sun Mar 09, 2014 9:30 am

Since the days of Morrowind i have always thought of the Imperials as Romans.

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Wayne W
 
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Post » Sun Mar 09, 2014 10:02 am

And you left the other guy all by himself? Shame.

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Carlitos Avila
 
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Post » Sun Mar 09, 2014 4:42 am

Orc's are also Elves (mer) because they are actually called "Orismer"

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Louise Dennis
 
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Post » Sun Mar 09, 2014 5:12 pm

There are enough NPC's for him to play with.

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Justin Bywater
 
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Post » Sun Mar 09, 2014 5:04 am

12% extra max health (only uncapped stat ingame and only race to have this much bonus to health).

and also 10% extra stamina (all classes welcome this stat)

and red diamond may actually be better than assumed, especially if you choose to dual wield.

definitely a good race for pretty much anything that isn't a magicka heavy user, and even then the race is on equal ground to the rest (except maybe altmer due to raw damage increase in their racial), and being superior in all other roles.

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Charles Mckinna
 
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Post » Sun Mar 09, 2014 5:45 am

This goes over the various racial traits.

http://www.elderscrollsguides.com/racial-bonuses/

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luis dejesus
 
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Post » Sun Mar 09, 2014 12:51 pm

http://www.youtube.com/watch?v=U1tYZCieeyI The temptation was overwhelming.

.

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Ashley Clifft
 
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Post » Sun Mar 09, 2014 1:49 pm

Thanks for the clarification on that! I will probably be dual wielding swords, but isn't the nightblade skill lines primarily magicka?

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Ria dell
 
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Post » Sun Mar 09, 2014 9:00 am

ALL class skills use magicka, so if you want to deal damage ONLY from class skills, well then you need to pump magicka.

But of course if you carefully read all the skills you can make your assassin character without pumping any magicka, you have invisibility, a execution skill, a healing skill, they all scale from magicka, but their base values, or utility is enough, and for damage you can use the weapon (stamina) based tree.

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Michael Russ
 
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Post » Sun Mar 09, 2014 1:55 pm

Humanoid yes. But all the races have 2 arms and 2 legs. I'd not define them as 'human' though. That would raise the question about how one would classify redguards or nords.

Now if your looking for a superior to human alternative, I'd suggest an Altmer. Unlike the ape-creatures, they have progressed beyond grunt and whistle communication. And we have moon sugar. :bunny:

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rolanda h
 
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Post » Sun Mar 09, 2014 8:46 am

bretons are only half human, they're also half elf.

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carla
 
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Post » Sun Mar 09, 2014 6:11 am

Thats right -bretons are race that in most fantasy setting are considered "half-elf", not human. But at least they have human ancestry.

Whats more interesting - Redguards are not human AT ALL - its totally separate race from all others, same as Argonians (cos khajits are related to mers)

http://www.uesp.net/wiki/Lore:Redguard

While all "human" race came from Atmora(frozen continent) -Redguards came from Yokuda (sunken continent)

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Matthew Barrows
 
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Post » Sun Mar 09, 2014 2:52 pm

Hmmm, from where did the ancestors of Atmora and Yokuda come from? I'm asking, because I'm curious. Okay, I tend to think those two may share a common ancestry as well, but I could very well be wrong about that.

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Bigze Stacks
 
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Post » Sun Mar 09, 2014 12:05 pm

Bretons are not completely human

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jeremey wisor
 
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Post » Sun Mar 09, 2014 10:32 am

Imperial, Breton, Nords, Redguards = Humans

Wood Elf, High Elf, Dark Elf = Elves

Orc, Argonian, Khajiit = Beasts

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Wane Peters
 
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Post » Sun Mar 09, 2014 7:17 am

"Do not believe the written histories. All mortal life started on the starry heart of Dawn's beauty, Tamriel."

They all are descended from Wandering Ehlnofey who became the men of Tamriel, Yokuda, Atmora and Akavir. Redguards are very much human.

Orcs are elves.

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NAkeshIa BENNETT
 
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Post » Sun Mar 09, 2014 3:18 am

Their concept is largely influenced by ancient Brittany, an area in north France today that was settled by Bretons leaving southern England during the time most of England (or Britannia as the Romans called the island) was occupied by Rome. Although Brittany was made up of Bretons not all Bretons are from Brittany. Bretons are a celtic people and the original people from the areas of south west England, north west corner of France and even further down on the coast of Spain today. They were largely disposed by the Roman invasion and later the Saxons but still made up a large portion of the native society leading up to the formation of England. The western celtic regions of England alone still has a heavy cultural identity such as Wales and Cornwall. Brittany was originally made up of largely the same people but has since evolved into a more French identity.

TES lore is interesting making Bretons have Mer blood. The Mer could possible be interpreted as the French cultural influence on the Bretons in Brittany. Even the east coast of Canada has lands and places named after Breton culture. Calling them half-elf is not very accurate as they only have a small portion of elvish mix but are certainly identified as fulfilling that standard fantasy concept.

Although I am furthest from an expert I do find the history of the people in those areas interesting as likely my family is at least partly made up of Breton origin but more from the southern England regions. Of course what mix exists can only be resolved through genetic testing since the history of England is long and complex.

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Soku Nyorah
 
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Post » Sun Mar 09, 2014 4:34 am

You mean the Britons? Yes, a group did leave England, fleeing the plague during the early Dark Ages, if I remember my history right. I'm sure it is not merely coincidental the similarity of names. Also, the whole concept of the Forsworn is very in keeping with the rebellious nature and rugged doggedness of the Britons.

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Juanita Hernandez
 
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Post » Sun Mar 09, 2014 4:37 pm

Technically, Breton's are "quarter"-elves or even half-elves/Aldmeri descendents.

So, only Nords, Redguards and Imperials are full Humans.

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Jake Easom
 
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Post » Sun Mar 09, 2014 9:18 am

"Nu-Mantia Intercept" is almost same level of canon as CODA

And this proves nothing, except maybe that almost all races (but not Argonians) are in fact blood related

http://www.uesp.net/wiki/Lore:Ehlnofey

Redguards are as much "Humans" as Dwemers are.

Humans in Akavir (before they were eaten) came there from Tamriel (so from Atmora ancestry)

http://elderscrolls.wikia.com/wiki/Akavir_%28Race%29

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Charles Mckinna
 
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Post » Sun Mar 09, 2014 12:44 pm

Like I care about canon. But okay, I won't discuss their place of origin (and credibility of TES Wiki...), only the Tamrielic definition of human.

"The Wanderers became the humans of Nirn, eventually splitting into many different racial groups, including the Nedes, Nords, the Redguards of Yokuda, the Tsaesci of Akavir, and other aboriginal groups."

"On the other continents, the Wandering Ehlnofey became the Men: the Nords of Atmora, the Redguards of Yokuda, and the Tsaesci of Akavir."

The Anuad Paraphrased is indubitably canon. It says that Redguards are humans/men. You quoted it. Congratulations, you proved your previous statement wrong, I couldn't have done it better myself. :thumbsup:

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Quick draw II
 
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Post » Sun Mar 09, 2014 7:58 am

Not sure where they fit in this chart....

http://25.media.tumblr.com/a700b8291cfe47408fe96566a737154b/tumblr_mlqipjKfi91rml4zno1_500.jpg

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KU Fint
 
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Post » Sun Mar 09, 2014 2:01 am

Wait a sec, I'm genuinely a bit confused here. Help me sort this out. Quoting from the your own source;

The Ehlnofey who lived there were the ancestors of the Mer, and their solidarity allowed them to retain more of their ancient knowledge and power. The other Ehlnofey, who were left scattered around Nirn, had a harder time adapting, and were dubbed the "Wanderers". For whatever reason, war eventually broke out between Old Ehlnofey and the Wanderers.

and

The Ehlnofey of Tamriel became the http://www.uesp.net/wiki/Lore:Dwemer (Deep Ones), the http://www.uesp.net/wiki/Lore:Chimer (Changed Ones), the http://www.uesp.net/wiki/Lore:Bosmer (Green or Forest Ones), and the http://www.uesp.net/wiki/Lore:Altmer (Elder or High Ones). The Wanderers became the humans of http://www.uesp.net/wiki/Lore:Nirn, eventually splitting into many different racial groups, including the http://www.uesp.net/wiki/Lore:Nede, http://www.uesp.net/wiki/Lore:Nord, the http://www.uesp.net/wiki/Lore:Redguard of http://www.uesp.net/wiki/Lore:Yokuda, the http://www.uesp.net/wiki/Lore:Tsaesci_%28race%29 of http://www.uesp.net/wiki/Lore:Akavir, and other aboriginal groups.

So, the Ehinofey --> Mer folk. Wanderers ---> (for sake of the argument) the "human" folk. The quote says "aboriginal", meaning I guess that due to their wandering the Wanderers de-evolved a bit?

So then, all races except Argonians are blood-related. Check. Unless Argonians are related to the Tsaesci --- I don't know. But how can you say it proves nothing else? It states that the Nedes, Nords, Reguards, and Tsaesci all share a further and closer ancestry, which is not so much a stretch to just call "human". Are we just arguing over semantics here, or am I missing something? I'm not trying to be "smart", I'm enjoying the lore conversation. Please, show me what I'm missing.

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Channing
 
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Post » Sun Mar 09, 2014 4:44 pm

Breton's are for all respective purposes, still human. Even a human with an elven father would still be technically human.

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Mélida Brunet
 
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