[Blender]Import - Edit - Export Nif fail

Post » Thu May 29, 2014 3:04 am

Hello,

I finally decided to try to edit a weapon mesh a bit in Blender. I have never worked with Blender before, only with Cinema4D, so I have no experience with this. I imported the file, switched the view to wireframe, switched object mode to edit mode, selected some vertices I did not want in the model and deleted them. Then, I exported the file. Problem is that only triShape and triShapeData nodes remained in export. No niSourceTexture, niTexturingProperty, niSpecularProperty etc. I guess this is related to the settings during export/import? Is there any tutorial on how to set them?

Thanks in advance :)

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Taylor Tifany
 
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Post » Thu May 29, 2014 3:56 am

Did you accidently export for a differnt game? Normally the default settings for "Morrowind" should do the job.

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Emzy Baby!
 
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Post » Thu May 29, 2014 3:45 am

No, I selected Morrowind.

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sunny lovett
 
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