Importing meshes to CS.

Post » Fri Mar 04, 2011 3:50 pm

Hi, me again.
Currently importing meshes to CS and wondering, is there a way that imports objects faster, than one-by-one? Having to import those 144 tmeshes really beats me down.
Thanks in advance!
Cheers! :foodndrink:
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Monique Cameron
 
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Post » Fri Mar 04, 2011 4:15 pm

Hi, me again.
Currently importing meshes to CS and wondering, is there a way that imports objects faster, than one-by-one? Having to import those 144 tmeshes really beats me down.
Thanks in advance!
Cheers! :foodndrink:


with the appropriate tab of the objects window open drag from their folder to the CS's objects window. An object of the active tab will be created for each .nif and named the same as the .nif file name
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Chris Johnston
 
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Post » Sat Mar 05, 2011 5:20 am

with the appropriate tab of the objects window open drag from their folder to the CS's objects window. An object of the active tab will be created for each .nif and named the same as the .nif file name

Oooh, so simple, thank A LOT! :)
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Jay Baby
 
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Post » Fri Mar 04, 2011 2:53 pm

Cool tip. :) I never knew that one. Thanks Nicholiathan! :tops: :clap:



KF
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Everardo Montano
 
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Post » Sat Mar 05, 2011 12:30 am

Cool tip. :) I never knew that one. Thanks Nicholiathan! :tops: :clap:



KF


same here!!! Great tip
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DeeD
 
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Post » Fri Mar 04, 2011 6:03 pm

Learn something new, every day. Thanks Nicholiathan :)
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roxxii lenaghan
 
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Post » Fri Mar 04, 2011 1:50 pm

This works for most things in the object window (that are tied to a mesh) and possibly for land textures, if I remember right.
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Connie Thomas
 
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