» Sun Jul 04, 2010 12:03 pm
That's not the kind of thing they'd patch in. You'd have to redo all the clothes and hair to contain physics meshes, and then add a lot more physics overhead to the centuries-old (well, almost) Gamebryo engine, which has enough trouble handling multiple characters on screen at once as it is. They didn't even add any new hairstyles or add anything major to the engine for NV; I don't think they have the ability or inclination to do any huge changes in a patch. Wait for 2012, then we'll start seeing RPG's with cloth simulation.