Now stop complaining about the hand-breaking feature! :toughninja:
Downloads:
http://www.fliggerty.com/phpBB3/viewtopic.php?f=46&t=1103
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=5768
Readme:
The Elder Scrolls III
MORROWIND:
Improved Hand to Hand
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Index:
1. Description
2. Installation
3. Playing the Plugin
4. Features
5. Version
6. Conflicts
7. Thanks
8. Copyright
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1. PLUGIN DESCRIPTION
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TITLE: Improved Hand to Hand
VERSION: 1.2
PLUG-IN TYPE: Tweak
BY: Fliggerty
CONTACT: http://www.fliggerty.com
Hand-to-hand combat has always bothered me. It seems kind of pointless to me. Getting
punched in the face doesn't make me tired, it hurts. It really hurts if the person
punching me is wearing a gauntlet. This mod aims to simulate that.
You now give, and recieve, health damage when engaged in hand-to-hand combat. The
amount of damage depends upon your skill and the type and amount of armor that your
opponent is wearing. (This also applies to the player.) If you are fighting someone
unarmed, and they are wearing lots of heavy armor, any damage you do will be minimal.
You also stand a good chance of breaking your hand. If you do, you will not be able
to fight until you have it healed with a restore health spell, or let it heal over time.
This mod is dependent upon Morrowind Script Extender (MWSE)
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2. INSTALLING THE PLUGIN
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To install the plugin, unzip the files into the Morrowind/Data Files
directory.
REQUIREMENTS: Morrowind, Bloodmoon, Tribunal, Morrowind Script Extender (v0.9.2 or later)
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3. PLAYING THE PLUGIN
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From the Morrowind Launcher, select Data Files and check the box
next to the Improved Hand-to-Hand.esp file.
Launch Morrowind via the MWSE shortcut.
To change the chance of having your hand break, all you need to do is change the global
variable fl_in_chance. The default setting is 5; lower values increase the chance of
it breaking, higher values decrease it. Setting it to 0 will disable hand breaking
altogether.
You can also have only a percentage of the overall fatigue damage transferred to health
damage, so you can effectively damage both. Adjust the variable fl_ih_percent. It is
a scale of 1-10, higher value means that less will be health damage; for 100% health
damage leave it at the default of 0.
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4. PLUGIN FEATURES
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-- Deal physical damage with hand-to-hand combat.
-- Better protect yourself from unarmed attackers by wearing heavier armor.
-- You must better pick your battles if you have no weapons.
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5. PLUGIN VERSION
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v1.2
-- Decreased chance of hand breaking.
-- Introduced variable so players can choose the likelihood of their hand breaking, or
disable it entirely.
-- Improved script stability quite a bit.
-- Added ability to define a percent of fatigue damage that is transferred to health damage.
v1.1
-- Ensured compatibility with Vampire Embrace
v1.0
Initial release
I hope you'll enjoy playing this mod. Please direct comments, suggestions, or questions to : fliggerty@fliggerty.com
Or visit Great House Fliggerty at http://www.fliggerty.com
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6. CONFLICTS
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I have tried to avoid any conflicts with any common mods. I may have missed something
here or there, if I did please let me know!
This will conflict with mod that alters the way hand-to-hand combat is handled.
This currently conflicts with Vampire Embrace's "Vampire Bite Mode."
Please reports any bugs or problems at http://www.fliggerty.com/phpBB3/downloads.php?view=bug_tracker
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7. THANKS
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Too many right now. Still compiling the list.
But to start it off:
pwin: Making a VE patch, I used his script lines for the v1.1 update.
Dude527: Suggested this idea on the TES Forums
ps33: Always my scripting mentor. While having nothing directly to do with this mod, nevertheless I would not have known how to use MWSE without his infinite patience and support.
FreshFish: For giving us MWSE.
CDCooley: For continuing the support of MWSE
Bryss Phoenix: As always, infinite support and patience!
Those who discussed this on the ES Forums.
Everybody else who has always been supportive of modders in general.
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8. COPYRIGHT
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This plugin is freely distributable and modifiable, as long as this readme
file accompanies it and credit is given to the original author. But please remember
that not everything here is my work. Refer to section 7.THANKS. By downloading
and running this plugin, you acknowledge the following :
- You have read and understood this readme file.
- You acknowledge that the author of this plugin accepts no responsibility for
damage to your game saves, operating system, computer, etc,
when using this plugin.
NOTE: Please do not upload any of my plugins for distribution without my permission. I strongly prefer to have
access to everywhere that my work is hosted so that I can update and maintain all of it.
I mean it! Never before have so many people been so rude to me about a feature they don't like. Well you know what? I am the modder, I'll make things how I like them (you can be grateful that I spent a lot of time making this customizable for you!) So if you still have a problem with it, GO DOWNLOAD ANOTHER MOD!
Enjoy!