Mp inconsistancies from crytek claims

Post » Sat Feb 23, 2013 5:47 am

Things ive noticed:

-melee seems inconsistent after hot fix. Whether its 1 2 or 3 hits it seems to vary often?

-what is the deal with customization in privates or lack of?

-tagging a cloaked enemy works? Yes but they said no.

-where are the 2 killstreaks that are new to crysis 3 release from beta?

-auto armor doesnt activate on cloaked players? It does in a way that the player seemingly takes extra damage.

-host migration rarely works? Yep thought was fixed. Had no issues in beta migrating.

-glad all 5 alien weapons made the retail game unlike beta. Plus there are many other objects to rip and throw. They seem to spawn too often.

As i come across other items i will be updating. Fun game, i would just like to know what is meant to be or not. It would be great if crytek could take a few mins to do a rundown on how some things are supposed to work since the mp has so many elements.

Feel free to add what you may have come across.

User avatar
Stephanie I
 
Posts: 3357
Joined: Thu Apr 05, 2007 3:28 pm

Post » Sat Feb 23, 2013 2:11 pm

Things ive noticed:

-only 17 modules? Where are the other 2?

-tagging a cloaked enemy works? Yes but they said no.

-orbital strike 7 kill streak? Nope its 5. Plus where are the 2 killstreaks that are new to crysis 3 from beta?

-auto armor doesnt activate on cloaked players? It does.

-host migration rarely works? Yep thought was fixed. Had no issues in beta migrating.

-glad all 5 alien weapons made the retail game unlike beta. Plus there are many other objects to rip and throw.

As i come across other items i will be updating. Fun game, i would just like to know what is meant to be or not. It would be great if crytek could take a few mins to do a rundown on how some things are supposed to work since the mp has so many elements.

Feel free to add what you may have come across.
User avatar
Alan Whiston
 
Posts: 3358
Joined: Sun May 06, 2007 4:07 pm

Post » Sat Feb 23, 2013 11:28 am

+1

These issues are rather annoying.

I even crashed on booting up multiplayer when i was in a party (which was the same f*cking problem in the BETA!)

Great potential, but so incredibly sloppy execution!
User avatar
Britta Gronkowski
 
Posts: 3475
Joined: Mon Apr 09, 2007 3:14 pm

Post » Sat Feb 23, 2013 11:41 am

^ ya make sure you party up after you are in multiplayer menus.
User avatar
Rob Smith
 
Posts: 3424
Joined: Wed Oct 03, 2007 5:30 pm

Post » Sat Feb 23, 2013 3:56 pm

Which svckS! I don't see how they managed NOT to fix that.

I've got love for Crysis 3, but dayum, that is some bad sh*t!
User avatar
Christine
 
Posts: 3442
Joined: Thu Dec 14, 2006 12:52 am

Post » Sat Feb 23, 2013 8:06 am

The 19 modules thing was probably my mistake looking at an old out of date document where we originally had 3 XP Bonus modules, one for each suit category but once we allowed the player to mix and match we removed the other two.
User avatar
asako
 
Posts: 3296
Joined: Wed Oct 04, 2006 7:16 am

Post » Sat Feb 23, 2013 5:41 pm

AA works in cloak? :/

At least if it's gonna work whilst in cloak make it so that it only works when you have the Ordnance whatever module at max...
User avatar
Kathryn Medows
 
Posts: 3547
Joined: Sun Nov 19, 2006 12:10 pm

Post » Sat Feb 23, 2013 6:42 pm

what about the 2 killstreaks we haven't yet?
User avatar
Tessa Mullins
 
Posts: 3354
Joined: Mon Oct 22, 2007 5:17 am

Post » Sat Feb 23, 2013 7:18 am

The 19 modules thing was probably my mistake looking at an old out of date document where we originally had 3 XP Bonus modules, one for each suit category but once we allowed the player to mix and match we removed the other two.


Ok thanks for confirmation.
User avatar
Zosia Cetnar
 
Posts: 3476
Joined: Thu Aug 03, 2006 6:35 am

Post » Sat Feb 23, 2013 8:14 pm

what about the 2 killstreaks we haven't yet?

EMP Blast / Swarmer?

Also due to some balancing of the Support Bonuses we moved the Orbital Strike back down to 5 dog tags.


Edit: As for AA in Cloak, pretty sure that doesn't happen. Are you sure they are not pressing the Armour button manually?
User avatar
Lance Vannortwick
 
Posts: 3479
Joined: Thu Sep 27, 2007 5:30 pm


Return to Crysis