» Fri Oct 23, 2009 1:23 pm
The closest I could get to simulating the int thing to work was to make a perk that would substitute the extra points you'd get from the int as a static +whatever. I'm not happy with the way it turned out, but the ilevelup skill thing seems to be totally broken until someone fixes it. I was wondering if you could make a similar educated perk, but rather than give you a static +1, it'll give you an additional int x .5 to your pool; I got close to doing it, but for some reason one dropdown box on the geck was disable and stayed on aggressive. What was it, get actor value is multiply of some value x etc, haven't really messed with it, but if someone can figure it out, might be a temporary work around. Hope that helps.
Mind you, credits to Talkietoaster for the original perk idea, it did the job.