» Wed Mar 30, 2011 5:18 am
Except I'm pretty sure most players DID increased their intelligence for the sake of raising their magicka, seeing as that is the main effect it has on gameplay, you can talk about role-playing all you want, but if players have to choose to raise a certain stat, most of them are going to choose the one that benefits them most, and really, that actually makes sense even with role-playing logic, because stats and skills are important for role-playing because they have some sort of impact on the game, whether it's increasing how much magicka you have, letting you do more damage, or something else, if they don't actually do anything that effects the game, then they're not needed at all, the idea is for the effects of attributes to help players to play the kind of character they intend to role-play But if you want to role-play an intelligent character, you can still do so even without an intelligence attribute, in fact, even with an intelligence attribute, if the only thing it does is increase your magicka, there's nothing stopping you from taking every oportunity available to play the game as though your character is intelligent. Having magicka be raised on its own rather than determined by intelligence just means that your character doesn't have to be intelligent to have lots of magicka, and doesn't have to have lots of magicka to be intelligent, so it makes sense for you to play a character who acts intelligent even if you don't use magic and don't want to focus on intelligence as a result.
But really, it doesn't really matter, no matter how much we talk about the subject, attributes are out and they're not going to be put back in, adding them back in now would require major revisions of the character progression system, and Skyrim is probably too far in development for that, so whether you like it or not, attributes are gone, we're not changing that in Skyrim, now, if after Skyrim is finished, Bethesda decides that removing attributes wasn't a good idea after all, then maybe they'll bring them back in a future game, but for Skyrim, it's pretty much decided, so we really don't need ten different threads all saying "OMG Beth took out teh atirbutes!!!!!!! Skyrim is RUINED FOREVER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1111111!!!" I'm certainly not saying removing attributes was necessarily the right choice, I don't know if it was at this point. It's certainly different from past games, but that can be a good or a bad thing, it all depends on whether the results are for the better or not, and since at this point, it won't change even if we complain about it, I see no reason not to wait until I've seen the new system is like before passing judgment.