I'm trying to edit the concussion explosives in the GECK's special effects section. I've already made a mod where all such explosions use the VictoryRifleKnockDown effect, but that means that any explosion, however small, will knockdown anyone, no matter how big or armoured.
I want to change it so big concussion explosions will not use the VictoryRifleKnockDown, but instead use the 'Always' radio button in the 'Knock Down Living Actors' box. OK so far...
But I also want to fine-tune the smaller explosions. For that I'll obviously have to use the 'By Formula' radio button. Fine-tuning means that I'll want to change the percentage chance of a knockdown for different types of explosion - and for that I'm guessing that I need to edit the formula referred to in the 'By Formula' option.
Can anyone tell me how to get at this formula? I can't see any options pointing to it and web searches have turned up nothing.