Infinite Power Armor use Confirmed?

Post » Wed Dec 02, 2015 1:48 pm

The armor he's using has the mechanical hands so yes it appears it's powered.

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Mashystar
 
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Post » Tue Dec 01, 2015 10:07 pm


Yes, and the Veteran as well.
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benjamin corsini
 
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Post » Wed Dec 02, 2015 2:19 am

[quote name="Oreic" post="24380628" timestamp="1444968275"][quote name="TheCheshireKhajiit" post="24380618" timestamp="1444968169"]The Raider Psychos?[?quote]
Yes, and the Veteran as well.[/quote]
Geezy Petes! I didn't realize they were actually wearing PA! I thought it was just some really heavy junk armor!
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Samantha Jane Adams
 
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Post » Wed Dec 02, 2015 2:43 am

Yup pretty much, so I'd be a little iffed if I have to change my batteries (which sounds ridiculous) and they dont. Because I doubt they will.
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Motionsharp
 
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Post » Wed Dec 02, 2015 9:43 am

Eh, I guess we would assume they changed the bats before we arrived on the scene? That is if it turns out we actually have to change batteries.
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SEXY QUEEN
 
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Post » Wed Dec 02, 2015 12:09 am

ok lets see what we can actually confirm....

00:01 RATING CONFIRMED!

00:02 Chrome plating as an option on New Mr Handy's Confirmed! Round Metal Garbage cans CONFIRMED!

00:03 Mr Handy's ability to Properly trim a Hedge wall CONFIRMED!

00:04 Mr Handy's ability to look at the camera CONFIRMED!

00:05 People had Bikes and Working cars available to them pre war CONFIRMED!

00:06 People being transported by Cars pre war CONFIRMED!

00:07 Garden Hose Reel with hose pre war CONFIRMED!

00:08 Multiple designs and paint jobs on Cars Prewar CONFIRMED. pocket parks, and ridiculously small baseball fields CONFIRMED, Very powerful and Bright Explosion CONFIRMED, Flash vaporization of Leafy material on trees CONFIRMED, Buildings torn apart by the blast CONFIRMED!

00:09 Massive destruction of or heavy damage suffered by structures in the field of view CONFIRMED!

00:10 Massive fire(Ball? Wall?) sweeping over the field of view CONFIRMED!

00:11 Non Flat/horizontal Vault door Gear CONFIRMED!(note this is not necessarily confirmation of another vault, after all you could literally be going out another entrance of Vault 111, and its possible that a not Vaultec Facility may use the same gear type door and its entirely possible that nothing in this video has anything whatsoever to do with the actual game!)

00:12 CONFIRMED! That during the a cloudless day outside of whatever your walking out if its dark of is by comparison BLEEEEEPING bright. . .

00:13 more of 12 basically confirming 12! the amount of cross confirmation of "Facts" in the video is absolutely stunning!

00:14 Same as 13 the amount of confirmation of what was i n the twelfth 12 is absolutely astonishing!

00:15 CONFIRMING that whoever did this animation has the "cool walk" down pat!!!! also Confirmed! Blasted Wasteland city looks Blasted and Rusted Semi Looks RUSTED! also three yellow 1's sewn onto the Back of the Blue Bodysuit thing indicating the number 111!

00:16 CONFIRMING! Use of Stylized Rocket to support Awning!

00:17 CONFIRMING DETAILS FROM 15 and 16!

00:18 Yet MORE CONFIRMATION OF DETAILS FROM SECONDS 15 and 16!

00:19 New Location that may or may not be the place seen in seconds 15 to 18, Confirming that a moving Mr Handy in the seen and a DOG!

00:20-OO;26 More confirmation of a seemingly abandoned debris field and open wasteland

00:27 Abo[censored]ly ASTOUNDING CONFIRMATION that the person we are following in the Video Is WAY COOLER than you or I can ever hope to be!

00:29 Confirming that multiple individuals are big, green and one is clearly heavily armed with a seemingly ridiculously heavy gun of some kind!

00:30-00:32 Confirming! WITHOUT A DOUBT! that two of the Mutants are armed with firearms, and seemingly cant hit the broad side of a barn with them. Also Confirming that the Dog is at least smart enough to get out of the line of fire of the Big mutant with a gun but is still charging a third Super mutant in the distance.

00:33 and 00:33 Confirmed that at least one Bipedal robot like object is capable of at least moving!!!!

00:34 Something that looks like the backside of a set of power-armor CONFIRMED!

00:35-00:41 CONFIRMED! NOT ONLY IS THE MAIN CHARACTER OF THIS VIDEO IS NOT ONLY COOLER THAN YOU EVER WILL BE BUT THAT HE IS ALSO IRON Man!!!I(of this video!)

00:42-00:50 CONFIRMED! It is possible to turn the head of that specific "Power armor"!

00:51-end CONFIRMED Fallout 4 Icon/nameplate image, and Images of Various boxes of Fallout 4

So basically a lot of stuff confirmed to be in that Video....but its NOT a actual Game play trailer.. its supposed to look freaking good but may not be totally representative of whats actually in the game....

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Amanda Leis
 
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Post » Wed Dec 02, 2015 7:45 am

Even if we do have to change batteries itll be modded real quick.
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no_excuse
 
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Post » Wed Dec 02, 2015 6:11 am

That said I love the trailer.

to bad they did not make a "Female protagonist" version.

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Naazhe Perezz
 
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Post » Wed Dec 02, 2015 10:11 am

I agree Drakenred, I'm waiting for the trailers with the 50's hairdo house wife beating a super mutant senseless with a rolling pin or cooking up crowds with a flamethrower.

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Joanne Crump
 
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Post » Wed Dec 02, 2015 5:00 am


That skyrim live action trailer taught me that villagers would run away from the dragons.

Yea, ok.

Meanwhile this guy with a dagger is going ham on the left, some guard is slicing up the right side and I'm bashing it in the face with my shield.
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Samantha Jane Adams
 
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Post » Wed Dec 02, 2015 12:44 am

They've never had a female protagonist in their commercials. The closest we ever got to seeing a female vault dweller in an ad was Doris and Sally: https://www.youtube.com/watch?v=iYZpR51XgW0

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Mizz.Jayy
 
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Post » Wed Dec 02, 2015 1:37 pm

Lol, good times!
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Dale Johnson
 
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Post » Wed Dec 02, 2015 3:19 am

Yea why is there so much talk of the vault boy and not much talk of the vault girl with her thumb up?

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Cheville Thompson
 
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Post » Wed Dec 02, 2015 6:08 am

Power Armor will need some kind of power cells.....you could technically use it all the time....if you have the power cells for it. With merchants and such and you being able to set up settlements and trade caravans I imagine you can reach a point in the game where you passively get lots of caps that you can then convert into essentially all the power cells you could ever use in a billion years but that will be late game and require a lot of work.

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Danii Brown
 
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Post » Wed Dec 02, 2015 5:39 am

I checked on the power source for Power Armor and only the initial versions relied on power cells to keep them operational.
The later versions were equipped with an inbuilt microfusion pack which allowed the suit to function indefinitely without external power sources.

Besides, I doubt it would be practical for gameplay to have limits on the time you can use the power armor.
Imagine going up to a Deathclaw, oops, armor is out of power, I hope it's clawproof!

Nor would it make sense from a military point of view, I don't think the American army would have sent a power armor batallion to conquer the Anchorage base if they only had limited time.
From what the Commander says, the Power Armor unit has been standing around for a long time because the EMP defenses prevented them actually going near the base (until the EMP minefield is disabled and then the enemy forces see what is coming!).

I don't like the idea of power armor being limited.
If you only get a certain amount of time to use it and then it powers down, I just wouldn't bother and choose another armor that won't quit halfway through a fight.
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Helen Quill
 
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Post » Wed Dec 02, 2015 12:33 pm

No it is not confirmed.

Based on what i've seen so far i would say that this is the case, but it's not for certain.

Power Armor requires parts, parts that can be destroyed. Power Armor requires repairs when it gets damaged. And Power Armor needs energy to function, energy that runs out. All this we know from the reveal trailer.

Considering the existance of these limitations and costs for running the Power Armor it would be very unusual if it would still only be limited to specific story missions, and the rest of the time it sits in your garage looking pretty.

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Zosia Cetnar
 
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Post » Tue Dec 01, 2015 9:57 pm

In the trailers of FO3 and 4 now we see the main character always in a vault suit, but nobody is telling " would i be able to wear somerthing else?"

I dont think the PA will be overpowerd at it serves only as a "tank", meaning there will be other suits/armor for different situations.

I for example, im more a light armor/sneak type of guy.

You would equiping your PA in heavy combat situations, facing many enemies and taking a lot of firepower.

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Jennifer Rose
 
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Post » Wed Dec 02, 2015 1:16 am

It's very likely that their version of Power Armour is like that of the NCR's, scrapped of all the parts that make it Power Armour so all that's left is heavy steel armour.

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Sammykins
 
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Post » Wed Dec 02, 2015 3:34 am

How I believe it will work, is the power armor will work very much like your body, in that each limb, the body, and the head can and will be damaged.

You can repair/upgrade/modify it all in your garage. You can use it anytime, but you must be mindful of it's upkeep.

Sure, you could take it for this mission, but that might mean you won't be able to use it again for a while after, because you'll need to find the items needed to repair it.

How I plan to use it, is for main quest missions only. All other I'll be using whatever else I find.

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cheryl wright
 
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Post » Wed Dec 02, 2015 9:56 am

The armor is actually powered, one of the trailers shows the internal HUD display of the helmet online.
If it wasn't energized, this couldn't be happening.
The Wanderer trailer also shows the armor sealing the Sole Survivor inside by using it's motors to mechanically close the suit.
Another trailer shows it using the motors to open the rear panel and close again.
So all of these is strong evidence that it isn't just a metal suit, it has a functional power source.

And now I'm thinking about another illogical choice of making the power limited, let's say you have to wear the armor when travelling from it's main station to wherever the mission objective is.
Oops, you took too long walking there, the suit ran out of power before you got to your destination.
And no, fast travel doesn't avoid that, I've done it enough to know time still passes when you do it, it's just not showing you the journey.
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Rob Smith
 
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Post » Wed Dec 02, 2015 1:59 am

We have zero reason to believe just walking around depletes the energy reserves of the Power Armor. We've already seen the spotlight and jetpack doing that in the revealed footage.

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Sandeep Khatkar
 
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Post » Tue Dec 01, 2015 10:29 pm

Having to repair it by taking it back to your work bench alone would make it so you couldn't use it all the time. Add to that having to recharge it or find a power source and that decreases it's availability in quests considerably.

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Christine Pane
 
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Post » Wed Dec 02, 2015 7:47 am

If anything, Upkeep will be the only factor.

I have absolutely no idea why people so badly want it to be something that depletes and is only used a limited amount of time. Lore isn't the reason either.

As some people have said though, if the power armour sequence we saw is super early in the game, we likely lose that anyway or end up having to repair it some time later in the game, and that sequence is just meant to build the anticipation/set a goal. I can almost guarantee Bethesda isn't going to take their most iconic armour, practically the poster boy for the Fallout series next to Vault-boy, and make it completely a chore to use, or force us to have to micromanage fuel consumption.

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TRIsha FEnnesse
 
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Post » Wed Dec 02, 2015 11:10 am

I think you can use Power Armor until it breaks or maybe it has some kind of oxygen timer. I would like it to be limitless in how long you can use it since it would be more fun that way. But what if Power Armor is battery powered? It would then need to be fueled every now and then to move the mechanical limbs of the suit. I'm sure they've thought all this out and will give us the best possible alternative to all our current ramblings, if not then we can ask for change.

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Marlo Stanfield
 
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Post » Tue Dec 01, 2015 11:22 pm

I can see one of the later story quests as setting you up to find a new atomic energy supply for the power armor. Probably guarded by death claws or the BOS.
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Charlotte Lloyd-Jones
 
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